; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=FCX01 Type=SET Version=V1.0 Interior=0 HasHeightTransition=1 EnvMap=tnc01__ref01 Transition=3 UnlocalizedName=D20 Futuristic City SW Border=Cobble Default=Cobble Floor=Cobble [GRASS] Grass=1 Density=1.000 Height=2.000 AmbientRed=0.156 AmbientGreen=0.610 AmbientBlue=0.003 DiffuseRed=0.109 DiffuseGreen=0.109 DiffuseBlue=0.925 [TERRAIN TYPES] Count=3 [TERRAIN0] Name=Cobble [TERRAIN1] Name=Cobble2 [TERRAIN2] Name=holes [CROSSER TYPES] Count=3 [CROSSER0] Name=pont StrRef=63304 [CROSSER1] Name=Routes [CROSSER2] Name=murs [PRIMARY RULES] Count=9 [PRIMARY RULE0] Placed=holes PlacedHeight=0 Adjacent=holes AdjacentHeight=0 Changed=holes ChangedHeight=0 [PRIMARY RULE1] Placed=holes PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE2] Placed=Cobble PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=Cobble ChangedHeight=0 [PRIMARY RULE3] Placed=Cobble PlacedHeight=0 Adjacent=holes AdjacentHeight=0 Changed=holes ChangedHeight=0 [PRIMARY RULE4] Placed=holes PlacedHeight=0 Adjacent=Cobble2 AdjacentHeight=0 Changed=Cobble2 ChangedHeight=0 [PRIMARY RULE5] Placed=Cobble PlacedHeight=0 Adjacent=Cobble2 AdjacentHeight=0 Changed=holes ChangedHeight=0 [PRIMARY RULE6] Placed=Cobble2 PlacedHeight=0 Adjacent=holes AdjacentHeight=0 Changed=holes ChangedHeight=0 [PRIMARY RULE7] Placed=Cobble2 PlacedHeight=0 Adjacent=Cobble AdjacentHeight=0 Changed=holes ChangedHeight=0 [PRIMARY RULE8] Placed=Cobble2 PlacedHeight=0 Adjacent=Cobble2 AdjacentHeight=0 Changed=Cobble2 ChangedHeight=0 [SECONDARY RULES] Count=0 [TILES] Count=239 [TILE0] Model=fcx01_i01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_i01_01 [TILE1] Model=fcx01_l01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=mi_fcx01_l01_01 [TILE2] Model=fcx01_l02_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_fcx01_l02_01 [TILE3] Model=fcx01_l04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_fcx01_l04_01 [TILE4] Model=fcx01_l20_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_l20_01 [TILE5] Model=fcx01_j01_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_j01_01 [TILE6] Model=fcx01_j02_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right=pont Bottom= Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_fcx01_j02_01 [TILE7] Model=fcx01_j03_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right=pont Bottom=pont Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_fcx01_j03_01 [TILE8] Model=fcx01_a01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_a01_01 [TILE9] Model=fcx01_a01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_a01_02 [TILE10] Model=fcx01_a01_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_a01_03 [TILE10DOOR0] Type=0 X=1.51 Y=0.75 Z=0 Orientation=-148 [TILE11] Model=fcx01_a01_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_a01_04 [TILE12] Model=fcx01_b01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_b01_01 [TILE12DOOR0] Type=0 X=0 Y=2.4 Z=-0.00 Orientation=180.0 [TILE13] Model=fcx01_c01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_c01_01 [TILE14] Model=fcx01_c01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_fcx01_c01_02 [TILE15] Model=fcx01_c01_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_c01_03 [TILE16] Model=fcx01_c01_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_fcx01_c01_04 [TILE16DOOR0] Type=0 X=0.02 Y=0.53 Z=0.00 Orientation=180 [TILE17] Model=fcx01_c01_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=P Orientation=0 VisibilityNode=P VisibilityOrientation=0 ImageMap2D=mi_fcx01_c01_05 [TILE18] Model=fcx01_c01_06 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_fcx01_c01_06 [TILE19] Model=fcx01_c01_07 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_c01_07 [TILE20] Model=fcx01_c01_08 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 VisibilityNode=I VisibilityOrientation=180 ImageMap2D=mi_fcx01_c01_08 [TILE20DOOR0] Type=0 X=0.00 Y=2.50 Z=0.00 Orientation=0.0 [TILE21] Model=fcx01_c01_09 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_c01_09 [TILE22] Model=fcx01_d01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=90 ImageMap2D=mi_fcx01_d01_01 [TILE23] Model=fcx01_d01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_fcx01_d01_02 [TILE24] Model=fcx01_d01_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_d01_03 [TILE25] Model=fcx01_d01_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_fcx01_d01_04 [TILE25DOOR0] Type=0 X=0.00 Y=-2.94 Z=0.00 Orientation=180 [TILE26] Model=fcx01_d01_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=P Orientation=0 ImageMap2D=mi_fcx01_d01_05 [TILE27] Model=fcx01_d01_06 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_fcx01_d01_06 [TILE28] Model=fcx01_d01_07 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_d01_07 [TILE29] Model=fcx01_d01_08 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=I VisibilityOrientation=180 ImageMap2D=mi_fcx01_d01_08 [TILE30] Model=fcx01_d01_09 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=270 