More mutation test scripts
More mutation test scripts.
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								_content/ga_scripts/mut_t_ab_acid.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_ab_acid.nss
									
									
									
									
									
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//::////////////////////////////////////////////////////////////////////////////
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//:: Name           Energy Absorption: Acid template test script
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//:: FileName       mut_t_ab_acid.nss
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//:: Copyright (c) 2022 NWNDS
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//::////////////////////////////////////////////////////////////////////////////
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/*
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Energy Absorption: Acid (Physical / Plant)
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The character gains Energy Resistance, ignoring the first 10 points + CON 
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modifier of damage from a particular type of energy attack.
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[Ignores 10 + CON Bonus of caustic damage]
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*/
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//::////////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/20
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//::////////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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    object oPC = OBJECT_SELF;
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    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
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//:: Any living genotype except pure strain humans, oozes, cyborgs & shapechangers
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    int nRace = MyPRCGetRacialType(oPC);
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    if(nRace == RACIAL_TYPE_CONSTRUCT
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	|| nRace == RACIAL_TYPE_SMLBOT 
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	|| nRace == RACIAL_TYPE_MEDBOT
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	|| nRace == RACIAL_TYPE_LRGBOT
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	|| nRace == RACIAL_TYPE_DROID
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	|| nRace == RACIAL_TYPE_OOZE
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	|| nRace == RACIAL_TYPE_PSH
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	|| nRace == RACIAL_TYPE_SHAPECHANGER
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	|| nRace == RACIAL_TYPE_CYBORG
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	|| nRace == RACIAL_TYPE_ELEMENTAL 
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	|| nRace == RACIAL_TYPE_UNDEAD)	   
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    {
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        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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    }    
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//:: Can't get this mutation twice.
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	if(GetHasTemplate(MUT_ENERGY_ABSORPTION_ACID, oPC)) 
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	{
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		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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	}
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}
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								_content/ga_scripts/mut_t_ab_cold.nss
									
									
									
									
									
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								_content/ga_scripts/mut_t_ab_cold.nss
									
									
									
									
									
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//::////////////////////////////////////////////////////////////////////////////
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//:: Name           Energy Absorption: Acid template test script
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//:: FileName       mut_t_ab_acid.nss
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//:: Copyright (c) 2022 NWNDS
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//::////////////////////////////////////////////////////////////////////////////
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/*
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Energy Absorption: Acid (Physical / Plant)
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The character gains Energy Resistance, ignoring the first 10 points + CON 
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modifier of damage from a particular type of energy attack.
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[Ignores 10 + CON Bonus of caustic damage]
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*/
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//::////////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/20
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//::////////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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    object oPC = OBJECT_SELF;
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    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
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//:: Any living genotype except pure strain humans, oozes, cyborgs & shapechangers
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    int nRace = MyPRCGetRacialType(oPC);
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    if(nRace == RACIAL_TYPE_CONSTRUCT
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	|| nRace == RACIAL_TYPE_SMLBOT 
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	|| nRace == RACIAL_TYPE_MEDBOT
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	|| nRace == RACIAL_TYPE_LRGBOT
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	|| nRace == RACIAL_TYPE_DROID
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	|| nRace == RACIAL_TYPE_OOZE
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	|| nRace == RACIAL_TYPE_PSH
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	|| nRace == RACIAL_TYPE_SHAPECHANGER
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	|| nRace == RACIAL_TYPE_CYBORG
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	|| nRace == RACIAL_TYPE_ELEMENTAL 
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	|| nRace == RACIAL_TYPE_UNDEAD)	   
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    {
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        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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    }    
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//:: Can't get this mutation twice.
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	if(GetHasTemplate(MUT_ENERGY_ABSOPTION_ACID, oPC)) 
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	{
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		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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	}
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}
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								_content/ga_scripts/mut_t_displace.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_displace.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_displace.nss
									
									
									
									
									
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								_content/ga_scripts/mut_t_displace.nss
									
									
									
									
									
