More mutation test scripts
More mutation test scripts.
This commit is contained in:
58
_content/ga_scripts/mut_t_invis.nss
Normal file
58
_content/ga_scripts/mut_t_invis.nss
Normal file
@@ -0,0 +1,58 @@
|
||||
//::///////////////////////////////////////////////////////////////////////////
|
||||
//:: Name Invisibility template test script
|
||||
//:: FileName mut_t_invis.nss
|
||||
//:: Copyright (c) 2022 NWNDS
|
||||
//::///////////////////////////////////////////////////////////////////////////
|
||||
/*
|
||||
Invisibility (Mental)
|
||||
S
|
||||
The character can mentally force all living creatures within range (25 feet plus 5’ per MPS mod.) to be unaware of his presence. This
|
||||
includes friends or foes. When the power is active, any creature within range or that enters range, must make a Will save
|
||||
against a DC of 10 + 1/2 HD + WIS modifier + ½ character level (round down) or be unable to sense the mutant in any way
|
||||
(including using mutation powers). Any creature that was aware of the mutant before activation or entering range gets a +4 bonus on
|
||||
their saving throw. If the mutant makes a successful physical attack on a target, the effect is negated for that creature. It is a standard
|
||||
action to activate the power, and a swift action to continue it each round. The power can be used a number of times a day equal to 3
|
||||
plus 1 per WIS mod.
|
||||
|
||||
[Sanctuary, 3 + WIS Bonus uses per day, DC = 10 + 1/2 HD + WIS Bonus] TODO figure out a good duration.
|
||||
|
||||
*/
|
||||
//:://////////////////////////////////////////////////////////////////////////
|
||||
//:: Created By: Jaysyn
|
||||
//:: Created On: 22/03/21
|
||||
//:://////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include "prc_alterations"
|
||||
#include "prc_inc_template"
|
||||
#include "prc_racial_const"
|
||||
|
||||
void main()
|
||||
{
|
||||
object oPC = OBJECT_SELF;
|
||||
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
|
||||
|
||||
//:: Any living genotype except oozes, cyborgs & shapechangers
|
||||
int nRace = MyPRCGetRacialType(oPC);
|
||||
|
||||
if(nRace == RACIAL_TYPE_CONSTRUCT
|
||||
|| nRace == RACIAL_TYPE_SMLBOT
|
||||
|| nRace == RACIAL_TYPE_MEDBOT
|
||||
|| nRace == RACIAL_TYPE_LRGBOT
|
||||
|| nRace == RACIAL_TYPE_DROID
|
||||
|| nRace == RACIAL_TYPE_OOZE
|
||||
|| nRace == RACIAL_TYPE_SHAPECHANGER
|
||||
|| nRace == RACIAL_TYPE_CYBORG
|
||||
|| nRace == RACIAL_TYPE_ELEMENTAL
|
||||
|| nRace == RACIAL_TYPE_UNDEAD)
|
||||
{
|
||||
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
|
||||
}
|
||||
|
||||
//:: Can't get this mutation twice.
|
||||
if(GetHasTemplate(MUT_INVISIBILITY, oPC))
|
||||
{
|
||||
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user