//:://///////////////////////////////////////////// //:: Name //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* This script represents the standard encounter table for the BESIE Random Encounter System By Ray Miller. It is meant to be used as an include, and will not compile on its own. */ //::////////////////////////////////////////////// //:: Created By: Ray Miller //:: Created On: God knows. I wrote this months ago! //::////////////////////////////////////////////// string GetRndEncCreature(float fMinCR = 0.0, float fMaxCR = 9999.0, string sCreatureTable = "") { // IF NOT INITIALIZED THEN DO SO /*if(!GetLocalInt(GetModule(), "re_bInitialized")) { SetRndEncProperties(); }*/ // DECLARE AND INTIALIZE VARIABLES object oMod = GetModule(); string sChoice = "nil"; string sBuild; int bCustom; int iCounter1; int iCounter2 = 0; int iCounter3; int iVarNum; float fCR; if (fMinCR > 18.0) fMinCR = 18.0; sCreatureTable = GetStringLowerCase(sCreatureTable); if(GetStringLeft(sCreatureTable, 8) == "commoner") sCreatureTable = "z" + GetStringRight(sCreatureTable, GetStringLength(sCreatureTable) - 8); /* The following code was added with v1.8. It checks to see if the template contains the string '2da' if so it checks to ensure the tag name matches the file name of a 2DA file by looking for the 'TableLength' parameter on Row 0. If it is present, a check is made to ensure that the parameter is correct. If so, the standard or 'old style' table will be ignored and this routine will draw an encounter from the 2da file. */ if(GetStringLeft(sCreatureTable, 3) == "2da") { string s2DAMatch = "re_" + GetStringRight(GetStringLowerCase(sCreatureTable), GetStringLength(sCreatureTable) - 4); int iTableLength = StringToInt(Get2DAString(s2DAMatch, "TableLength", 0)); if(iTableLength && Get2DAString(s2DAMatch, "ResRef", iTableLength) != "" && Get2DAString(s2DAMatch, "ResRef", iTableLength + 1) == "") { int iRnd = Random(iTableLength) + 1; string sTreasure = Get2DAString(s2DAMatch, "Treasure", iRnd); int iMinimum = StringToInt(Get2DAString(s2DAMatch, "Minimum", iRnd)); int iMaximum = StringToInt(Get2DAString(s2DAMatch, "Maximum", iRnd)); if(!iMinimum && !iMaximum) iMaximum = 1; SetLocalInt(oMod, "re_iMinNumberOfCreatures", iMinimum); SetLocalInt(oMod, "re_iMaxNumberOfCreatures", iMaximum); string sCreature = Get2DAString(s2DAMatch, "ResRef", iRnd); if(sTreasure != "") SetLocalString(GetModule(), "re_s2DATreasure", sTreasure); return sCreature; } else { string sError = "BESIE error: 2DA Table " + s2DAMatch + " is not present or is invalid!"; object oPC = GetFirstPC(); SendMessageToAllDMs(sError); while(GetIsObjectValid(oPC)) { SendMessageToPC(oPC, sError); oPC = GetNextPC(); } WriteTimestampedLogEntry(sError); return ""; } } // PICK RANDOM ABERRATION for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "n") { while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_BATTDEVOUR"; fCR = 11.0; break; case 1:sChoice = "X2_BEHOLDER001"; fCR = 11.0; break; case 2:sChoice = "X2_BEHOLDER003"; fCR = 15.0; break; case 3:sChoice = "X2_DRIDER001"; fCR = 6.0; break; case 4:sChoice = "X2_DRIDER002"; fCR = 10.0; break; case 5:sChoice = "X2_DRIDER003"; fCR = 17.0; break; case 6:sChoice = "X2_DRIDER004"; fCR = 23.0; break; case 7:sChoice = "X2_DRIDER005"; fCR = 28.0; break; case 8:sChoice = "X2_FDRIDER002"; fCR = 7.0; break; case 9:sChoice = "X2_DRIDERW01"; fCR = 8.0; break; case 10:sChoice = "NW_ETTERCAP"; fCR = 5.0; break; case 11:sChoice = "X2_BEHOLDER002"; fCR = 3.0; break; case 12:sChoice = "X2_FDRIDER001"; fCR = 6.0; break; case 13:sChoice = "NW_HORROR"; fCR = 5.0; break; case 14:sChoice = "NW_DEVOUR"; fCR = 7.0; break; case 15:sChoice = "X2_MINDFLAYER001"; fCR = 9.0; break; case 16:sChoice = "X2_MINDFDARKENER"; fCR = 16.0; break; case 17:sChoice = "X2_MINDFVENERATR"; fCR = 20.0; break; case 18:sChoice = "X2_MINDFLAYER002"; fCR = 19.0; break; case 19:sChoice = "NW_UMBERHULK"; fCR = 9.0; break; case 20:sChoice = "NW_WILLOWISP"; fCR = 8.0; break; case 21:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && sChoice != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM ANIMAL for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "a") { while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_BEARDIREBOSS"; fCR = 15.0; break; case 1:sChoice = "NW_BEARBLCK"; fCR = 2.0; break; case 2:sChoice = "NW_BEARBRWN"; fCR = 5.0; break; case 3:sChoice = "NW_BEARDIRE"; fCR = 9.0; break; case 4:sChoice = "NW_BEARKODIAK"; fCR = 6.0; break; case 5:sChoice = "NW_BEARPOLAR"; fCR = 6.0; break; case 6:sChoice = "NW_BEASTMALAR001"; fCR = 7.0; break; case 7:sChoice = "NW_DIREWOLF"; fCR = 5.0; break; case 8:sChoice = "NW_WOLFDIREBOSS"; fCR = 11.0; break; case 9:sChoice = "NW_WOLFWINT"; fCR = 5.0; break; case 10:sChoice = "NW_WOLF"; fCR = 1.0; break; case 11:sChoice = "NW_WORG"; fCR = 3.0; break; case 12:sChoice = "NW_COUGAR"; fCR = 2.0; break; case 13:sChoice = "NW_CRAGCAT"; fCR = 2.0; break; case 14:sChoice = "NW_DIRETIGER"; fCR = 11.0; break; case 15:sChoice = "NW_JAGUAR"; fCR = 3.0; break; case 16:sChoice = "NW_CAT"; fCR = 2.0; break; case 17:sChoice = "NW_LION"; fCR = 3.0; break; case 18:sChoice = "NW_PANTHER"; fCR = 2.0; break; case 19:sChoice = "NW_BADGER"; fCR = 0.5; break; case 20:sChoice = "NW_BOAR"; fCR = 2.0; break; case 21:sChoice = "NW_DIREBADG"; fCR = 3.0; break; case 22:sChoice = "NW_BOARDIRE"; fCR = 5.0; break; case 23:sChoice = "NW_RAT001"; fCR = 0.12; break; case 24:sChoice = "NW_RATDIRE001"; fCR = 0.33; break; case 25:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && sChoice != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM CONSTRUCT for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "c") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_BATHORROR"; fCR = 13.0; break; case 1:sChoice = "NW_GolBone"; fCR = 11.0; break; case 2:sChoice = "NW_GolClay"; fCR = 10.0; break; case 3:sChoice = "NW_GOLFLESH"; fCR = 8.0; break; case 4:sChoice = "NW_HELMHORR"; fCR = 11.0; break; case 5:sChoice = "NW_GOLIRON"; fCR = 16.0; break; case 6:sChoice = "NW_MINOGON"; fCR = 8.0; break; case 7:sChoice = "NW_SHGUARD"; fCR = 13.0; break; case 8:sChoice = "NW_GOLSTONE"; fCR = 12.0; break; case 9:sChoice = "X2_GOLEM002"; fCR = 32.0; break; case 10:sChoice = "nw_goldmflesh001"; fCR = 25.0; break; case 11:sChoice = "X2_GOLIRON_HUGE"; fCR = 21.0; break; case 12:sChoice = "X2_GOLEM001"; fCR = 35.0; break; case 13:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && sChoice != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM DRAGON for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "d") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_DRGBLACK001"; fCR = 13.0; break; case 1:sChoice = "NW_DRGBLUE001"; fCR = 14.0; break; case 2:sChoice = "NW_DRGGREEN001"; fCR = 14.0; break; case 3:sChoice = "NW_DRGRED001"; fCR = 15.0; break; case 4:sChoice = "NW_DRGWHITE001"; fCR = 12.0; break; case 5:sChoice = "NW_DRGBLACK002"; fCR = 17.0; break; case 6:sChoice = "NW_DRGBLUE002"; fCR = 18.0; break; case 7:sChoice = "NW_DRGGREEN002"; fCR = 18.0; break; case 8:sChoice = "NW_DRGRED002"; fCR = 19.0; break; case 9:sChoice = "NW_DRGWHITE002"; fCR = 16.0; break; case 10:sChoice = "NW_DRGBLACK003"; fCR = 21.0; break; case 11:sChoice = "NW_DRGBLUE003"; fCR = 23.0; break; case 12:sChoice = "NW_DRGGREEN003"; fCR = 23.0; break; case 13:sChoice = "NW_DRGRED003"; fCR = 25.0; break; case 14:sChoice = "NW_HALFDRA001"; fCR = 13.0; break; case 15:sChoice = "X2_DRAGONSHAD001"; fCR = 22.0; break; case 16:sChoice = "X2_DRAGONPRIS001"; fCR = 37.0; break; case 17:sChoice = "X0_WYRMLING_BLK"; fCR = 3.0; break; case 18:sChoice = "X0_WYRMLING_BLU"; fCR = 5.0; break; case 19:sChoice = "X0_WYRMLING_GRN"; fCR = 4.0; break; case 20:sChoice = "X0_WYRMLING_RED"; fCR = 5.0; break; case 21:sChoice = "X0_WYRMLING_WHT"; fCR = 3.0; break; case 22:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && sChoice != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM ELEMENTAL for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "e") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_AIR"; fCR = 4.0; break; case 1:sChoice = "NW_Earth"; fCR = 4.0; break; case 2:sChoice = "NW_AIRELDER"; fCR = 20.0; break; case 3:sChoice = "NW_EARTHELD"; fCR = 17.0; break; case 4:sChoice = "NW_FIREELDER"; fCR = 17.0; break; case 5:sChoice = "NW_WATELDER"; fCR = 16.0; break; case 6:sChoice = "NW_FIRE"; fCR = 3.0; break; case 7:sChoice = "NW_AIRGREAT"; fCR = 18.0; break; case 8:sChoice = "NW_EARTHGREAT"; fCR = 15.0; break; case 9:sChoice = "NW_FIREGREAT"; fCR = 15.0; break; case 10:sChoice = "NW_WATERGREAT"; fCR = 14.0; break; case 11:sChoice = "NW_AIRHUGE"; fCR = 13.0; break; case 12:sChoice = "NW_EARTHHUGE"; fCR = 11.0; break; case 13:sChoice = "NW_FIREHUGE"; fCR = 12.0; break; case 14:sChoice = "NW_WATERHUGE"; fCR = 11.0; break; case 15:sChoice = "NW_INVSTALK"; fCR = 6.0; break; case 16:sChoice = "NW_WATER"; fCR = 4.0; break; case 17:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM GIANT for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "g") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_ETTIN"; fCR = 8.0; break; case 1:sChoice = "NW_GNTHILL"; fCR = 10.0; break; case 2:sChoice ="NW_GNTMOUNT"; fCR = 10.0; break; case 3:sChoice = "NW_GNTFIRE"; fCR = 12.0; break; case 4:sChoice = "NW_GNTFROST"; fCR = 10.0; break; case 5:sChoice = "NW_OGRE01"; fCR = 3.0; break; case 6:sChoice = "NW_OGRE02"; fCR = 3.0; break; case 7:sChoice = "NW_OGRECHIEF01"; fCR = 6.0; break; case 8:sChoice = "NW_OGRECHIEF02"; fCR = 6.0; break; case 9:sChoice = "nw_ogreboss"; fCR = 9.0; break; case 10:sChoice = "NW_OGREMAGEBOSS"; fCR = 21.0; break; case 11:sChoice = "NW_OGREMAGE01"; fCR = 5.0; break; case 12:sChoice = "NW_OGREMAGE02"; fCR = 5.0; break; case 13:sChoice = "NW_TROLL"; fCR = 5.0; break; case 14:sChoice = "NW_TROLLCHIEF"; fCR = 8.0; break; case 15:sChoice = "NW_TROLLBOSS"; fCR = 9.0; break; case 16:sChoice = "NW_TROLLWIZ"; fCR = 8.0; break; case 17:sChoice = "X0_GNTFIREFEM"; fCR = 10.0; break; case 18:sChoice = "X0_GNTFROSTFEM"; fCR = 9.0; break; case 19:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM HUMANOID