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name           Displacement template test script
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//:: FileName       mut_t_displace.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Displacement (Mental)
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The mutant subconsciously reacts to life-threatening danger by teleporting 
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himself away from it. If the character believes that he is in danger of being 
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killed or taking severe damage, he is displaced as an immediate action. 
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Any time the character is incapacitated while fighting, he will also be 
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displaced. Displacement moves him 2d4 x 10 feet in a random direction. The 
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target location must be clear and non-threatening. This power cannot be 
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triggered more than once per hour. In addition, once per day the mutant is
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able to displace him or herself up to 50’ in any direction as a move action.
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/20
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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    object oPC = OBJECT_SELF;
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    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
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//:: Any living genotype except oozes, cyborgs & shapechangers
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    int nRace = MyPRCGetRacialType(oPC);
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    if(nRace == RACIAL_TYPE_CONSTRUCT
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	|| nRace == RACIAL_TYPE_SMLBOT 
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	|| nRace == RACIAL_TYPE_MEDBOT
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	|| nRace == RACIAL_TYPE_LRGBOT
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	|| nRace == RACIAL_TYPE_DROID
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	|| nRace == RACIAL_TYPE_OOZE
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	|| nRace == RACIAL_TYPE_SHAPECHANGER
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	|| nRace == RACIAL_TYPE_CYBORG
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	|| nRace == RACIAL_TYPE_ELEMENTAL 
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	|| nRace == RACIAL_TYPE_UNDEAD)	   
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    {
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        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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    }    
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//:: Can't get this mutation twice.
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	if(GetHasTemplate(MUT_DISPLACEMENT, oPC)) 
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	{
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		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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	}
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}
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		||||
							
								
								
									
										
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								_content/ga_scripts/mut_t_dissolv.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_dissolv.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_dissolv.nss
									
									
									
									
									
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								_content/ga_scripts/mut_t_dissolv.nss
									
									
									
									
									
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name           Dissolving Juices template test script
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//:: FileName       mut_t_dissolv.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Dissolving Juices (Plant)
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The plant can secrete a fluid that does 1d6 + CON modifier of acid damage each 
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round of contact for up to one minute. The plant can secrete the fluid once 
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every four hours. 
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(Grapple, Acid Shealth, melee acid damage, 4 hour cooldown)
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/20
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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    object oPC = OBJECT_SELF;
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    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
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//:: Plants only
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    int nRace = MyPRCGetRacialType(oPC);
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    if(nRace != RACIAL_TYPE_PLANT
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	&& nRace != RACIAL_TYPE_SHRUBO
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	&& nRace != RACIAL_TYPE_BLOOM
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	&& nRace != RACIAL_TYPE_MYCO
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	&& nRace != RACIAL_TYPE_CULEN
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	&& nRace != RACIAL_TYPE_ENT
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	&& nRace != RACIAL_TYPE_CREEP)		
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    {
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        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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    }   	
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//:: Can't get this mutation twice.
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	if(GetHasTemplate(MUT_DISSOLVING_JUICES, oPC)) 
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	{
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		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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	}
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}
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		||||
							
								
								
									
										
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								_content/ga_scripts/mut_t_distort.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_distort.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_distort.nss
									
									
									
									
									
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//::///////////////////////////////////////////////////////////////////////////
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//:: Name           Distortion Field template test script
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//:: FileName       mut_t_distort.nss
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//:: Copyright (c) 2022 NWNDS
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//::///////////////////////////////////////////////////////////////////////////
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/*
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Distortion Field (Mental)
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The mutant is able to create a field around him that distorts light and makes 
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it difficult to see him clearly. This distortion grants the mutant concealment 
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(20% miss chance) against any opponent that uses sight to target him. The field 
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can be activated for a maximum of 10 rounds per day, plus 2 round per WIS
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modifier. The rounds of use do not have to be consecutive. 
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*/
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//:://////////////////////////////////////////////////////////////////////////
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//:: Created By: Jaysyn
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//:: Created On: 22/03/20
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//:://////////////////////////////////////////////////////////////////////////
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#include "prc_alterations"
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#include "prc_inc_template"
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#include "prc_racial_const"
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void main()
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{
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    object oPC = OBJECT_SELF;
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    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
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//:: Any living genotype except oozes, cyborgs & shapechangers
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    int nRace = MyPRCGetRacialType(oPC);
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    if(nRace == RACIAL_TYPE_CONSTRUCT
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	|| nRace == RACIAL_TYPE_SMLBOT 
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	|| nRace == RACIAL_TYPE_MEDBOT
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	|| nRace == RACIAL_TYPE_LRGBOT
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	|| nRace == RACIAL_TYPE_DROID
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	|| nRace == RACIAL_TYPE_OOZE
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	|| nRace == RACIAL_TYPE_SHAPECHANGER
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	|| nRace == RACIAL_TYPE_CYBORG
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	|| nRace == RACIAL_TYPE_ELEMENTAL 
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	|| nRace == RACIAL_TYPE_UNDEAD)	   
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    {
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        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
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    }    
 | 
			
