Mutation test scripts wrap-up
Mutation test scripts wrap-up. First batch of mutation test scripts is complete.
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_content/ga_scripts/mut_t_willforce.nss
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53
_content/ga_scripts/mut_t_willforce.nss
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name Will Force template test script
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//:: FileName mut_t_willforce.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Will Force (Mental)
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The mutant can increase any one of his own mental mutations or mental attributes (Intelligence, Wisdom or Charisma) by using
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this power. The mutation or attribute increases by 3 + MPS modifier (maximum 10) for 5 + MPS modifier rounds. The power initially
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functions once per day. For every third level the character has obtained they gain an additional use per day
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[Boost one mental stat by 3/4 WIS Bonus for 3 + WIS Bonus rounds, usable 1 + HD / 3 times per day]
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/22
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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object oPC = OBJECT_SELF;
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
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//:: Any living genotype except oozes, cyborgs & shapechangers
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int nRace = MyPRCGetRacialType(oPC);
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if(nRace == RACIAL_TYPE_CONSTRUCT
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|| nRace == RACIAL_TYPE_SMLBOT
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|| nRace == RACIAL_TYPE_MEDBOT
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|| nRace == RACIAL_TYPE_LRGBOT
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|| nRace == RACIAL_TYPE_DROID
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|| nRace == RACIAL_TYPE_OOZE
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|| nRace == RACIAL_TYPE_SHAPECHANGER
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|| nRace == RACIAL_TYPE_CYBORG
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|| nRace == RACIAL_TYPE_ELEMENTAL
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|| nRace == RACIAL_TYPE_UNDEAD)
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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//:: Can't get this mutation twice.
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if(GetHasTemplate(MUT_WILL_FORCE, oPC))
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{
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SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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}
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}
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