for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "h") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_BUGBEARA"; fCR = 2.0; break; case 1:sChoice = "NW_BUGBEARB"; fCR = 2.0; break; case 2:sChoice = "nw_bugbearboss"; fCR = 10.0; break; case 3:sChoice = "NW_BUGCHIEFA"; fCR = 5.0; break; case 4:sChoice = "NW_BUGCHIEFB"; fCR = 5.0; break; case 5:sChoice = "NW_BUGWIZA"; fCR = 4.0; break; case 6:sChoice = "NW_BUGWIZB"; fCR = 4.0; break; case 7:sChoice = "NW_GRIG"; fCR = 2.0; break; case 8:sChoice = "NW_PIXIE"; fCR = 2.0; break; case 9:sChoice = "NW_GOBLINA"; fCR = 0.25; break; case 10:sChoice = "NW_GOBLINB"; fCR = 0.25; break; case 11:sChoice = "NW_GOBLINBOSS"; fCR = 11.0; break; case 12:sChoice = "NW_GOBCHIEFA"; fCR = 4.0; break; case 13:sChoice = "NW_GOBCHIEFB"; fCR = 3.0; break; case 14:sChoice = "NW_GOBWIZA"; fCR = 3.0; break; case 15:sChoice = "NW_GOBWIZB"; fCR = 3.0; break; case 16:sChoice = "NW_OLDCHIEFA"; fCR = 4.0; break; case 17:sChoice = "NW_OLDCHIEFB"; fCR = 4.0; break; case 19:sChoice = "NW_OLDMAGEA"; fCR = 4.0; break; case 20:sChoice = "NW_OLDMAGEB"; fCR = 4.0; break; case 21:sChoice = "NW_OLDWARB"; fCR = 2.0; break; case 22:sChoice = "NW_OLDWARRA"; fCR = 2.0; break; case 23:sChoice = "NW_YUAN_TI001"; fCR = 5.0; break; case 24:sChoice = "NW_YUAN_TI003"; fCR = 6.0; break; case 25:sChoice = "NW_YUAN_TI002"; fCR = 5.0; break; case 26:sChoice = "NW_MINOTAUR"; fCR = 4.0; break; case 27:sChoice = "NW_MinChief"; fCR = 8.0; break; case 28:sChoice = "NW_MINOTAURBOSS"; fCR = 14.0; break; case 29:sChoice = "NW_MINWIZ"; fCR = 9.0; break; case 30:sChoice = "NW_ORCA"; fCR = 0.25; break; case 31:sChoice = "NW_ORCB"; fCR = 0.25; break; case 32:sChoice = "NW_OrcChiefA"; fCR = 3.0; break; case 33:sChoice = "NW_ORCCHIEFB"; fCR = 3.0; break; case 34:sChoice = "nw_orcboss"; fCR = 10.0; break; case 35:sChoice = "NW_ORCWIZA"; fCR = 4.0; break; case 36:sChoice = "NW_ORCWIZB"; fCR = 4.0; break; case 37:sChoice = "NW_KOBOLD001"; fCR = 0.33; break; case 38:sChoice = "NW_KOBOLD002"; fCR = 0.33; break; case 39:sChoice = "NW_KOBOLD004"; fCR = 2.0; break; case 40:sChoice = "NW_KOBOLD006"; fCR = 2.0; break; case 41:sChoice = "NW_KOBOLD005"; fCR = 2.0; break; case 42:sChoice = "NW_KOBOLD003"; fCR = 2.0; break; case 43:sChoice = "NW_GNOLL001"; fCR = 1.0; break; case 44:sChoice = "NW_GNOLL002"; fCR = 3.0; break; case 45:sChoice = "NW_HOBGOBLIN001"; fCR = 0.33; break; case 46:sChoice = "NW_HOBGOBLIN002"; fCR = 2.0; break; case 47:sChoice = "X0_ASABI_CHIEF"; fCR = 6.0; break; case 48:sChoice = "X0_ASABI_SHAMAN"; fCR = 5.0; break; case 49:sChoice = "X0_ASABI_WARRIOR"; fCR = 2.0; break; case 50:sChoice = "X0_MEDUSA"; fCR = 6.0; break; case 51:sChoice = "X0_STINGER"; fCR = 3.0; break; case 52:sChoice = "X0_STINGER_CHIEF"; fCR = 7.0; break; case 53:sChoice = "X0_STINGER_MAGE"; fCR = 5.0; break; case 54:sChoice = "X0_STINGER_WAR"; fCR = 5.0; break; case 55:sChoice = "nw_seahag"; fCR = 4.0; break; case 56:sChoice = ""; fCR = 4.