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//:: Can't get this mutation twice.
 | 
			
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	if(GetHasTemplate(MUT_DISTORTION_FIELD, oPC)) 
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	{
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		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
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	}
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}
 | 
			
		||||
							
								
								
									
										
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								_content/ga_scripts/mut_t_dualbrain.ncs
									
									
									
									
									
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								_content/ga_scripts/mut_t_dualbrain.nss
									
									
									
									
									
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								_content/ga_scripts/mut_t_dualbrain.nss
									
									
									
									
									
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//::////////////////////////////////////////////////////////////////////////////
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//:: Name           Dual Brain template test script
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//:: FileName       mut_t_dualbrain.nss
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//:: Copyright (c) 2022 NWNDS
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		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
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/*
 | 
			
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Dual Brain (Physical / Plant)
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The mutant has a secondary brain. It does not mean the character has two heads; 
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the character's single head might be enlarged to hold two brains, or it may be 
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located elsewhere in the mutant's body. The character adds 2 points to their
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Intelligence, and gains a single mutation point that can only be spent on a 
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Mental Mutation. If the mutant is attacked by a mental power that allows a Will 
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save, the mutant rolls twice and uses the better result.
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(INT +2, Slippery Mind, Free Mental Mutation)
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*/
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//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
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		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
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		||||
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#include "prc_alterations"
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#include "prc_inc_template"
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		||||
#include "prc_racial_const"
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		||||
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		||||
void main()
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		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except pure strain humans, oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_PSH
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_DUAL_BRAIN, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_duality.ncs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_duality.ncs
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										55
									
								
								_content/ga_scripts/mut_t_duality.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								_content/ga_scripts/mut_t_duality.nss
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,55 @@
 | 
			
		||||
//::///////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Name           Duality template test script
 | 
			
		||||
//:: FileName       mut_t_duality.nss
 | 
			
		||||
//:: Copyright (c) 2022 NWNDS
 | 
			
		||||
//::///////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/*
 | 
			
		||||
Duality (Mental)
 | 
			
		||||
The character is able to focus on multiple actions at the same time. He gains a 
 | 
			
		||||
+4 enhancement bonus to Concentration skill checks, and can take 10 on any 
 | 
			
		||||
skill check, regardless of danger or distraction. A number of times a day, 
 | 
			
		||||
equal to the characters level, the mutant may “take” an additional standard 
 | 
			
		||||
action in a round.
 | 
			
		||||
 | 
			
		||||
(Concentration +4, Haste (1 + HD / 5 uses per day))
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
//:://////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
 | 
			
		||||
//:://////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "prc_alterations"
 | 
			
		||||
#include "prc_inc_template"
 | 
			
		||||
#include "prc_racial_const"
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
	
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_DUALITY, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_echoloc.ncs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_echoloc.ncs
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										53
									
								
								_content/ga_scripts/mut_t_echoloc.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								_content/ga_scripts/mut_t_echoloc.nss
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,53 @@
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Name           Echolocation template test script
 | 
			
		||||
//:: FileName       mut_t_echoloc.nss
 | 
			
		||||
//:: Copyright (c) 2022 NWNDS
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/*
 | 
			
		||||
Echolocation (Physical / Plant)
 | 
			
		||||
The mutant can use echolocation to determine where objects are around him. He 
 | 
			
		||||
can emit sound waves and hear the reflected sound, giving him information about 
 | 
			
		||||
the position, size, movement and density of objects within 60 feet. He can only 
 | 
			
		||||
get a vague sense of shape about them, but it makes invisibility and concealment 
 | 
			
		||||
irrelevant. 
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "prc_alterations"
 | 
			
		||||
#include "prc_inc_template"
 | 
			
		||||
#include "prc_racial_const"
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except pure strain humans, oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_PSH
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_ECHOLOCATION, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_ego_proj.ncs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_ego_proj.ncs
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										56
									
