//:://///////////////////////////////////////////////////////////////////////// //:: Name Adherence template maintain script //:: FileName mut_m_adherence.nss //:: Copyright (c) 2022 NWNDS //:://///////////////////////////////////////////////////////////////////////// /* Adherence (Physical) Fine hooks or hairs on the mutant’s hands and feet allows him to climb easily or even cling to the ceiling. The character must have hands and feet uncovered to use this ability, and must be carrying no more than a medium load. The mutant gains a +8 to Climb checks and +4 to grapple checks. */ //::////////////////////////////////////////////////////////////////////////// //:: Created By: Jaysyn //:: Created On: 22/03/23 //::////////////////////////////////////////////////////////////////////////// #include "prc_alterations" #include "prc_inc_template" #include "prc_racial_const" void main() { //:: Declare major variables object oPC = OBJECT_SELF; object oSkin = GetPCSkin(oPC); int iHD = GetHitDice(oPC); int nBonus; itemproperty ipIP; //:: Add Climb bonus SetCompositeBonus(oSkin, "AdherenceClimb", 8, ITEM_PROPERTY_SKILL_BONUS, SKILL_CLIMB); //:: Marker Feat ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_ADHERENCE); IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE); }