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_d01_09 [TILE31] Model=fcx01_e01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_e01_01 [TILE32] Model=fcx01_e01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_e01_02 [TILE33] Model=fcx01_e01_03 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_e01_03 [TILE33DOOR0] Type=0 X=5.00 Y=2.98 Z=0.00 Orientation=180.0 [TILE34] Model=fcx01_e01_04 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_e01_04 [TILE35] Model=fcx01_f01_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_05 [TILE36] Model=fcx01_f01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_01 [TILE37] Model=fcx01_f01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_02 [TILE38] Model=fcx01_f01_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_04 [TILE38DOOR0] Type=0 X=-0.06 Y=-0.15 Z=0 Orientation=90 [TILE39] Model=fcx01_f01_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_03 [TILE40] Model=fcx01_f01_06 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_06 [TILE41] Model=fcx01_f01_07 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_07 [TILE41DOOR0] Type=0 X=-0.06 Y=0.50 Z=0 Orientation=90 [TILE42] Model=fcx01_f01_08 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_08 [TILE43] Model=fcx01_f01_09 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_09 [TILE44] Model=fcx01_f01_10 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_10 [TILE45] Model=fcx01_f01_11 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_11 [TILE46] Model=fcx01_f01_12 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_f01_12 [TILE47] Model=fcx01_g01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_g01_01 [TILE48] Model=fcx01_g01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_g01_02 [TILE49] Model=fcx01_g01_03 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 VisibilityNode=I VisibilityOrientation=90 ImageMap2D=mi_fcx01_g01_03 [TILE50] Model=fcx01_g01_04 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 VisibilityNode=I VisibilityOrientation=180 ImageMap2D=mi_fcx01_g01_04 [TILE51] Model=fcx01_g01_05 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_fcx01_g01_05 [TILE52] Model=fcx01_g01_06 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_fcx01_g01_06 [TILE53] Model=fcx01_g01_07 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_fcx01_g01_07 [TILE54] Model=fcx01_g01_08 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=B VisibilityOrientation=90 ImageMap2D=mi_fcx01_g01_08 [TILE55] Model=fcx01_g01_09 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_fcx01_g01_09 [TILE56] Model=fcx01_g01_10 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_fcx01_g01_10 [TILE56DOOR0] Type=0 X=-1.0 Y=2.94 Z=0.0 Orientation=0 [TILE57] Model=fcx01_g01_11 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_fcx01_g01_11 [TILE57DOOR0] Type=0 X=1.0 Y=2.94 Z=0.0 Orientation=0 [TILE58] Model=fcx01_g01_12 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 VisibilityNode=I VisibilityOrientation=270 ImageMap2D=mi_fcx01_g01_12 [TILE59] Model=fcx01_h01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_01 [TILE60] Model=fcx01_h01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=K Orientation=90 VisibilityNode=K VisibilityOrientation=90 ImageMap2D=mi_fcx01_h01_02 [TILE61] Model=fcx01_h01_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_03 [TILE62] Model=fcx01_h01_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_04 [TILE63] Model=fcx01_h01_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 DoorVisibilityNode=A DoorVisibilityOrientation=0 ImageMap2D=mi_fcx01_h01_05 [TILE64] Model=fcx01_h01_06 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_06 [TILE65] Model=fcx01_h01_07 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_07 [TILE66] Model=fcx01_h01_08 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 VisibilityNode=H VisibilityOrientation=0 ImageMap2D=mi_fcx01_h01_08 [TILE67] Model=fcx01_h01_09 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_09 [TILE68] Model=fcx01_h01_10 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_10 [TILE68DOOR0] Type=0 X=1.62 Y=-0.92 Z=4.32 Orientation=23 [TILE69] Model=fcx01_h01_11 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 VisibilityNode=H VisibilityOrientation=90 ImageMap2D=mi_fcx01_h01_11 [TILE70] Model=fcx01_h01_12 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_12 [TILE71] Model=fcx01_h01_13 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_fcx01_h01_13 [TILE72] Model=fcx01_h01_14 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=P Orientation=0 ImageMap2D=mi_fcx01_h01_14 [TILE72DOOR0] Type=0 X=-0.87 Y=-1.54 Z=4.32 Orientation=-68 [TILE73] Model=fcx01_h01_15 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_15 [TILE74] Model=fcx01_h01_16 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_16 [TILE75] Model=fcx01_h01_17 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_17 [TILE76] Model=fcx01_h01_18 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_fcx01_h01_18 [TILE77] Model=fcx01_h01_19 