								
								_content/ga_scripts/mut_t_ego_proj.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										56
									
								
								_content/ga_scripts/mut_t_ego_proj.nss
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,56 @@
 | 
			
		||||
//::///////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Name           Ego Projection test script
 | 
			
		||||
//:: FileName       mut_ego_proj.nss
 | 
			
		||||
//:: Copyright (c) 2022 NWNDS
 | 
			
		||||
//::///////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/*
 | 
			
		||||
Ego Projection (Mental)
 | 
			
		||||
The mutant can increase any one of his own physical attributes (Dexterity, 
 | 
			
		||||
Constitution or Strength) by using this power. The mutation or attribute 
 | 
			
		||||
increases by twice WIS modifier (maximum 10) for 5 + WIS modifier rounds. The 
 | 
			
		||||
power initially functions once per day. For every third level the character has
 | 
			
		||||
obtained they gain an additional use per day.
 | 
			
		||||
 | 
			
		||||
(Boost one physical stat by twice WIS Bonus for 5 + WIS Bonus rounds, usable 
 | 
			
		||||
1 + HD / 3 times per day)
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
//:://////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
 | 
			
		||||
//:://////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "prc_alterations"
 | 
			
		||||
#include "prc_inc_template"
 | 
			
		||||
#include "prc_racial_const"
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
	
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_EGO_PROJECTION, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_elecgen.ncs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_elecgen.ncs
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										57
									
								
								_content/ga_scripts/mut_t_elecgen.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										57
									
								
								_content/ga_scripts/mut_t_elecgen.nss
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,57 @@
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Name           Electrical Generation template test script
 | 
			
		||||
//:: FileName       mut_t_elecgen.nss
 | 
			
		||||
//:: Copyright (c) 2022 NWNDS
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/*
 | 
			
		||||
Electrical Generation (Physical / Plant)
 | 
			
		||||
The mutant is able to build up an electrical charge in his body. He is able to choose when to release the charge, causing electrical
 | 
			
		||||
damage to whatever is touched. In essence, the mutant is constantly charging an internal battery, accumulating 1d6 of electrical
 | 
			
		||||
potential every minute, to a maximum of 3d6. The mutant can choose to discharge one, two, or three dice (as long as he has that much
 | 
			
		||||
stored), by making a touch-attack on an opponent, adding his MPS modifier to the total damage. He can add this damage to a normal
 | 
			
		||||
melee attack if he is wielding a (mostly) metal weapon, as a swift action. Use of the power does not draw an attack of opportunity. The
 | 
			
		||||
mutant is immune to electrical damage, and each 5 points of damage that would have been taken restore 1d6 of charge.
 | 
			
		||||
 | 
			
		||||
(Immunity to Electricity, +1d6 Electrical w/ metal weapon or Natural Attack, 3d6+CON 
 | 
			
		||||
Electrical Bolt or Touch / 3 Turns)
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "prc_alterations"
 | 
			
		||||
#include "prc_inc_template"
 | 
			
		||||
#include "prc_racial_const"
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except pure strain humans, oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_PSH
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_ELECTRICAL_GENERATION, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_elecsense.ncs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_elecsense.ncs
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										53
									
								
								_content/ga_scripts/mut_t_elecsense.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										53
									
								
								_content/ga_scripts/mut_t_elecsense.nss
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,53 @@
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Name           Electromagnetic Sense template test script
 | 
			
		||||
//:: FileName       mut_t_elecsense.nss
 | 
			
		||||
//:: Copyright (c) 2022 NWNDS
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/*
 | 
			
		||||
Electromagnetic Sense (Physical / Plant)
 | 
			
		||||
The mutant can sense electromagnetic fields around robots and operational 
 | 
			
		||||
machinery.
 | 
			
		||||
 | 
			
		||||
[Detect Robots (Constructs & Live Metal PCs), Detect Electricity (would have 
 | 
			
		||||
to be accounted for in module).]
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
 | 
			
		||||
//::////////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "prc_alterations"
 | 
			
		||||
#include "prc_inc_template"
 | 
			
		||||
#include "prc_racial_const"
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except pure strain humans, oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_PSH
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_ELECTROMAGNETIC_SENSE, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
							