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM INSECT for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "i") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_BTLBOMB"; fCR = 3.0; break; case 1:sChoice = "NW_BTLFIRE"; fCR = 0.25; break; case 2:sChoice = "nw_beetleboss"; fCR = 16.0; break; case 3:sChoice = "NW_BTLFIRE02"; fCR = 3.0; break; case 4:sChoice = "NW_BTLSTAG"; fCR = 7.0; break; case 5:sChoice = "NW_BTLSTINK"; fCR = 3.0; break; case 6:sChoice = "NW_SPIDDIRE"; fCR = 7.0; break; case 7:sChoice = "NW_SPIDGIANT"; fCR = 3.0; break; case 8:sChoice = "NW_SPIDPHASE"; fCR = 3.0; break; case 9:sChoice = "NW_SPIDERBOSS"; fCR = 14.0; break; case 10:sChoice = "NW_SPIDSWRD"; fCR = 4.0; break; case 11:sChoice = "NW_SPIDWRA"; fCR = 4.0; break; case 12:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM MISCELLANEOUS for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "m") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "X0_BASILISK"; fCR = 5.0; break; case 1:sChoice = "X0_COCKATRICE"; fCR = 5.0; break; case 2:sChoice = "X2_HARPY001"; fCR = 3.0; break; case 3:sChoice = "NW_GRAYREND"; fCR = 8.0; break; case 4:sChoice = "X2_DEEPROTHE001"; fCR = 1.0; break; case 5:sChoice = "X0_GORGON"; fCR = 7.0; break; case 6:sChoice = "NW_KRENSHAR"; fCR = 2.0; break; case 7:sChoice = "NW_STIRGE"; fCR = 0.33; break; case 8:sChoice = "X0_MANTICORE"; fCR = 6.0; break; case 9:sChoice = "X2_GELCUBE"; fCR = 3.0; break; case 10:sChoice = ""; fCR = 5.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM PLANAR for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "p") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_DEMON"; fCR = 15.0; break; case 1:sChoice = "NW_HALFFND001"; fCR = 8.0; break; case 2:sChoice = "NW_HELLHOUND"; fCR = 4.0; break; case 3:sChoice = "NW_BEASTXVIM"; fCR = 5.0; break; case 4:sChoice = "NW_RAKSHASA"; fCR = 7.0; break; case 5:sChoice = "NW_SHMASTIF"; fCR = 4.0; break; case 6:sChoice = "NW_DMSUCUBUS"; fCR = 7.0; break; case 7:sChoice = "NW_DMVROCK"; fCR = 10.0; break; case 8:sChoice = "NW_MEPAIR"; fCR = 3.0; break; case 9:sChoice = "NW_MEPDUST"; fCR = 3.0; break; case 10:sChoice = "NW_MEPEARTH"; fCR = 3.0; break; case 11:sChoice = "NW_MEPFIRE"; fCR = 3.0; break; case 12:sChoice = "NW_MEPICE"; fCR = 3.0; break; case 13:sChoice = "NW_IMP"; fCR = 3.0; break; case 14:sChoice = "NW_MEPMAGMA"; fCR = 3.0; break; case 15:sChoice = "NW_MEPOOZE"; fCR = 3.0; break; case 16:sChoice = "NW_DMQUASIT"; fCR = 3.0; break; case 17:sChoice = "NW_MEPSALT"; fCR = 3.0; break; case 19:sChoice = "NW_MEPSTEAM"; fCR = 3.0; break; case 20:sChoice = "NW_MEPWATER"; fCR = 3.0; break; case 21:sChoice = "NW_TIEFLING02"; fCR = 0.5; break; case 22:sChoice = "NW_SLAADBL"; fCR = 7.0; break; case 23:sChoice = "NW_SLAADDETH"; fCR = 15.0; break; case 24:sChoice = "NW_SLAADDTHBOSS"; fCR = 15.0; break; case 25:sChoice = "NW_SLAADGRAY"; fCR = 10.0; break; case 26:sChoice = "NW_SLAADGRYBOSS"; fCR = 11.0; break; case 27:sChoice = "NW_SLAADGRN"; fCR = 9.0; break; case 28:sChoice = "NW_SLAADRED"; fCR = 6.0; break; case 29:sChoice = "X2_SPIDERDEMO001"; fCR = 12.0; break; case 30:sChoice = "x2_erinyes"; fCR = 8.0; break; case 31:sChoice = "X2_PITFIEND001"; fCR = 15.0; break; case 32:sChoice = "X0_FORM_MYRMARCH"; fCR = 11.0; break; case 33:sChoice = "X0_FORM_QUEEN"; fCR = 20.0; break; case 34:sChoice = "X0_FORM_TASKMAST"; fCR = 7.0; break; case 35:sChoice = "X0_FORM_WARRIOR"; fCR = 4.0; break; case 36:sChoice = "X0_FORM_WORKER"; fCR = 1.0; break; case 37:sChoice = "X2_SLAADBLACK001"; fCR = 30.0; break; case 38:sChoice = "X2_SLAADWHITE001"; fCR = 25.0; break; case 39:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM SHAPECHANGER for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "s") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_ARANEA"; fCR = 3.0; break; case 1:sChoice = "NW_WERECAT"; fCR = 5.0; break; case 2:sChoice = "NW_WERERAT001"; fCR = 0.5; break; case 3:sChoice = "NW_WEREWOLF"; fCR = 2.0; break; case 4:sChoice = "NW_WERERAT"; fCR = 0.5; break; case 5:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM UNDEAD for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "u") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_GHAST"; fCR = 4.0; break; case 1:sChoice = "NW_GHOUL"; fCR = 2.0; break; case 2:sChoice = "NW_GHOULLORD"; fCR = 5.0; break; case 3:sChoice = "NW_GHOULBOSS"; fCR = 10.0; break; case 4:sChoice = "NW_MUMCLERIC"; fCR = 10.0; break; case 5:sChoice = "NW_MUMMY"; fCR = 5.0; break; case 6:sChoice = "NW_MUMMYBOSS"; fCR = 11.0; break; case 7:sChoice = "NW_MUMFIGHT"; fCR = 10.0; break; case 8:sChoice = "NW_ZOMBWARR02"; fCR = 19.0; break; case 9:sChoice = "NW_Bodak"; fCR = 9.0; break; case 10:sChoice = "NW_CURST004"; fCR = 6.0; break; case 11:sChoice = "NW_CURST003"; fCR = 5.0; break; case 12:sChoice = "NW_CURST002"; fCR = 6.0; break; case 13:sChoice = "NW_CURST001"; fCR = 5.0; break; case 14:sChoice = "NW_DOOMKGHT"; fCR = 10.0; break; case 15:sChoice = "NW_DOOMKGHTBOSS"; fCR = 15.0; break; case 16:sChoice = "NW_LICH001"; fCR = 28.0; break; case 17:sChoice = "NW_LICH003"; fCR = 17.0; break; case 19:sChoice = "NW_LICHBOSS"; fCR = 21.0; break; case 20:sChoice = "NW_MOHRG"; fCR = 12.0; break; case 21:sChoice = "NW_REVENANT001"; fCR = 7.0; break; case 22:sChoice = "NW_SKELDEVOUR"; fCR = 13.0; break; case 23:sChoice = "NW_VAMPIRE"; fCR = 6.0; break; case 24:sChoice = "NW_VAMPIRE003"; fCR = 16.0; break; case 25:sChoice = "NW_VAMPIRE004"; fCR = 13.0; break; case 26:sChoice = "NW_VAMPIRE002"; fCR = 13.0; break; case 27:sChoice = "NW_VAMPIRE001"; fCR = 12.0; break; case 28:sChoice = "NW_WIGHT"; fCR = 4.0; break; case 29:sChoice = "NW_VAMPIRE_SHAD"; fCR = 3.0; break; case 30:sChoice = "NW_SHADOW"; fCR = 3.0; break; case 31:sChoice = "NW_SHFIEND"; fCR = 7.0; break; case 32:sChoice = "NW_SKELETON"; fCR = 0.5; break; case 33:sChoice = "NW_SKELCHIEF"; fCR = 7.0; break; case 34:sChoice = "NW_SKELMAGE"; fCR = 4.0; break; case 35:sChoice = "NW_SKELPRIEST"; fCR = 4.0; break; case 36:sChoice = "NW_SKELWARR01"; fCR = 6.0; break; case 37:sChoice = "NW_SKELWARR02"; fCR = 6.0; break; case 38:sChoice = "NW_ALLIP"; fCR = 3.0; break; case 39:sChoice = "NW_SPECTRE"; fCR = 6.0; break; case 40:sChoice = "NW_WRAITH"; fCR = 5.0; break; case 41:sChoice = "NW_ZOMBTYRANT"; fCR = 3.0; break; case 42:sChoice = "NW_ZOMBIE01"; fCR = 1.0; break; case 43:sChoice = "NW_ZOMBIE02"; fCR = 1.0; break; case 44:sChoice = "NW_ZOMBIEBOSS"; fCR = 8.0; break; case 45:sChoice = "NW_ZOMBWARR01"; fCR = 4.0; break; case 47:sChoice = "X2_SPIDERDEMO001"; fCR = 12.0; break; case 48:sChoice = "x2_erinyes"; fCR = 8.0; break; case 49:sChoice = "X2_PITFIEND001"; fCR = 15.0; break; case 50:sChoice = "X0_FORM_MYRMARCH"; fCR = 11.0; break; case 51:sChoice = "X0_FORM_QUEEN"; fCR = 20.0; break; case 52:sChoice = "X0_FORM_TASKMAST"; fCR = 7.0; break; case 53:sChoice = "X0_FORM_WARRIOR"; fCR = 4.0; break; case 54:sChoice = "X0_FORM_WORKER"; fCR = 1.0; break; case 55:sChoice = "X2_SLAADBLACK001"; fCR = 30.0; break; case 56:sChoice = "X2_SLAADWHITE001"; fCR = 25.0; break; case 57:sChoice = "X2_MINDFLAYER003"; fCR = 18.0; break; case 58:sChoice = "X2_DEMILICH001"; fCR = 24.0; break; case 59:sChoice = "X2_DRACOLICH001"; fCR = 43.0; break; case 60:sChoice = ""; fCR = 0.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM BANDIT for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(GetSubString(sCreatureTable, iCounter1, 1) == "b") { iCounter2 = 0; //Reset the counter sChoice = "nil"; //Reset sChoice while(sChoice != "") { switch(iCounter2) { case 0:sChoice = "NW_DUECLER001"; fCR = 1.0; break; case 1:sChoice = "NW_DUECLER005"; fCR = 5.0; break; case 2:sChoice = "NW_DUECLER010"; fCR = 8.0; break; case 3:sChoice = "NW_DUECLER015"; fCR = 10.0; break; case 4:sChoice = "NW_DUECLER020"; fCR = 15.0; break; case 5:sChoice = "NW_DUEMAGE001"; fCR = 1.0; break; case 6:sChoice = "NW_DUEMAGE005"; fCR = 4.0; break; case 7:sChoice = "NW_DUEMAGE010"; fCR = 7.0; break; case 8:sChoice = "NW_DUEMAGE015"; fCR = 11.0; break; case 9:sChoice = "NW_DUEMAGE020"; fCR = 14.0; break; case 10:sChoice = "NW_DUEROGUE001"; fCR = 1.0; break; case 11:sChoice = "NW_DUEROGUE005"; fCR = 4.0; break; case 12:sChoice = "NW_DUEROGUE010"; fCR = 7.0; break; case 13:sChoice = "NW_DUEROGUE015"; fCR = 10.0; break; case 14:sChoice = "NW_DUEROGUE020"; fCR = 13.0; break; case 15:sChoice = "NW_DUEFIGHT001"; fCR = 1.0; break; case 16:sChoice = "NW_DUEFIGHT005"; fCR = 4.0; break; case 17:sChoice = "NW_DUEFIGHT010"; fCR = 7.0; break; case 19:sChoice = "NW_DUEFIGHT015"; fCR = 11.0; break; case 20:sChoice = "NW_DUEFIGHT020"; fCR = 14.0; break; case 21:sChoice = "NW_DWARFMERC001"; fCR = 0.5; break; case 22:sChoice = "NW_DWARFMERC002"; fCR = 2.0; break; case 23:sChoice = "NW_DWARFMERC003"; fCR = 4.0; break; case 24:sChoice = "NW_DWARFMERC004"; fCR = 7.0; break; case 25:sChoice = "NW_DWARFMERC005"; fCR = 9.0; break; case 26:sChoice = "NW_DWARFMERC006"; fCR = 13.0; break; case 27:sChoice = "NW_DROWROGUE001"; fCR = 1.0; break; case 28:sChoice = "NW_DROWROGUE005"; fCR = 3.0; break; case 29:sChoice = "NW_DROWROGUE010"; fCR = 7.0; break; case 30:sChoice = "NW_DROWROGUE015"; fCR = 10.0; break; case 31:sChoice = "NW_DROWROGUE020"; fCR = 13.0; break; case 33:sChoice = "NW_DROWMAGE001"; fCR = 1.0; break; case 34:sChoice = "NW_DROWMAGE005"; fCR = 4.0; break; case 35:sChoice = "NW_DROWMAGE010"; fCR = 7.0; break; case 36:sChoice = "NW_DROWMAGE015"; fCR = 11.0; break; case 37:sChoice = "NW_DROWMAGE020"; fCR = 15.0; break; case 38:sChoice = "NW_DROWFIGHT001"; fCR = 1.0; break; case 39:sChoice = "NW_DROWFIGHT005"; fCR = 4.0; break; case 40:sChoice = "NW_DROWFIGHT010"; fCR = 8.0; break; case 41:sChoice = "NW_DROWFIGHT015"; fCR = 11.0; break; case 42:sChoice = "NW_DROWFIGHT020"; fCR = 15.0; break; case 43:sChoice = "NW_DROWCLER001"; fCR = 1.0; break; case 44:sChoice = "NW_DROWCLER005"; fCR = 4.0; break; case 45:sChoice = "NW_DROWCLER010"; fCR = 8.0; break; case 46:sChoice = "NW_DROWCLER015"; fCR = 12.0; break; case 47:sChoice = "NW_DROWCLER020"; fCR = 16.0; break; case 48:sChoice = "NW_HALFMERC001"; fCR = 1.0; break; case 49:sChoice = "NW_HALFMERC002"; fCR = 3.0; break; case 50:sChoice = "NW_HALFMERC003"; fCR = 5.0; break; case 51:sChoice = "NW_HALFMERC004"; fCR = 7.0; break; case 52:sChoice = "NW_HALFMERC005"; fCR = 10.0; break; case 53:sChoice = "NW_HALFMERC006"; fCR = 13.0; break; case 54:sChoice = "NW_BANDIT006"; fCR = 7.0; break; case 55:sChoice = "NW_BANDIT001"; fCR = 0.5; break; case 56:sChoice = "NW_BANDIT002"; fCR = 0.5; break; case 57:sChoice = "NW_BANDIT007"; fCR = 11.0; break; case 58:sChoice = "NW_BANDIT004"; fCR = 3.0; break; case 59:sChoice = "NW_BANDIT005"; fCR = 4.0; break; case 60:sChoice = "NW_BANDIT003"; fCR = 1.0; break; case 61:sChoice = "NW_GYPSY006"; fCR = 11.0; break; case 62:sChoice = "NW_GYPSY005"; fCR = 8.0; break; case 63:sChoice = "NW_GYPSY004"; fCR = 4.0; break; case 64:sChoice = "NW_GYPSY007"; fCR = 10.0; break; case 65:sChoice = "NW_GYPSY002"; fCR = 0.5; break; case 66:sChoice = "NW_GYPSY001"; fCR = 0.5; break; case 67:sChoice = "NW_GYPSY003"; fCR = 4.0; break; case 68:sChoice = "NW_HUMANMERC005"; fCR = 12.0; break; case 69:sChoice = "NW_HUMANMERC006"; fCR = 15.0; break; case 70:sChoice = "NW_HUMANMERC001"; fCR = 2.0; break; case 71:sChoice = "NW_HUMANMERC002"; fCR = 3.0; break; case 72:sChoice = "NW_HUMANMERC003"; fCR = 6.0; break; case 73:sChoice = "NW_HUMANMERC004"; fCR = 9.0; break; case 74:sChoice = ""; fCR = 12.0; break; } if(fCR >= fMinCR && fCR <= fMaxCR && GetStringLowerCase(sChoice) != "") { SetLocalString(oMod, "re_sCreatureList" + IntToString(iVarNum), sChoice); iVarNum++; } iCounter2++; } } } // PICK RANDOM CREATURE FROM CUSTOM TABLE for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(bCustom && (GetSubString(sCreatureTable, iCounter1, 1) == "0" || StringToInt(GetSubString(sCreatureTable, iCounter1, 1)) > 0)) { sBuild = sBuild + GetSubString(sCreatureTable, iCounter1, 1); } else if(bCustom) { SetLocalInt(OBJECT_SELF, "re_iVarNum", iVarNum); SetLocalFloat(OBJECT_SELF, "re_fMinCR", fMinCR); SetLocalFloat(OBJECT_SELF, "re_fMaxCR", fMaxCR); ExecuteScript("re_custom" + sBuild, OBJECT_SELF); iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum"); DeleteLocalInt(OBJECT_SELF, "re_iVarNum"); DeleteLocalFloat(OBJECT_SELF, "re_fMinCR"); DeleteLocalFloat(OBJECT_SELF, "re_fMaxCR"); bCustom = FALSE; sBuild = ""; } if(GetSubString(sCreatureTable, iCounter1, 1) == "x") { bCustom = TRUE; } } // PICK RANDOM CREATURE FROM COMMONER TABLE (For the commoner spawner) for(iCounter1 = 0; iCounter1 <= GetStringLength(sCreatureTable); iCounter1++) { if(bCustom && (GetSubString(sCreatureTable, iCounter1, 1) == "0" || StringToInt(GetSubString(sCreatureTable, iCounter1, 1)) > 0)) { sBuild = sBuild + GetSubString(sCreatureTable, iCounter1, 1); } else if(bCustom) { ExecuteScript("re_commoner" + sBuild, OBJECT_SELF); iVarNum = GetLocalInt(OBJECT_SELF, "re_iVarNum"); DeleteLocalInt(OBJECT_SELF, "re_iVarNum"); bCustom = FALSE; sBuild = ""; } if(GetSubString(sCreatureTable, iCounter1, 1) == "z") { bCustom = TRUE; } } // SELECT THE RANDOM CREATURE if(!iVarNum) return ""; int iRnd = Random(iVarNum); string sCreature = GetLocalString(oMod, "re_sCreatureList" + IntToString(iRnd)); // Copy the Min and Max number of creatures from the corresponding simulated "array" to the // root variable in the module object. SetLocalInt(oMod, "re_iMinNumberOfCreatures", GetLocalInt(oMod, "re_iMinNumberOfCreatures" + IntToString(iRnd))); SetLocalInt(oMod, "re_iMaxNumberOfCreatures", GetLocalInt(oMod, "re_iMaxNumberOfCreatures" + IntToString(iRnd))); // Reset the local module variables that store min and max number of creatures // so we don't use old numbers at a later time. for(iCounter3 = 1; iCounter3 <= iVarNum; iCounter3++) { SetLocalInt(oMod, "re_iMinNumberOfCreatures" + IntToString(iCounter3), 0); SetLocalInt(oMod, "re_iMaxNumberOfCreatures" + IntToString(iCounter3), 0); } return sCreature; }