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_fcx01_h01_19 [TILE78] Model=fcx01_h01_20 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=270 ImageMap2D=mi_fcx01_h01_20 [TILE79] Model=fcx01_h01_21 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_21 [TILE80] Model=fcx01_h01_22 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_22 [TILE81] Model=fcx01_h01_23 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_23 [TILE81DOOR0] Type=0 X=0.87 Y=1.54 Z=4.32 Orientation=113 [TILE82] Model=fcx01_h01_24 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=mi_fcx01_h01_24 [TILE83] Model=fcx01_h01_25 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_25 [TILE84] Model=fcx01_h01_26 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 VisibilityNode=H VisibilityOrientation=270 ImageMap2D=mi_fcx01_h01_26 [TILE85] Model=fcx01_h01_27 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_27 [TILE85DOOR0] Type=0 X=-1.62 Y=0.92 Z=4.32 Orientation=203 [TILE86] Model=fcx01_h01_28 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_28 [TILE87] Model=fcx01_h01_29 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=180 VisibilityNode=H VisibilityOrientation=180 ImageMap2D=mi_fcx01_h01_29 [TILE88] Model=fcx01_h01_30 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_30 [TILE89] Model=fcx01_h01_31 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_31 [TILE90] Model=fcx01_h01_32 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fcx01_h01_32 [TILE91] Model=fcx01_h01_33 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_fcx01_h01_33 [TILE92] Model=fcx01_h01_34 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_fcx01_h01_34 [TILE93] Model=fcx01_h01_35 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 VisibilityNode=T VisibilityOrientation=0 ImageMap2D=mi_fcx01_h01_35 [TILE94] Model=fcx01_h01_36 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_h01_36 [TILE95] Model=fcx01_k05_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_k05_01 [TILE96] Model=fcx01_j04_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_fcx01_j04_01 [TILE97] Model=fcx01_j05_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top=pont Right=pont Bottom=pont Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_j05_01 [TILE98] Model=fcx01_j06_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right=pont Bottom=pont Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_fcx01_j06_01 [TILE99] Model=fcx01_m01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=15554516 Sounds=15555548 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_01 [TILE100] Model=fcx01_m01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_02 [TILE100DOOR0] Type=240 X=-0.17 Y=4.20 Z=2.19 Orientation=0.0 [TILE100DOOR1] Type=240 X=-0.17 Y=-2.74 Z=2.19 Orientation=0.0 [TILE101] Model=fcx01_m01_03 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_03 [TILE102] Model=fcx01_m01_04 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=1 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_04 [TILE103] Model=fcx01_m01_05 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=1 PathNode=I Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_05 [TILE104] Model=fcx01_m01_06 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_06 [TILE105] Model=fcx01_m01_07 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_07 [TILE106] Model=fcx01_m01_08 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_08 [TILE107] Model=fcx01_m01_09 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_09 [TILE108] Model=fcx01_m01_10 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_10 [TILE109] Model=fcx01_m01_11 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_11 [TILE109DOOR0] Type=240 X=-0.17 Y=-4.10 Z=2.19 Orientation=0.0 [TILE109DOOR1] Type=240 X=-0.17 Y=2.77 Z=2.19 Orientation=0.0 [TILE110] Model=fcx01_m01_12 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=90 VisibilityNode=A VisibilityOrientation=0 ImageMap2D=mi_fcx01_m01_12 [TILE111] Model=fcx01_n01_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_n01_01 [TILE112] Model=fcx01_n01_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=31 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_n01_02 [TILE113] Model=fcx01_n01_03 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_n01_03 [TILE114] Model=fcx01_n01_04 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_n01_04 [TILE115] Model=fcx01_l01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_l01_02 [TILE116] Model=fcx01_l02_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_l02_02 [TILE117] Model=fcx01_l04_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_l04_02 [TILE118] Model=fcx01_l20_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_l20_02 [TILE119] Model=fcx01_j01_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_j01_02 [TILE120] Model=fcx01_j02_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right=pont Bottom= Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_fcx01_j02_02 [TILE121] Model=fcx01_j03_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right=pont Bottom=pont Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_fcx01_j03_02 [TILE122] Model=fcx01_j04_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_fcx01_j04_02 [TILE123] Model=fcx01_j05_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top=pont Right=pont Bottom=pont Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_j05_02 [TILE124] Model=fcx01_j06_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right=pont Bottom=pont Left=pont MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_fcx01_j06_02 [TILE125] Model=fcx01_o01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_o01_01 [TILE125DOOR0] Type=0 X=0.0 Y=4.10 Z=0.0 Orientation=0 [TILE126] Model=fcx01_p01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_p01_01 [TILE127] Model=fcx01_q01_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_q01_01 [TILE128] Model=fcx01_r01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_r01_01 [TILE129] Model=fcx01_s01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_01 [TILE130] Model=fcx01_s01_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_02 [TILE131] Model=fcx01_s01_03 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_03 [TILE132] Model=fcx01_s01_04 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_04 [TILE133] Model=fcx01_s01_05 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_05 [TILE134] Model=fcx01_s01_06 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_06 [TILE135] Model=fcx01_s01_07 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_07 [TILE136] Model=fcx01_s01_08 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_08 [TILE137] Model=fcx01_s01_09 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_09 [TILE138] Model=fcx01_s01_10 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_10 [TILE139] Model=fcx01_s01_11 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_11 [TILE140] Model=fcx01_s01_12 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_12 [TILE141] Model=fcx01_s01_13 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_13 [TILE142] Model=fcx01_s01_14 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_14 [TILE143] Model=fcx01_s01_15 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_15 [TILE144] Model=fcx01_s01_16 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_16 [TILE145] Model=fcx01_s01_17 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_17 [TILE146] Model=fcx01_s01_18 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_18 [TILE147] Model=fcx01_s01_19 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_19 [TILE148] Model=fcx01_s01_20 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_20 [TILE149] Model=fcx01_s01_21 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_21 [TILE150] Model=fcx01_s01_22 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_22 [TILE151] Model=fcx01_s01_23 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_23 [TILE152] Model=fcx01_s01_24 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_24 [TILE153] Model=fcx01_s01_25 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_25 [TILE154] Model=fcx01_s01_26 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=48 Sounds=1701603668 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_26 [TILE155] Model=fcx01_s01_27 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_27 [TILE156] Model=fcx01_s01_28 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_28 [TILE157] Model=fcx01_s01_29 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_29 [TILE158] Model=fcx01_s01_30 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_s01_30 [TILE159] Model=fcx01_t01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=96 Sounds=4822824 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_01 [TILE160] Model=fcx01_t01_02 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_02 [TILE161] Model=fcx01_t01_03 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_03 [TILE162] Model=fcx01_t01_04 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_04 [TILE163] Model=fcx01_t01_05 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_05 [TILE164] Model=fcx01_t01_06 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_06 [TILE165] Model=fcx01_t01_07 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_07 [TILE166] Model=fcx01_t01_08 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_08 [TILE167] Model=fcx01_t01_09 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_09 [TILE168] Model=fcx01_t01_10 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_10 [TILE169] Model=fcx01_t01_11 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=-1 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_11 [TILE170] Model=fcx01_t01_12 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_12 [TILE171] Model=fcx01_t01_13 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_13 [TILE172] Model=fcx01_t01_14 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_14 [TILE173] Model=fcx01_t01_15 