								
								
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_empathy.ncs
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										
											BIN
										
									
								
								_content/ga_scripts/mut_t_empathy.ncs
									
									
									
									
									
										Normal file
									
								
							
										
											Binary file not shown.
										
									
								
							
							
								
								
									
										55
									
								
								_content/ga_scripts/mut_t_empathy.nss
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										55
									
								
								_content/ga_scripts/mut_t_empathy.nss
									
									
									
									
									
										Normal file
									
								
							@@ -0,0 +1,55 @@
 | 
			
		||||
//::///////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Name           Empathy test script
 | 
			
		||||
//:: FileName       mut_t_empathy.nss
 | 
			
		||||
//:: Copyright (c) 2022 NWNDS
 | 
			
		||||
//::///////////////////////////////////////////////////////////////////////////
 | 
			
		||||
/*
 | 
			
		||||
Empathy (Mental)
 | 
			
		||||
The mutant is able to read the feelings and emotions of other living creatures within 50 feet plus 5’ per MPS mod. This grants a bonus
 | 
			
		||||
on checks involving interaction skills (Bluff, Diplomacy, Handle Animal, Identify Power, Intimidate, Perform, and Sense Motive) equal to
 | 
			
		||||
2 plus the MPS modifier. If the mutant wishes, he can try to implant an emotion within a target creature that fails a Mental Defence
 | 
			
		||||
check. Options are: Fear, anger, sadness, joy, disgust, trust, anticipation or surprise. The GM decides how the creature reacts. (Note: a
 | 
			
		||||
 | 
			
		||||
(Adds 2 + 1/2 CHA bonus to all CHA skills, Implant Emotion @ will)
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
*/
 | 
			
		||||
//:://////////////////////////////////////////////////////////////////////////
 | 
			
		||||
//:: Created By: Jaysyn
 | 
			
		||||
//:: Created On: 22/03/20
 | 
			
		||||
//:://////////////////////////////////////////////////////////////////////////
 | 
			
		||||
 | 
			
		||||
 | 
			
		||||
#include "prc_alterations"
 | 
			
		||||
#include "prc_inc_template"
 | 
			
		||||
#include "prc_racial_const"
 | 
			
		||||
 | 
			
		||||
void main()
 | 
			
		||||
{
 | 
			
		||||
    object oPC = OBJECT_SELF;
 | 
			
		||||
    SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);	
 | 
			
		||||
 | 
			
		||||
//:: Any living genotype except oozes, cyborgs & shapechangers
 | 
			
		||||
    int nRace = MyPRCGetRacialType(oPC);
 | 
			
		||||
	
 | 
			
		||||
    if(nRace == RACIAL_TYPE_CONSTRUCT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SMLBOT 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_MEDBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_LRGBOT
 | 
			
		||||
	|| nRace == RACIAL_TYPE_DROID
 | 
			
		||||
	|| nRace == RACIAL_TYPE_OOZE
 | 
			
		||||
	|| nRace == RACIAL_TYPE_SHAPECHANGER
 | 
			
		||||
	|| nRace == RACIAL_TYPE_CYBORG
 | 
			
		||||
	|| nRace == RACIAL_TYPE_ELEMENTAL 
 | 
			
		||||
	|| nRace == RACIAL_TYPE_UNDEAD)	   
 | 
			
		||||
    {
 | 
			
		||||
        SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
    }    
 | 
			
		||||
	
 | 
			
		||||
//:: Can't get this mutation twice.
 | 
			
		||||
	if(GetHasTemplate(MUT_EMPATHY, oPC)) 
 | 
			
		||||
	{
 | 
			
		||||
		SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
 | 
			
		||||
	}
 | 
			
		||||
 | 
			
		||||
}
 | 
			
		||||
										
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