//:://///////////////////////////////////////////////////////////////////////// //:: Name Constriction template test script //:: FileName mut_t_constrict.nss //:: Copyright (c) 2022 NWNDS //:://///////////////////////////////////////////////////////////////////////// /* Constriction (Plant) The plant has branches, vines, or tendrils capable of grappling and constricting an opponent. The vines grant the plant a +6 to its grapple check & a slam attack of 1d4 damage if the plant does not already have one. Once it has grappled a target, it may add 1d6 damage each round it maintains the grapple. */ //::////////////////////////////////////////////////////////////////////////// //:: Created By: Jaysyn //:: Created On: 22/03/20 //::////////////////////////////////////////////////////////////////////////// #include "prc_alterations" #include "prc_inc_template" #include "prc_racial_const" void main() { object oPC = OBJECT_SELF; SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE); //:: Plants only int nRace = MyPRCGetRacialType(oPC); if(nRace != RACIAL_TYPE_PLANT && nRace != RACIAL_TYPE_SHRUBO && nRace != RACIAL_TYPE_BLOOM && nRace != RACIAL_TYPE_MYCO && nRace != RACIAL_TYPE_CULEN && nRace != RACIAL_TYPE_ENT && nRace != RACIAL_TYPE_CREEP) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } //:: Can't get this mutation twice. if(GetHasTemplate(MUT_CONSTRICTION, oPC)) { SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END); } }