//:://///////////////////////////////////////////////////////////////////////// //:: Name Claws template test script //:: FileName mut_t_claws.nss //:: Copyright (c) 2022 NWNDS //:://///////////////////////////////////////////////////////////////////////// /* Claws (Physical) The mutant’s hands now have tough bony claws. Whether they sprout from fingertips, the back of the hand, or even the side of the hand is up to the player, as is their exact appearance. The character may now cause lethal damage with unarmed attacks, and is never considered unarmed. A medium size mutant causes 1d6 damage plus STR modifier, with a slashing & piercing attack. (1d4 damage if small, 1d8 if large.) */ //::////////////////////////////////////////////////////////////////////////// //:: Created By: Jaysyn //:: Created On: 22/03/20 //::////////////////////////////////////////////////////////////////////////// #include "prc_alterations" #include "prc_inc_template" #include "prc_racial_const" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); //:: No pure strain humans, plants, oozes, cyborgs & shapechangers int nRace = MyPRCGetRacialType(oPC); if(nRace == RACIAL_TYPE_CONSTRUCT || nRace == RACIAL_TYPE_PLANT || nRace == RACIAL_TYPE_PSH || nRace == RACIAL_TYPE_SHRUBO || nRace == RACIAL_TYPE_BLOOM || nRace == RACIAL_TYPE_MYCO || nRace == RACIAL_TYPE_CULEN || nRace == RACIAL_TYPE_ENT || nRace == RACIAL_TYPE_CREEP || nRace == RACIAL_TYPE_SMLBOT || nRace == RACIAL_TYPE_MEDBOT || nRace == RACIAL_TYPE_LRGBOT || nRace == RACIAL_TYPE_DROID || nRace == RACIAL_TYPE_OOZE || nRace == RACIAL_TYPE_SHAPECHANGER || nRace == RACIAL_TYPE_CYBORG || nRace == RACIAL_TYPE_ELEMENTAL || nRace == RACIAL_TYPE_UNDEAD) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } //:: Can't get this mutation twice. if(GetHasTemplate(MUT_CLAWS, oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }