; NEVERWINTER NIGHTS TILESET FILE ; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING [GENERAL] Name=DGT04 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=ttr01__ref01 Transition=15 DisplayName=-1 UnlocalizedName=D20 Modern Exterior Border=Concrete Default=Concrete Floor=Concrete [TERRAIN TYPES] Count=22 [TERRAIN0] Name=Concrete [TERRAIN1] Name=Water StrRef=5631 [TERRAIN2] Name=Cliff StrRef=63639 [TERRAIN3] Name=Aqueduct [TERRAIN4] Name=Green_Bridge [TERRAIN5] Name=Apartments [TERRAIN6] Name=Highrise_01 [TERRAIN7] Name=Highrise_02 [TERRAIN8] Name=Slums1 [TERRAIN9] Name=Slums2 [TERRAIN10] Name=Slums3 [TERRAIN11] Name=Highrise_03 [TERRAIN12] Name=Police_Station [TERRAIN13] Name=Hospital [TERRAIN14] Name=Lab [TERRAIN15] Name=Highrise_04 [TERRAIN16] Name=Freeway [TERRAIN17] Name=Highrise_05 [TERRAIN18] Name=Highrise_06 [TERRAIN19] Name=Highrise_07 [TERRAIN20] Name=Warehouse_01 [TERRAIN21] Name=Warehouse_02 [CROSSER TYPES] Count=14 [CROSSER0] Name=Wood_Fence [CROSSER1] Name=Chain_Fence [CROSSER2] Name=Wall01 [CROSSER3] Name=Alley_01 [CROSSER4] Name=Alley_02 [CROSSER5] Name=Alley_03 [CROSSER6] Name=Street [CROSSER7] Name=Wall02 [CROSSER8] Name=Street_Edge_L [CROSSER9] Name=Street_Edge_R [CROSSER10] Name=Chain_Fence2 [CROSSER11] Name=Passageway [CROSSER12] Name=Railing [CROSSER13] Name=Docks [PRIMARY RULES] Count=4 [PRIMARY RULE0] Placed=Concrete PlacedHeight=0 Adjacent=Concrete AdjacentHeight=0 Changed=Concrete ChangedHeight=0 [PRIMARY RULE1] Placed=Concrete PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Water ChangedHeight=0 [PRIMARY RULE2] Placed=Water PlacedHeight=0 Adjacent=Water AdjacentHeight=0 Changed=Water ChangedHeight=0 [PRIMARY RULE3] Placed=Water PlacedHeight=0 Adjacent=Concrete AdjacentHeight=0 Changed=Concrete ChangedHeight=0 [SECONDARY RULES] Count=0 [TILES] Count=429 [TILE0] Model=dgt04_c01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_c01_01 [TILE1] Model=dgt04_a01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=1 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_a01_01 [TILE2] Model=dgt04_a02_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_a02_01 [TILE3] Model=dgt04_a03_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=1 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=O Orientation=0 ImageMap2D=midg04_a03_01 [TILE4] Model=dgt04_a04_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=1 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=midg04_a04_01 [TILE5] Model=dgt04_w01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_w01_01 [TILE6] Model=dgt04_w02_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_w02_01 [TILE7] Model=dgt04_w02_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=90 ImageMap2D=midg04_w02_02 [TILE8] Model=dgt04_w03_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=O Orientation=90 ImageMap2D=midg04_w03_01 [TILE9] Model=dgt04_w04_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_w04_01 [TILE10] Model=dgt04_w05_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_w05_01 [TILE11] Model=dgt04_w05_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_w05_01 [TILE12] Model=dgt04_l01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Wood_Fence Left=Wood_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_l01_01 [TILE13] Model=dgt04_l02_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wood_Fence Right= Bottom=Wood_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_l02_01 [TILE14] Model=dgt04_l03_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wood_Fence Right= Bottom=Wood_Fence Left=Wood_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_l03_01 [TILE15] Model=dgt04_l04_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wood_Fence Right=Wood_Fence Bottom=Wood_Fence Left=Wood_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=midg04_l04_01 [TILE16] Model=dgt04_l05_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wood_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=midg04_l05_01 [TILE17] Model=dgt04_l06_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Chain_Fence Left=Chain_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_l06_01 [TILE18] Model=dgt04_l07_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence Right= Bottom=Chain_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_l07_01 [TILE19] Model=dgt04_l08_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence Right= Bottom=Chain_Fence Left=Chain_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_l08_01 [TILE20] Model=dgt04_l09_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence Right=Chain_Fence Bottom=Chain_Fence Left=Chain_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=midg04_l09_01 [TILE21] Model=dgt04_l10_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_l10_01 [TILE22] Model=dgt04_l11_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left=Chain_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_l11_01 [TILE23] Model=dgt04_l12_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right=Chain_Fence Bottom= Left=Chain_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=90 ImageMap2D=midg04_l12_01 [TILE24] Model=dgt04_h02_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_h02_01 [TILE25] Model=dgt04_h04_01 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_h04_01 [TILE26] Model=dgt04_h04_02 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_h04_02 [TILE27] Model=dgt04_h04_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=midg04_h04_03 [TILE28] Model=dgt04_h03_02 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=midg04_h03_02 [TILE29] Model=dgt04_h03_01 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_h03_01 [TILE30] Model=rdt01_e24_01 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mird04_e24_01 [TILE31] Model=rdt01_e22_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird04_e22_01 [TILE32] Model=rdt01_e22_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird04_e22_02 [TILE32DOOR0] Type=0 X=0.83 Y=0.0 Z=1.2 Orientation=270.0 [TILE33] Model=rdt01_e28_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=O Orientation=90 ImageMap2D=mird04_e28_01 [TILE34] Model=rdt01_e25_01 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=mird04_e25_01 [TILE35] Model=rdt01_e26_01 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mird04_e26_01 [TILE36] Model=rdt01_e26_02 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mird04_e26_02 [TILE36DOOR0] Type=0 X=0.0 Y=-0.87 Z=13.20 Orientation=0.0 [TILE37] Model=rdt01_e22_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=e Orientation=0 ImageMap2D=mird04_e22_03 [TILE37DOOR0] Type=0 X=2.0 Y=-4.0 Z=-4.0 Orientation=0.0 [TILE38] Model=rdt01_e20_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Wall01 Left=Wall01 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mird01_e20_01 [TILE39] Model=rdt01_e19_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall01 Right= Bottom=Wall01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird01_e19_01 [TILE40] Model=rdt01_e18_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall01 Right= Bottom=Wall01 Left=Wall01 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=mird01_e18_01 [TILE41] Model=rdt01_e17_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall01 Right=Wall01 Bottom=Wall01 Left=Wall01 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=mird01_e17_01 [TILE42] Model=rdt01_e21_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall01 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird01_e19_01 [TILE43] Model=rdt01_e21_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall01 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=mird01_e21_02 [TILE44] Model=dgt04_l13_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_l13_01 [TILE45] Model=dgt04_l14_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=midg04_l14_01 [TILE46] Model=dgt04_l14_02 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=A VisibilityOrientation=180 ImageMap2D=midg04_l14_02 [TILE47] Model=dgt04_l15_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_l15_01 [TILE48] Model=dgt04_l16_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=A VisibilityOrientation=270 ImageMap2D=midg04_l16_01 [TILE49] Model=dgt04_l17_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=midg04_l17_01 [TILE50] Model=dgt04_a05_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_a05_01 [TILE51] Model=dgt04_d06_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_01 [TILE52] Model=dgt04_d06_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_02 [TILE53] Model=dgt04_d06_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_03 [TILE54] Model=dgt04_d06_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_04 [TILE55] Model=dgt04_d07_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_01 [TILE56] Model=dgt04_d07_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d07_02 [TILE57] Model=dgt04_d07_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_03 [TILE58] Model=dgt04_d07_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d07_04 [TILE59] Model=dgt04_d08_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d08_01 [TILE60] Model=dgt04_d08_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d08_02 [TILE61] Model=dgt04_d08_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d06_03 [TILE62] Model=dgt04_d08_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d07_04 [TILE63] Model=dgt04_d09_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d09_01 [TILE64] Model=dgt04_d09_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d09_02 [TILE65] Model=dgt04_d10_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d10_01 [TILE66] Model=dgt04_d10_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d09_02 [TILE67] Model=dgt04_d11_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d11_01 [TILE68] Model=dgt04_d11_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d09_02 [TILE69] Model=dgt04_d11_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d10_01 [TILE70] Model=dgt04_d11_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d09_02 [TILE71] Model=dgt04_c06_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE72] Model=dgt04_c06_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE73] Model=dgt04_c06_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE74] Model=dgt04_c06_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A ImageMap2D=midg04_c06_04 [TILE75] Model=dgt04_d12_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=midg04_d12_01 [TILE76] Model=dgt04_d13_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=midg04_d13_01 [TILE77] Model=dgt04_d14_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d14_01 [TILE78] Model=dgt04_d14_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d14_02 [TILE79] Model=dgt04_d15_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d15_01 [TILE80] Model=dgt04_e01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e01_01 [TILE81] Model=dgt04_e02_01 WalkMesh=msb01 TopLeft=Highrise_01 TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_e02_01 [TILE82] Model=dgt04_e03_01 WalkMesh=msb01 TopLeft=Highrise_01 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=midg04_e03_01 [TILE83] Model=dgt04_e04_01 WalkMesh=msb01 TopLeft=Highrise_01 TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Highrise_01 BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e04_01 [TILE84] Model=dgt04_e01_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e01_01 [TILE85] Model=dgt04_e01_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e01_01 [TILE86] Model=dgt04_e01_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e01_01 [TILE87] Model=dgt04_e01_05 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e01_05 [TILE87DOOR0] Type=0 X=-2.2 Y=3.0 Z=0.20 Orientation=-90.0 [TILE87DOOR1] Type=0 X=-2.2 Y=1.0 Z=0.20 Orientation=-90.0 [TILE87DOOR2] Type=0 X=-2.2 Y=-1.0 Z=0.20 Orientation=-90.0 [TILE87DOOR3] Type=0 X=-2.2 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE88] Model=dgt04_e05_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_e05_01 [TILE88DOOR0] Type=0 X=0.85 Y=0.0 Z=1.40 Orientation=-90.0 [TILE89] Model=dgt04_e08_01 WalkMesh=msb01 TopLeft=Highrise_02 TopLeftHeight=0 TopRight=Highrise_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=midg04_e08_01 [TILE90] Model=dgt04_e06_01 WalkMesh=msb01 TopLeft=Highrise_02 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e06_01 [TILE91] Model=dgt04_e07_01 WalkMesh=msb01 TopLeft=Highrise_02 TopLeftHeight=0 TopRight=Highrise_02 TopRightHeight=0 BottomLeft=Highrise_02 BottomLeftHeight=0 BottomRight=Highrise_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e07_01 [TILE92] Model=dgt04_e09_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_01 [TILE92DOOR0] Type=0 X=-3.93 Y=0.0 Z=0.20 Orientation=-90.0 [TILE93] Model=dgt04_e09_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_02 [TILE94] Model=dgt04_e09_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_02 [TILE95] Model=dgt04_e09_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_02 [TILE96] Model=dgt04_e09_05 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_05 [TILE96DOOR0] Type=0 X=-4.9 Y=0.0 Z=0.20 Orientation=-90.0 [TILE97] Model=dgt04_e09_06 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_06 [TILE97DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE98] Model=dgt04_e10_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e10_01 [TILE99] Model=dgt04_e10_02 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e10_02 [TILE100] Model=dgt04_e10_03 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e10_03 [TILE101] Model=dgt04_e11_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_01 [TILE102] Model=dgt04_e11_02 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_02 [TILE102DOOR0] Type=0 X=3.0 Y=-4.9 Z=0.20 Orientation=0.0 [TILE103] Model=dgt04_e12_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_01 [TILE104] Model=dgt04_e12_02 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_02 [TILE105] Model=dgt04_e12_03 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_03 [TILE106] Model=dgt04_e12_04 WalkMesh=msb01 TopLeft=Slums TopLeftHeight=0 TopRight=Slums TopRightHeight=0 BottomLeft=Slums BottomLeftHeight=0 BottomRight=Slums BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_04 [TILE107] Model=dgt04_e09_07 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_02 [TILE108] Model=dgt04_e09_08 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_08 [TILE109] Model=dgt04_e09_09 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_02 [TILE110] Model=dgt04_e09_10 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_08 [TILE111] Model=dgt04_e09_11 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_08 [TILE112] Model=dgt04_e09_12 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_08 [TILE113] Model=dgt04_e09_13 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_13 [TILE113DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE114] Model=dgt04_e09_14 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_08 [TILE115] Model=dgt04_e09_15 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_15 [TILE115DOOR0] Type=0 X=-4.9 Y=0.0 Z=0.20 Orientation=-90.0 [TILE116] Model=dgt04_e09_16 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_08 [TILE117] Model=dgt04_e09_17 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=U Orientation=0 ImageMap2D=midg04_e09_17 [TILE117DOOR0] Type=0 X=-4.9 Y=0.0 Z=0.20 Orientation=-90.0 [TILE118] Model=dgt04_e09_18 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE119] Model=dgt04_e09_19 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE119DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE120] Model=dgt04_e09_20 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE121] Model=dgt04_e09_21 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE122] Model=dgt04_e09_22 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_22 [TILE122DOOR0] Type=0 X=-4.9 Y=0.0 Z=0.20 Orientation=-90.0 [TILE123] Model=dgt04_e09_23 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE124] Model=dgt04_e09_24 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE125] Model=dgt04_e09_25 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE125DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE126] Model=dgt04_e09_26 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_13 [TILE126DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE127] Model=dgt04_e09_27 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE127DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE128] Model=dgt04_e09_28 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_e09_06 [TILE128DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE129] Model=dgt04_e09_29 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE130] Model=dgt04_e09_30 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_18 [TILE131] Model=dgt04_i01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right=Alley_01 Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midg04_i01_01 [TILE132] Model=dgt04_i02_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg04_i02_01 [TILE132DOOR0] Type=0 X=2.00 Y=3.00 Z=0.20 Orientation=90.0 [TILE133] Model=dgt04_i03_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_01 [TILE134] Model=dgt04_i03_02 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_02 [TILE135] Model=dgt04_i03_03 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_03 [TILE135DOOR0] Type=0 X=-4.1 Y=0.0 Z=0.20 Orientation=-90.0 [TILE136] Model=dgt04_i04_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right=Alley_01 Bottom=Alley_01 Left=Alley_01 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_i04_01 [TILE137] Model=dgt04_i05_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right=Alley_01 Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_i05_01 [TILE138] Model=dgt04_i06_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right=Alley_01 Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=midg04_i06_01 [TILE139] Model=dgt04_e11_05 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=midg04_e11_02 [TILE139DOOR0] Type=0 X=3.0 Y=-4.9 Z=0.20 Orientation=0.0 [TILE140] Model=dgt04_e11_03 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_03 [TILE140DOOR0] Type=0 X=3.0 Y=-4.9 Z=0.20 Orientation=0.0 [TILE141] Model=dgt04_e11_04 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_04 [TILE141DOOR0] Type=0 X=3.0 Y=-4.9 Z=0.20 Orientation=0.0 [TILE142] Model=dgt04_e11_06 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e11_06 [TILE142DOOR0] Type=0 X=3.0 Y=4.15 Z=0.20 Orientation=0.0 [TILE142DOOR1] Type=0 X=0.0 Y=3.85 Z=30.00 Orientation=-180.0 [TILE143] Model=dgt04_e09_31 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE143DOOR0] Type=0 X=-4.65 Y=-3.5 Z=0.20 Orientation=-90.0 [TILE144] Model=dgt04_e09_32 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE144DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE145] Model=dgt04_e09_33 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_33 [TILE146] Model=dgt04_e09_34 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE146DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE147] Model=dgt04_e09_35 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE147DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE148] Model=dgt04_e09_36 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_19 [TILE148DOOR0] Type=0 X=-4.9 Y=-3.0 Z=0.20 Orientation=-90.0 [TILE149] Model=dgt04_h20_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_03 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_03 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_h20_01 [TILE150] Model=dgt04_h21_01 WalkMesh=msb01 TopLeft=Highrise_03 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=midg04_h21_01 [TILE151] Model=dgt04_h22_01 WalkMesh=msb01 TopLeft=Highrise_03 TopLeftHeight=0 TopRight=Highrise_03 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_03 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_h22_01 [TILE152] Model=dgt04_h23_01 WalkMesh=msb01 TopLeft=Highrise_03 TopLeftHeight=0 TopRight=Highrise_03 TopRightHeight=0 BottomLeft=Highrise_03 BottomLeftHeight=0 BottomRight=Highrise_03 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_h23_01 [TILE153] Model=dgt04_e09_37 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=U Orientation=0 ImageMap2D=midg04_e09_22 [TILE153DOOR0] Type=0 X=-4.86 Y=0.0 Z=0.0 Orientation=-90.0 [TILE154] Model=dgt04_i01_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right=Alley_02 Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midg04_i01_02 [TILE155] Model=dgt04_i02_02 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg04_i02_02 [TILE155DOOR0] Type=0 X=2.00 Y=3.00 Z=0.20 Orientation=90.0 [TILE156] Model=dgt04_i03_04 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_i03_04 [TILE157] Model=dgt04_i03_06 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_06 [TILE158] Model=dgt04_i03_08 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_i03_08 [TILE158DOOR0] Type=0 X=-4.1 Y=0.0 Z=0.20 Orientation=-90.0 [TILE159] Model=dgt04_i04_02 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right=Alley_02 Bottom=Alley_02 Left=Alley_02 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_i04_02 [TILE160] Model=dgt04_i05_02 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right=Alley_02 Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_i05_02 [TILE160DOOR0] Type=0 X=2.00 Y=1.80 Z=0.20 Orientation=-38.5 [TILE161] Model=dgt04_i06_02 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right=Alley_02 Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=90 ImageMap2D=midg04_i06_02 [TILE162] Model=dgt04_i01_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right=Alley_03 Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midg04_i01_03 [TILE163] Model=dgt04_i02_03 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg04_i02_03 [TILE163DOOR0] Type=0 X=2.00 Y=3.00 Z=0.20 Orientation=90.0 [TILE164] Model=dgt04_i03_05 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right= Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_05 [TILE165] Model=dgt04_i03_07 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right= Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_07 [TILE166] Model=dgt04_i03_09 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right= Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_i03_09 [TILE166DOOR0] Type=0 X=-4.1 Y=0.0 Z=0.20 Orientation=-90.0 [TILE167] Model=dgt04_i04_03 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right=Alley_03 Bottom=Alley_03 Left=Alley_03 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_i04_03 [TILE168] Model=dgt04_i05_03 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right=Alley_03 Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_i05_03 [TILE168DOOR0] Type=0 X=2.00 Y=1.80 Z=0.20 Orientation=-38.5 [TILE169] Model=dgt04_i06_03 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right=Alley_03 Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=midg04_i06_03 [TILE170] Model=dgt04_e09_38 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=3 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e09_38 [TILE170DOOR0] Type=0 X=-2.92 Y=3.5 Z=1.0 Orientation=-90.0 [TILE170DOOR1] Type=0 X=-2.92 Y=1.5 Z=1.0 Orientation=-90.0 [TILE170DOOR2] Type=0 X=-2.84 Y=2.5 Z=1.0 Orientation=-90.0 [TILE171] Model=dgt04_e09_39 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=midg04_e09_39 [TILE172] Model=dgt04_e09_40 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e09_40 [TILE173] Model=dgt04_e12_04 WalkMesh=msb01 TopLeft=Police_Station TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Police_Station BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_04 [TILE174] Model=dgt04_e10_04 WalkMesh=msb01 TopLeft=Police_Station TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_e10_04 [TILE175] Model=dgt04_e11_08 WalkMesh=msb01 TopLeft=Police_Station TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=midg04_e11_08 [TILE176] Model=dgt04_e09_41 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_41 [TILE176DOOR0] Type=0 X=-1.68732 Y=1.0 Z=0.20 Orientation=-90.0 [TILE176DOOR1] Type=0 X=-1.68732 Y=-1.0 Z=0.20 Orientation=-90.0 [TILE177] Model=dgt04_e09_42 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=90 ImageMap2D=midg04_e09_42 [TILE177DOOR0] Type=0 X=4.1 Y=0.0 Z=0.20 Orientation=-90.0 [TILE178] Model=dgt04_e09_43 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=90 ImageMap2D=midg04_e09_43 [TILE179] Model=dgt04_e09_44 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_44 [TILE179DOOR0] Type=0 X=-4.65 Y=0.0 Z=0.2 Orientation=-90.0 [TILE180] Model=dgt04_e09_45 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_45 [TILE181] Model=dgt04_e11_07 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_07 [TILE182] Model=dgt04_e12_05 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Hospital BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_05 [TILE183] Model=dgt05_i02_01 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=dgt05_i02_01 [TILE184] Model=dgt04_e09_46 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Lab TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Lab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_e09_46 [TILE185] Model=dgt04_e09_47 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Lab TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Lab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_e09_47 [TILE185DOOR0] Type=0 X=-4.875 Y=0.0 Z=0.0 Orientation=-90.0 [TILE186] Model=dgt04_e09_48 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Lab TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Lab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_48 [TILE187] Model=dgt04_e09_49 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Lab TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Lab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_e09_49 [TILE188] Model=dgt04_e10_06 WalkMesh=msb01 TopLeft=Lab TopLeftHeight=0 TopRight=Lab TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Lab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e10_06 [TILE189] Model=dgt04_e12_06 WalkMesh=msb01 TopLeft=Lab TopLeftHeight=0 TopRight=Lab TopRightHeight=0 BottomLeft=Lab BottomLeftHeight=0 BottomRight=Lab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_06 [TILE190] Model=dgt04_e11_09 WalkMesh=msb01 TopLeft=Lab TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_09 [TILE191] Model=dgt04_f01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_04 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_04 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_f01_01 [TILE192] Model=dgt04_f04_01 WalkMesh=msb01 TopLeft=Highrise_04 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_f01_01 [TILE193] Model=dgt04_f02_01 WalkMesh=msb01 TopLeft=Highrise_04 TopLeftHeight=0 TopRight=Highrise_04 TopRightHeight=0 BottomLeft=Highrise_04 BottomLeftHeight=0 BottomRight=Highrise_04 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_f01_01 [TILE194] Model=dgt04_f03_01 WalkMesh=msb01 TopLeft=Highrise_04 TopLeftHeight=0 TopRight=Highrise_04 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_04 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_f01_01 [TILE195] Model=dgt04_f01_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_04 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_04 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_f01_01 [TILE196] Model=dgt04_f04_02 WalkMesh=msb01 TopLeft=Highrise_04 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midg04_f01_01 [TILE197] Model=dgt04_f01_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_04 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_04 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_f01_01 [TILE198] Model=dgt04_c01_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_c01_02 [TILE199] Model=dgt04_c01_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_c01_03 [TILE200] Model=dgt04_d31_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Street Left=Street MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d31_01 [TILE201] Model=dgt04_d32_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street Right= Bottom=Street Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d32_01 [TILE202] Model=dgt04_d33_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street Right= Bottom=Street Left=Street MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d33_01 [TILE203] Model=dgt04_d34_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street Right=Street Bottom=Street Left=Street MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d34_01 [TILE204] Model=dgt04_d35_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d32_01 [TILE205] Model=dgt04_h05_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Street Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_h05_01 [TILE206] Model=dgt04_h05_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Street Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_h05_02 [TILE207] Model=dgt04_h05_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_h05_03 [TILE208] Model=dgt04_h05_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_h05_04 [TILE209] Model=dgt04_h04_04 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_h04_04 [TILE210] Model=dgt04_f22_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Freeway TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Freeway BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_f22_01 [TILE211] Model=dgt04_f24_01 WalkMesh=msb01 TopLeft=Freeway TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_f24_01 [TILE212] Model=dgt04_f24_02 WalkMesh=msb01 TopLeft=Freeway TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_f24_02 [TILE213] Model=dgt04_f26_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE214] Model=dgt04_f26_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE215] Model=dgt04_f26_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE216] Model=dgt04_f26_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=freeway TopRightHeight=0 BottomLeft=concrte BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_c06_01 [TILE217] Model=dgt04_e09_50 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_05 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_05 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_e09_50 [TILE218] Model=dgt04_e11_10 WalkMesh=msb01 TopLeft=Highrise_05 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=270 ImageMap2D=midg04_e11_10 [TILE219] Model=dgt04_e10_07 WalkMesh=msb01 TopLeft=Highrise_05 TopLeftHeight=0 TopRight=Highrise_05 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_05 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_e10_07 [TILE220] Model=dgt04_e12_07 WalkMesh=msb01 TopLeft=Highrise_05 TopLeftHeight=0 TopRight=Highrise_05 TopRightHeight=0 BottomLeft=Highrise_05 BottomLeftHeight=0 BottomRight=Highrise_05 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_07 [TILE221] Model=dgt04_e09_51 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_06 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_06 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=c Orientation=0 ImageMap2D=midg04_e09_51 [TILE222] Model=dgt04_e11_11 WalkMesh=msb01 TopLeft=Highrise_06 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=e Orientation=270 ImageMap2D=midg04_e11_11 [TILE223] Model=dgt04_e10_08 WalkMesh=msb01 TopLeft=Highrise_06 TopLeftHeight=0 TopRight=Highrise_06 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_06 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=e Orientation=0 ImageMap2D=midg04_e10_08 [TILE224] Model=dgt04_e12_08 WalkMesh=msb01 TopLeft=Highrise_06 TopLeftHeight=0 TopRight=Highrise_06 TopRightHeight=0 BottomLeft=Highrise_06 BottomLeftHeight=0 BottomRight=Highrise_06 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_08 [TILE225] Model=dgt04_e09_52 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_07 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_07 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg04_e09_52 [TILE226] Model=dgt04_e09_53 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_07 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_07 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_e09_53 [TILE227] Model=dgt04_e09_54 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_07 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_07 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_54 [TILE228] Model=dgt04_e09_55 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_07 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_07 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_55 [TILE229] Model=dgt04_e11_12 WalkMesh=msb01 TopLeft=Highrise_07 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_12 [TILE230] Model=dgt04_e10_09 WalkMesh=msb01 TopLeft=Highrise_07 TopLeftHeight=0 TopRight=Highrise_07 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_07 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=midg04_e10_09 [TILE231] Model=dgt04_e12_09 WalkMesh=msb01 TopLeft=Highrise_07 TopLeftHeight=0 TopRight=Highrise_07 TopRightHeight=0 BottomLeft=Highrise_07 BottomLeftHeight=0 BottomRight=Highrise_07 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_09 [TILE232] Model=dgw01_d31_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Wall02 Left=Wall02 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=X Orientation=270 ImageMap2D=midw04_d31_01 [TILE233] Model=dgw01_d32_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall02 Right= Bottom=Wall02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=Y Orientation=90 ImageMap2D=midw04_d31_01 [TILE234] Model=dgw01_d32_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall02 Right= Bottom=Wall02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midw04_d31_01 [TILE235] Model=dgw01_d33_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall02 Right= Bottom=Wall02 Left=Wall02 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=270 ImageMap2D=midw04_d31_01 [TILE236] Model=dgw01_d34_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall02 Right=Wall02 Bottom=Wall02 Left=Wall02 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midw04_d31_01 [TILE237] Model=dgw01_d35_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall02 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midw04_d31_01 [TILE238] Model=dgt04_e09_56 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_56 [TILE239] Model=dgt04_e09_57 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=U Orientation=0 ImageMap2D=midg04_e09_57 [TILE240] Model=dgt04_e09_58 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_58 [TILE241] Model=dgt04_e09_59 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=U Orientation=0 ImageMap2D=midg04_e09_59 [TILE241DOOR0] Type=0 X=-3.4 Y=0.0 Z=0.0 Orientation=-90.0 [TILE242] Model=dgt04_e11_13 WalkMesh=msb01 TopLeft=Warehouse_01 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e11_13 [TILE243] Model=dgt04_e10_10 WalkMesh=msb01 TopLeft=Warehouse_01 TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e10_10 [TILE244] Model=dgt04_e12_10 WalkMesh=msb01 TopLeft=Warehouse_01 TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Warehouse_01 BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_10 [TILE245] Model=dgt04_d36_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street_Edge_L Right= Bottom=Street_Edge_L Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d36_01 [TILE246] Model=dgt04_d36_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street_Edge_L Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d36_02 [TILE247] Model=dgt04_d37_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street_Edge_R Right= Bottom=Street_Edge_R Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d36_02 [TILE248] Model=dgt04_d37_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Street_Edge_R Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d36_01 [TILE249] Model=dgt04_d13_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=midg04_d13_01 [TILE250] Model=dgt04_e09_60 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_60 [TILE250DOOR0] Type=0 X=-3.4 Y=0.0 Z=0.0 Orientation=-90.0 [TILE251] Model=dgt04_e09_61 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_61 [TILE252] Model=dgt04_e09_62 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_62 [TILE253] Model=dgt04_e09_63 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_63 [TILE254] Model=dgt04_e09_64 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_e09_60 [TILE254DOOR0] Type=0 X=-3.4 Y=0.0 Z=0.0 Orientation=-90.0 [TILE255] Model=dgt04_e11_14 WalkMesh=msb01 TopLeft=Warehouse_02 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=midg04_e11_14 [TILE256] Model=dgt04_e10_11 WalkMesh=msb01 TopLeft=Warehouse_02 TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e10_11 [TILE257] Model=dgt04_e12_11 WalkMesh=msb01 TopLeft=Warehouse_02 TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Warehouse_02 BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_e12_10 [TILE258] Model=dgt04_d16_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d16_01 [TILE259] Model=dgt04_d16_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d16_02 [TILE260] Model=dgt04_d16_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d16_03 [TILE261] Model=dgt04_d16_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d16_04 [TILE262] Model=dgw01_d36_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right=Wall02 Bottom= Left=Wall02 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midw04_d31_01 [TILE263] Model=dgt04_c06_05 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE264] Model=dgt04_c06_06 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE265] Model=dgt04_c06_07 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE266] Model=dgt04_c06_08 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_c06_08 [TILE267] Model=dgt04_f23_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Freeway BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_f23_01 [TILE268] Model=dgt04_f25_01 WalkMesh=msb01 TopLeft=Freeway TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_f25_01 [TILE269] Model=dgt04_f26_05 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE270] Model=dgt04_f26_06 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE271] Model=dgt04_f26_07 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE272] Model=dgt04_f26_08 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=freeway BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_c06_05 [TILE273] Model=dgt04_d17_01 WalkMesh=msb01 TopLeft=freeway TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_d17_01 [TILE274] Model=dgt04_d17_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=freeway TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_d17_02 [TILE275] Model=dgt04_d17_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=freeway BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_d17_03 [TILE276] Model=dgt04_d17_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=freeway BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_d17_04 [TILE277] Model=dgt04_d18_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d18_01 [TILE278] Model=dgt04_d18_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d18_02 [TILE279] Model=dgt04_d19_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_d19_01 [TILE280] Model=dgt04_d19_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_d19_02 [TILE281] Model=dgt04_d19_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg04_d19_01 [TILE282] Model=dgt04_d19_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_d19_02 [TILE283] Model=dgt04_d20_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_d20_01 [TILE284] Model=dgt04_d20_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_d20_01 [TILE285] Model=dgt04_d20_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=midg04_d20_01 [TILE286] Model=dgt04_d20_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=concrte BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d20_04 [TILE287] Model=dgt04_d20_05 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_d20_05 [TILE288] Model=dgt04_d20_06 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_d20_05 [TILE289] Model=dgt04_d20_07 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg04_d20_05 [TILE290] Model=dgt04_d20_08 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg04_d20_08 [TILE291] Model=dgt04_a05_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_a05_01 [TILE292] Model=dgt04_a05_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_a05_03 [TILE293] Model=rdt01_e15_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left=Wall01 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=mird01_e15_01 [TILE294] Model=rdt01_e16_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right=Wall01 Bottom= Left=Wall01 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=mird01_e16_01 [TILE295] Model=dgt04_l20_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Chain_Fence2 Left=Chain_Fence2 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg04_l20_01 [TILE296] Model=dgt04_l21_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence2 Right= Bottom=Chain_Fence2 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_l21_01 [TILE297] Model=dgt04_l22_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence2 Right= Bottom=Chain_Fence2 Left=Chain_Fence2 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_l22_01 [TILE298] Model=dgt04_l23_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence2 Right=Chain_Fence2 Bottom=Chain_Fence2 Left=Chain_Fence2 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=midg04_l23_01 [TILE299] Model=dgt04_l24_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=midg04_l24_01 [TILE300] Model=dgt04_l24_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=midg04_l24_02 [TILE301] Model=dgt04_l25_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left=Chain_Fence2 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg04_l25_01 [TILE302] Model=dgt04_l26_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right=Chain_Fence2 Bottom= Left=Chain_Fence2 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=midg04_l26_01 [TILE303] Model=dgt04_l10_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=midg04_l10_02 [TILE304] Model=rdt02_a01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird02_a01_01 [TILE305] Model=rdt02_a01_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird02_a01_02 [TILE306] Model=rdt02_a01_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mird02_a01_03 [TILE306DOOR0] Type=0 X=1.16 Y=0.0 Z=1.2 Orientation=270.0 [TILE307] Model=rdt02_a03_01 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mird02_a03_01 [TILE308] Model=rdt02_a05_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right=Passageway Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=mird02_a05_01 [TILE309] Model=rdt02_a05_11 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right=Passageway Bottom= Left=Passageway MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=mird02_a05_11 [TILE310] Model=rdt02_a05_12 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right=Passageway Bottom= Left=Passageway MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=F Orientation=0 ImageMap2D=mird02_a05_12 [TILE310DOOR0] Type=0 X=0.0 Y=-4.13 Z=1.2 Orientation=180.0 [TILE311] Model=rdt02_a05_51 WalkMesh=msb01 TopLeft=Apartments TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Apartments BottomRightHeight=0 Top= Right= Bottom= Left=Passageway MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=U Orientation=0 ImageMap2D=mird02_a05_51 [TILE312] Model=rdt02_a04_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=O Orientation=90 ImageMap2D=mird02_a04_01 [TILE313] Model=rdt02_a04_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Apartments TopRightHeight=0 BottomLeft=Apartments BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=O Orientation=0 ImageMap2D=mird02_a04_02 [TILE314] Model=dgt05_a01_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg05_a01_01 [TILE315] Model=dgt05_a00_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=midg05_a00_01 [TILE316] Model=dgt05_a03_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_a03_01 [TILE317] Model=dgt05_a03_02 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A ImageMap2D=midg05_a03_02 [TILE318] Model=dgt05_a06_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=midg05_a06_01 [TILE318DOOR0] Type=0 X=0.0 Y=-4.16 Z=-4.5 Orientation=180.0 [TILE319] Model=dgt05_a07_01 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=c Orientation=180 ImageMap2D=midg05_a07_01 [TILE320] Model=dgt05_a07_02 WalkMesh=msb01 TopLeft=Aqueduct TopLeftHeight=0 TopRight=Aqueduct TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=90 ImageMap2D=midg05_a07_02 [TILE321] Model=dgt05_a07_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Aqueduct BottomLeftHeight=0 BottomRight=Aqueduct BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_a07_03 [TILE322] Model=dgt05_b07_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg05_b07_01 [TILE323] Model=dgt05_b07_02 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg05_b07_02 [TILE324] Model=dgt05_b07_03 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_b07_03 [TILE325] Model=dgt05_b07_04 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_b07_04 [TILE326] Model=dgt05_b07_05 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_b07_05 [TILE327] Model=dgt05_b07_06 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_b07_06 [TILE328] Model=dgt05_b07_11 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg05_b07_11 [TILE329] Model=dgt05_b07_12 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_b07_12 [TILE330] Model=dgt05_b07_13 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_b07_13 [TILE331] Model=dgt05_b07_14 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_b07_14 [TILE332] Model=dgt05_b07_15 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Green_Bridge BottomLeftHeight=0 BottomRight=Green_Bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_b07_15 [TILE333] Model=dgt05_b07_16 WalkMesh=msb01 TopLeft=Green_Bridge TopLeftHeight=0 TopRight=Green_Bridge TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_b07_16 [TILE334] Model=dgt05_f06_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence Right= Bottom=Chain_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=midg05_f06_01 [TILE335] Model=dgt05_f16_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Chain_Fence2 Right= Bottom=Chain_Fence2 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=midg05_f16_01 [TILE336] Model=dgt05_f26_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wood_Fence Right= Bottom=Wood_Fence Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=midg05_f26_01 [TILE337] Model=dgt05_r07_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_01 [TILE338] Model=dgt05_r07_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_01 [TILE339] Model=dgt05_r07_03 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_03 [TILE340] Model=dgt05_r07_04 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_04 [TILE341] Model=dgt05_r07_11 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_11 [TILE342] Model=dgt05_r07_12 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_12 [TILE343] Model=dgt05_r07_13 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_03 [TILE344] Model=dgt05_r07_14 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_r07_04 [TILE345] Model=dgt05_r07_21 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=U Orientation=180 ImageMap2D=midg05_r07_21 [TILE346] Model=dgt05_r07_22 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=U Orientation=0 ImageMap2D=midg05_r07_22 [TILE347] Model=dgt05_r07_31 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=midg05_r07_31 [TILE348] Model=dgt05_r07_32 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=0 ImageMap2D=midg05_r07_32 [TILE349] Model=dgt05_r07_33 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_r07_33 [TILE350] Model=dgt05_r07_34 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_r07_34 [TILE351] Model=dgt05_r07_35 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=b Orientation=180 ImageMap2D=midg05_r07_35 [TILE352] Model=dgt05_r07_36 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=a Orientation=180 ImageMap2D=midg05_r07_36 [TILE352DOOR0] Type=58 X=-5.0 Y=0.0 Z=-5.25 Orientation=0.0 [TILE353] Model=dgt05_h01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_h01_01 [TILE353DOOR0] Type=0 X=-2.33 Y=0.0 Z=0.2 Orientation=-90.0 [TILE354] Model=dgt05_h06_01 WalkMesh=msb01 TopLeft=Highrise_01 TopLeftHeight=0 TopRight=Highrise_01 TopRightHeight=0 BottomLeft=Highrise_01 BottomLeftHeight=0 BottomRight=Highrise_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_h06_01 [TILE354DOOR0] Type=0 X=-1.25 Y=-2.33 Z=50.0 Orientation=0.0 [TILE355] Model=dgt05_h11_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_02 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg05_h11_01 [TILE356] Model=dgt05_h10_01 WalkMesh=msb01 TopLeft=Highrise_02 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=midg05_h10_01 [TILE356DOOR0] Type=0 X=-2.11 Y=2.11 Z=1.4 Orientation=45.0 [TILE357] Model=dgt05_h21_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_03 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_03 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_h21_01 [TILE357DOOR0] Type=0 X=1.16 Y=0 Z=0.2 Orientation=-90.0 [TILE358] Model=dgt05_h26_01 WalkMesh=msb01 TopLeft=Highrise_03 TopLeftHeight=0 TopRight=Highrise_03 TopRightHeight=0 BottomLeft=Highrise_03 BottomLeftHeight=0 BottomRight=Highrise_03 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_h26_01 [TILE358DOOR0] Type=58 X=-3.43 Y=1.67 Z=51.88 Orientation=0.0 [TILE359] Model=dgt05_h41_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_05 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_05 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_h41_01 [TILE359DOOR0] Type=0 X=-2.34 Y=0.0 Z=0.2 Orientation=0.0 [TILE360] Model=dgt05_h46_01 WalkMesh=msb01 TopLeft=Highrise_05 TopLeftHeight=0 TopRight=Highrise_05 TopRightHeight=0 BottomLeft=Highrise_05 BottomLeftHeight=0 BottomRight=Highrise_05 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_h46_01 [TILE360DOOR0] Type=0 X=-1.25 Y=-2.33 Z=40.5 Orientation=0.0 [TILE361] Model=dgt05_h51_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Highrise_06 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Highrise_06 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=c Orientation=0 ImageMap2D=midg05_h51_01 [TILE361DOOR0] Type=0 X=-2.33 Y=0.0 Z=0.2 Orientation=0.0 [TILE362] Model=dgt05_h56_01 WalkMesh=msb01 TopLeft=Highrise_06 TopLeftHeight=0 TopRight=Highrise_06 TopRightHeight=0 BottomLeft=Highrise_06 BottomLeftHeight=0 BottomRight=Highrise_06 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_h56_01 [TILE362DOOR0] Type=0 X=-1.25 Y=-2.33 Z=60.5 Orientation=0.0 [TILE363] Model=dgt05_h56_02 WalkMesh=msb01 TopLeft=Highrise_06 TopLeftHeight=0 TopRight=Highrise_06 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=c Orientation=90 ImageMap2D=midg05_h56_02 [TILE363DOOR0] Type=58 X=-1.24 Y=0.15 Z=51.64 Orientation=0.0 [TILE364] Model=dgt05_i07_01 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Hospital BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_i07_01 [TILE365] Model=dgt05_i07_02 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Hospital BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_i07_02 [TILE366] Model=dgt05_i07_03 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Hospital BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_i07_03 [TILE367] Model=dgt05_i07_04 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Hospital BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_i07_04 [TILE368] Model=dgt05_i07_11 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=R Orientation=90 ImageMap2D=midg05_i07_11 [TILE369] Model=dgt05_i07_12 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=90 ImageMap2D=midg05_i07_12 [TILE369DOOR0] Type=0 X=0.0 Y=0.16 Z=0.2 Orientation=0.0 [TILE370] Model=dgt05_i07_13 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=R Orientation=0 ImageMap2D=midg05_i07_13 [TILE371] Model=dgt05_i06_01 WalkMesh=msb01 TopLeft=Hospital TopLeftHeight=0 TopRight=Hospital TopRightHeight=0 BottomLeft=Hospital BottomLeftHeight=0 BottomRight=Hospital BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_i06_01 [TILE371DOOR0] Type=0 X=0.0 Y=-2.33 Z=20.0 Orientation=0.0 [TILE372] Model=dgt05_p01_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_p01_01 [TILE372DOOR0] Type=0 X=-2.66 Y=0 Z=-5 Orientation=90.0 [TILE373] Model=dgt05_p03_01 WalkMesh=msb01 TopLeft=Police_Station TopLeftHeight=0 TopRight=Police_Station TopRightHeight=0 BottomLeft=Police_Station BottomLeftHeight=0 BottomRight=Police_Station BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_p03_01 [TILE374] Model=dgt05_s01_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg05_s01_01 [TILE375] Model=dgt05_s01_02 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e10_01 [TILE376] Model=dgt05_s01_03 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg04_e10_01 [TILE376DOOR0] Type=0 X=4.87 Y=-3.0 Z=0.2 Orientation=90.0 [TILE377] Model=dgt05_s06_01 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_s06_01 [TILE377DOOR0] Type=0 X=1.25 Y=0.16 Z=21.8 Orientation=0.0 [TILE378] Model=dgt05_s05_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right=Alley_01 Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=Y Orientation=90 ImageMap2D=midg05_s05_01 [TILE379] Model=dgt05_s05_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right=Alley_01 Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midg05_s05_02 [TILE380] Model=dgt05_s05_11 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg05_s05_11 [TILE381] Model=dgt05_s05_12 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg05_s05_12 [TILE382] Model=dgt05_s05_31 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right=Alley_01 Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_s05_31 [TILE383] Model=dgt05_s05_32 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top=Alley_01 Right=Alley_01 Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_s05_32 [TILE384] Model=dgt05_s05_51 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg05_s05_51 [TILE385] Model=dgt05_s05_52 WalkMesh=msb01 TopLeft=Slums1 TopLeftHeight=0 TopRight=Slums1 TopRightHeight=0 BottomLeft=Slums1 BottomLeftHeight=0 BottomRight=Slums1 BottomRightHeight=0 Top= Right= Bottom=Alley_01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg05_s05_52 [TILE386] Model=dgt05_s11_01 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg05_s11_01 [TILE387] Model=dgt05_s16_01 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_s16_01 [TILE387DOOR0] Type=0 X=1.25 Y=0.16 Z=16.8 Orientation=0.0 [TILE388] Model=dgt05_s15_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right=Alley_02 Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=midg05_s15_01 [TILE389] Model=dgt05_s15_11 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg05_s15_11 [TILE390] Model=dgt05_s15_12 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg05_s15_12 [TILE391] Model=dgt05_s15_31 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right=Alley_02 Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_s15_31 [TILE392] Model=dgt05_s15_32 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top=Alley_02 Right=Alley_02 Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_s15_31 [TILE392DOOR0] Type=0 X=-4.16 Y=0.0 Z=0.02 Orientation=270.0 [TILE393] Model=dgt05_s15_51 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg05_s15_51 [TILE394] Model=dgt05_s15_52 WalkMesh=msb01 TopLeft=Slums2 TopLeftHeight=0 TopRight=Slums2 TopRightHeight=0 BottomLeft=Slums2 BottomLeftHeight=0 BottomRight=Slums2 BottomRightHeight=0 Top= Right= Bottom=Alley_02 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=midg05_s15_52 [TILE394DOOR0] Type=0 X=0.0 Y=4.16 Z=0.02 Orientation=0.0 [TILE395] Model=dgt05_s20_01 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg05_s20_01 [TILE396] Model=dgt05_s20_02 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg05_s20_01 [TILE397] Model=dgt05_s26_01 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_s26_01 [TILE397DOOR0] Type=0 X=1.25 Y=0.16 Z=31.8 Orientation=0.0 [TILE398] Model=dgt05_s25_11 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right= Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg05_s25_11 [TILE399] Model=dgt05_s25_12 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right= Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=midg05_s25_12 [TILE400] Model=dgt05_s25_21 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top= Right=Alley_03 Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=midg04_i06_03 [TILE401] Model=dgt05_s25_31 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right=Alley_03 Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_s25_31 [TILE402] Model=dgt05_s25_32 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right=Alley_03 Bottom=Alley_03 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_s25_32 [TILE403] Model=dgt05_s25_41 WalkMesh=msb01 TopLeft=Slums3 TopLeftHeight=0 TopRight=Slums3 TopRightHeight=0 BottomLeft=Slums3 BottomLeftHeight=0 BottomRight=Slums3 BottomRightHeight=0 Top=Alley_03 Right=Alley_03 Bottom=Alley_03 Left=Alley_03 MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_s25_41 [TILE404] Model=dgt05_t07_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=midg05_t07_01 [TILE404DOOR0] Type=0 X=-4.66 Y=0.0 Z=-14.8 Orientation=90.0 [TILE405] Model=dgt05_t07_02 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=midg04_d19_02 [TILE406] Model=rdt02_w06_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wall01 Right= Bottom=Wall01 Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=mird02_w06_01 [TILE407] Model=dgt05_w06_01 WalkMesh=msb01 TopLeft=Warehouse_01 TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Warehouse_01 BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_w06_01 [TILE407DOOR0] Type=0 X=1.25 Y=-2.34 Z=23.55 Orientation=0.0 [TILE408] Model=dgt05_w16_01 WalkMesh=msb01 TopLeft=Warehouse_02 TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Warehouse_02 BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_w16_01 [TILE408DOOR0] Type=0 X=1.25 Y=-2.34 Z=23.55 Orientation=0.0 [TILE409] Model=dgt05_w14_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=O Orientation=0 ImageMap2D=midg05_w14_01 [TILE410] Model=dgt05_w25_110 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Railing Right= Bottom=Railing Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_w25_110 [TILE411] Model=dgt05_w25_210 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Railing Left=Railing MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=midg05_w25_210 [TILE412] Model=dgt05_w25_610 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Railing Right= Bottom= Left=Railing MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=midg05_w25_610 [TILE413] Model=dgt05_w25_710 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom=Railing Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_w25_710 [TILE414] Model=dgt05_w25_810 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Railing Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg05_w25_810 [TILE415] Model=dgt05_w25_111 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right=Docks Bottom= Left=Docks MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=F Orientation=0 ImageMap2D=midg05_w25_111 [TILE416] Model=dgt05_w25_211 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right=Docks Bottom=Docks Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=e Orientation=0 ImageMap2D=midg05_w25_211 [TILE417] Model=dgt05_w25_311 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right=Docks Bottom=Docks Left=Docks MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=midg05_w25_311 [TILE418] Model=dgt05_w25_411 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top=Docks Right=Docks Bottom=Docks Left=Docks MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_w25_411 [TILE419] Model=dgt05_w25_511 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Water TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Water BottomRightHeight=0 Top= Right=Docks Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=U Orientation=180 ImageMap2D=midg05_w25_511 [TILE420] Model=dgt05_w27_01 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=G Orientation=270 ImageMap2D=midg05_w27_01 [TILE421] Model=dgt05_w27_02 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left=Docks MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=e Orientation=0 ImageMap2D=midg05_w27_02 [TILE422] Model=dgt05_g06_01 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=U Orientation=90 ImageMap2D=midg05_g06_01 [TILE422DOOR0] Type=58 X=-2.97 Y=0.0 Z=-3 Orientation=90.0 [TILE423] Model=dgt05_w25_011 WalkMesh=msb01 TopLeft=Water TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Water BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top= Right= Bottom= Left=Docks MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=c Orientation=90 ImageMap2D=midg05_w25_011 [TILE424] Model=dgt05_f25_51 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=0 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=0 Top=Wood_Fence Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=midg04_l02_01 [TILE425] Model=dgt05_f25_90 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right= Bottom= Left=Wood_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=midg05_f25_90 [TILE426] Model=dgt05_f25_91 WalkMesh=msb01 TopLeft=Concrete TopLeftHeight=0 TopRight=Concrete TopRightHeight=1 BottomLeft=Concrete BottomLeftHeight=0 BottomRight=Concrete BottomRightHeight=1 Top= Right=Wood_Fence Bottom= Left=Wood_Fence MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=midg05_f25_91 [TILE427] Model=dgt05_w06_02 WalkMesh=msb01 TopLeft=Warehouse_01 TopLeftHeight=0 TopRight=Warehouse_01 TopRightHeight=0 BottomLeft=Warehouse_01 BottomLeftHeight=0 BottomRight=Warehouse_01 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_w06_02 [TILE428] Model=dgt05_w16_02 WalkMesh=msb01 TopLeft=Warehouse_02 TopLeftHeight=0 TopRight=Warehouse_02 TopRightHeight=0 BottomLeft=Warehouse_02 BottomLeftHeight=0 BottomRight=Warehouse_02 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=midg05_w06_01 [GROUPS] Count=52 [GROUP0] Name=Stairway Rows=3 Columns=1 Tile0=50 Tile1=291 Tile2=292 [GROUP1] Name=Street_Corner Rows=2 Columns=2 Tile0=51 Tile1=52 Tile2=53 Tile3=54 [GROUP2] Name=Street_Tee Rows=2 Columns=2 Tile0=55 Tile1=56 Tile2=57 Tile3=58 [GROUP3] Name=Street_Fourway Rows=2 Columns=2 Tile0=59 Tile1=60 Tile2=61 Tile3=62 [GROUP4] Name=Street_Driveway Rows=1 Columns=2 Tile0=63 Tile1=64 [GROUP5] Name=Street_Straight1 Rows=1 Columns=2 Tile0=65 Tile1=66 [GROUP6] Name=Street_Straight2 Rows=2 Columns=2 Tile0=67 Tile1=68 Tile2=69 Tile3=70 [GROUP7] Name=Street_Raise Rows=2 Columns=4 Tile0=71 Tile1=72 Tile2=73 Tile3=74 Tile4=263 Tile5=264 Tile6=265 Tile7=266 [GROUP8] Name=Sidewalk_01 Rows=1 Columns=1 Tile0=75 [GROUP9] Name=Sidewalk_02 Rows=1 Columns=1 Tile0=76 [GROUP10] Name=Street_Deadend Rows=1 Columns=2 Tile0=77 Tile1=78 [GROUP11] Name=Grass Rows=1 Columns=1 Tile0=79 [GROUP12] Name=Green_Bridge_Ramp Rows=2 Columns=2 Tile0=205 Tile1=206 Tile2=207 Tile3=208 [GROUP13] Name=Freeway_Ramp Rows=2 Columns=4 Tile0=213 Tile1=214 Tile2=215 Tile3=216 Tile4=269 Tile5=270 Tile6=271 Tile7=272 [GROUP14] Name=Wall02_Tunnel Rows=1 Columns=1 Tile0=234 [GROUP15] Name=Sidewalk_03 Rows=1 Columns=1 Tile0=249 [GROUP16] Name=Street_Sinkhole Rows=2 Columns=2 Tile0=258 Tile1=259 Tile2=260 Tile3=261 [GROUP17] Name=Freeway_Underpass Rows=2 Columns=2 Tile0=273 Tile1=274 Tile2=275 Tile3=276 [GROUP18] Name=Transit_Tunnel_Entrance Rows=2 Columns=1 Tile0=277 Tile1=278 [GROUP19] Name=Transit_Straight Rows=2 Columns=2 Tile0=279 Tile1=280 Tile2=281 Tile3=282 [GROUP20] Name=Transit_Tunnel_Hill Rows=2 Columns=4 Tile0=283 Tile1=284 Tile2=285 Tile3=286 Tile4=287 Tile5=288 Tile6=289 Tile7=290 [GROUP21] Name=Aqueducts_Footbridge Rows=3 Columns=1 Tile0=319 Tile1=320 Tile2=321 [GROUP22] Name=Aqueducts_Maintainence Rows=1 Columns=1 Tile0=318 [GROUP23] Name=Bridge_Collapsed Rows=2 Columns=3 Tile0=323 Tile1=325 Tile2=327 Tile3=322 Tile4=324 Tile5=326 [GROUP24] Name=Bridge_Collapsed_C Rows=2 Columns=3 Tile0=329 Tile1=331 Tile2=333 Tile3=328 Tile4=330 Tile5=332 [GROUP25] Name=Fence_CLink01_Broken Rows=1 Columns=1 Tile0=334 [GROUP26] Name=Fence_CLink02_Broken Rows=1 Columns=1 Tile0=335 [GROUP27] Name=Fence_Wood_Broken Rows=1 Columns=1 Tile0=336 [GROUP28] Name=Road_3_Way_SAG Rows=2 Columns=2 Tile0=337 Tile1=338 Tile2=339 Tile3=340 [GROUP29] Name=Road_4_Way_SAG Rows=2 Columns=2 Tile0=341 Tile1=342 Tile2=343 Tile3=344 [GROUP30] Name=Road_Small_Hole Rows=1 Columns=2 Tile0=345 Tile1=346 [GROUP31] Name=Road_Huge_Hole Rows=3 Columns=2 Tile0=347 Tile1=348 Tile2=349 Tile3=350 Tile4=351 Tile5=352 [GROUP32] Name=Highrise3_RoofAccess Rows=1 Columns=1 Tile0=358 [GROUP33] Name=Highrise6_Window Rows=1 Columns=1 Tile0=363 [GROUP34] Name=Hospital_Helipad Rows=2 Columns=2 Tile0=364 Tile1=366 Tile2=365 Tile3=367 [GROUP35] Name=Hospital_Entrance Rows=1 Columns=3 Tile0=368 Tile1=369 Tile2=370 [GROUP36] Name=Hospital_RoofAccess Rows=1 Columns=1 Tile0=371 [GROUP37] Name=Slums1_RoofAccess Rows=1 Columns=1 Tile0=377 [GROUP38] Name=Slums1_FencedOff Rows=1 Columns=1 Tile0=378 [GROUP39] Name=Slums2_RoofAccess Rows=1 Columns=1 Tile0=387 [GROUP40] Name=Slums3_RoofAccess Rows=1 Columns=1 Tile0=397 [GROUP41] Name=Transit_Doorway Rows=1 Columns=2 Tile0=404 Tile1=405 [GROUP42] Name=Wall1_Passage Rows=1 Columns=1 Tile0=406 [GROUP43] Name=Warehouse1_RoofAccess Rows=1 Columns=1 Tile0=407 [GROUP44] Name=Warehouse2_RoofAccess Rows=1 Columns=1 Tile0=408 [GROUP45] Name=ConcreteToDocks Rows=2 Columns=1 Tile0=420 Tile1=421 [GROUP46] Name=SubwayEntrance Rows=1 Columns=1 Tile0=422 [GROUP47] Name=Highrise1_RoofAccess Rows=1 Columns=1 Tile0=354 [GROUP48] Name=Highrise5_RoofAccess Rows=1 Columns=1 Tile0=360 [GROUP49] Name=Highrise6_RoofAccess Rows=1 Columns=1 Tile0=362 [GROUP50] Name=Warehouse1_WindowRoof Rows=1 Columns=1 Tile0=427 [GROUP51] Name=Warehouse2_WindowRoof Rows=1 Columns=1 Tile0=428