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_15 [TILE174] Model=fcx01_t01_16 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_16 [TILE175] Model=fcx01_t01_17 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_17 [TILE176] Model=fcx01_t01_18 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_18 [TILE177] Model=fcx01_t01_19 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=64 Sounds=22712924 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_19 [TILE178] Model=fcx01_t01_20 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_20 [TILE179] Model=fcx01_t01_21 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_21 [TILE180] Model=fcx01_t01_22 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_22 [TILE181] Model=fcx01_t01_23 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_23 [TILE182] Model=fcx01_t01_24 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_24 [TILE183] Model=fcx01_t01_25 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_25 [TILE184] Model=fcx01_t01_26 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_26 [TILE185] Model=fcx01_t01_27 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_27 [TILE186] Model=fcx01_t01_28 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_28 [TILE187] Model=fcx01_t01_29 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_29 [TILE188] Model=fcx01_t01_30 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_t01_30 [TILE189] Model=fcx01_u01_01 WalkMesh=msb01 TopLeft=holes TopLeftHeight=0 TopRight=holes TopRightHeight=0 BottomLeft=holes BottomLeftHeight=0 BottomRight=holes BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_u01_01 [TILE190] Model=fcx01_v01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_v01_01 [TILE190DOOR0] Type=0 X=0.0 Y=4.71 Z=0.0 Orientation=0.0 [TILE191] Model=fcx01_v02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_v02_01 [TILE191DOOR0] Type=0 X=0.0 Y=4.71 Z=0.0 Orientation=0.0 [TILE192] Model=fcx01_w01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_w01_01 [TILE193] Model=fcx01_w01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_w01_02 [TILE194] Model=fcx01_w01_03 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_w01_03 [TILE195] Model=fcx01_w01_04 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_w01_04 [TILE195DOOR0] Type=0 X=-5.00 Y=0.39 Z=0.0 Orientation=0.0 [TILE196] Model=nar01_a01_01 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_nar01_a01_01 [TILE197] Model=nar01_a01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_nar01_a01_02 [TILE197DOOR0] Type=0 X=0.0 Y=-2.30 Z=0.0 Orientation=180 [TILE198] Model=nar01_a01_03 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_nar01_a01_03 [TILE199] Model=nar01_a01_04 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_nar01_a01_04 [TILE200] Model=nar01_a01_05 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_nar01_a01_05 [TILE201] Model=nar01_a01_06 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_nar01_a01_06 [TILE202] Model=cor01_b01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_01 [TILE203] Model=cor01_b01_02 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_02 [TILE204] Model=cor01_b01_03 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mitr01_r02 [TILE205] Model=cor01_b01_04 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_04 [TILE206] Model=cor01_b01_05 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=micn01_b20 [TILE207] Model=fcx01_x01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Routes Right= Bottom= Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x01_01 [TILE208] Model=fcx01_x02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Routes Right=Routes Bottom= Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x02_01 [TILE209] Model=fcx01_x03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=Routes Right=Routes Bottom=Routes Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x03_01 [TILE210] Model=fcx01_x04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right=Routes Bottom= Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x04_01 [TILE211] Model=fcx01_x05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right=Routes Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x05_01 [TILE212] Model=fcx01_x01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=Routes Right= Bottom= Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x01_02 [TILE213] Model=fcx01_x02_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=Routes Right=Routes Bottom= Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=31 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x02_02 [TILE214] Model=fcx01_x03_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=Routes Right=Routes Bottom=Routes Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x03_02 [TILE215] Model=fcx01_x04_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right=Routes Bottom= Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x04_02 [TILE216] Model=fcx01_x05_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right=Routes Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_x05_02 [TILE217] Model=cor01_b01_06 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_06 [TILE218] Model=cor01_b01_07 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_07 [TILE219] Model=cor01_b01_08 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=22821944 Sounds=22821620 PathNode=A Orientation=0 ImageMap2D=mitr01_r02 [TILE220] Model=cor01_b01_09 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=micn01_b20 [TILE221] Model=cor01_b01_10 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=6291456 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_10 [TILE222] Model=cor01_b01_11 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=6291456 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_11 [TILE223] Model=fcx01_y01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=murs Right=murs Bottom=murs Left=murs MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=mi_fcx01_y01_01 [TILE224] Model=fcx01_y02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=murs Right= Bottom=murs Left=murs MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=mi_fcx01_y02_01 [TILE225] Model=fcx01_y03_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=murs Right= Bottom=murs Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_fcx01_y03_01 [TILE226] Model=fcx01_y04_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom=murs Left=murs MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_fcx01_y04_01 [TILE227] Model=fcx01_y05_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom=murs Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_fcx01_y05_01 [TILE228] Model=fcx01_y01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=murs Right=murs Bottom=murs Left=murs MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=D Orientation=0 ImageMap2D=mi_fcx01_y01_02 [TILE229] Model=fcx01_y02_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=murs Right= Bottom=murs Left=murs MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=E Orientation=0 ImageMap2D=mi_fcx01_y02_02 [TILE230] Model=fcx01_y03_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=murs Right= Bottom=murs Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_fcx01_y03_02 [TILE231] Model=fcx01_y04_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom=murs Left=murs MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=B Orientation=0 ImageMap2D=mi_fcx01_y04_02 [TILE232] Model=fcx01_y05_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom=murs Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=C Orientation=0 ImageMap2D=mi_fcx01_y05_02 [TILE233] Model=fcx01_z01_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=murs Right= Bottom=murs Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 ImageMap2D=mi_fcx01_z01_01 [TILE233DOOR0] Type=239 X=0.0 Y=0.0 Z=0.0 Orientation=90.0 [TILE234] Model=fcx01_z01_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=murs Right= Bottom=murs Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=F Orientation=0 ImageMap2D=mi_fcx01_z01_02 [TILE234DOOR0] Type=239 X=0.0 Y=0.0 Z=0.0 Orientation=90.0 [TILE235] Model=fcx01_z02_01 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top=murs Right=Routes Bottom=murs Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_z02_01 [TILE235DOOR0] Type=239 X=0.0 Y=0.0 Z=0.0 Orientation=90.0 [TILE236] Model=fcx01_z02_02 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top=murs Right=Routes Bottom=murs Left=Routes MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fcx01_z02_02 [TILE236DOOR0] Type=239 X=0.0 Y=0.0 Z=0.0 Orientation=90.0 [TILE237] Model=cor01_b01_12 WalkMesh=msb01 TopLeft=Cobble TopLeftHeight=0 TopRight=Cobble TopRightHeight=0 BottomLeft=Cobble BottomLeftHeight=0 BottomRight=Cobble BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_12 [TILE238] Model=cor01_b01_13 WalkMesh=msb01 TopLeft=Cobble2 TopLeftHeight=0 TopRight=Cobble2 TopRightHeight=0 BottomLeft=Cobble2 BottomLeftHeight=0 BottomRight=Cobble2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_cor01_b01_13 [GROUPS] Count=38 [GROUP0] Name=Tower00 Rows=2 Columns=2 Tile0=8 Tile1=9 Tile2=10 Tile3=11 [GROUP1] Name=Tower01 Rows=1 Columns=1 Tile0=12 [GROUP2] Name=Tower02 Rows=3 Columns=3 Tile0=15 Tile1=18 Tile2=21 Tile3=14 Tile4=17 Tile5=20 Tile6=13 Tile7=16 Tile8=19 [GROUP3] Name=Tower03 Rows=3 Columns=3 Tile0=24 Tile1=27 Tile2=30 Tile3=23 Tile4=26 Tile5=29 Tile6=22 Tile7=25 Tile8=28 [GROUP4] Name=Tower04 Rows=2 Columns=2 Tile0=31 Tile1=32 Tile2=33 Tile3=34 [GROUP5] Name=Tower05 Rows=4 Columns=3 Tile0=39 Tile1=37 Tile2=36 Tile3=43 Tile4=42 Tile5=41 Tile6=40 Tile7=35 Tile8=38 Tile9=46 Tile10=45 Tile11=44 [GROUP6] Name=Tower06 Rows=3 Columns=4 Tile0=47 Tile1=48 Tile2=49 Tile3=50 Tile4=51 Tile5=52 Tile6=53 Tile7=54 Tile8=55 Tile9=56 Tile10=57 Tile11=58 [GROUP7] Name=Tower07 Rows=6 Columns=6 Tile0=59 Tile1=60 Tile2=61 Tile3=62 Tile4=63 Tile5=64 Tile6=65 Tile7=66 Tile8=67 Tile9=68 Tile10=69 Tile11=70 Tile12=71 Tile13=72 Tile14=73 Tile15=74 Tile16=75 Tile17=76 Tile18=77 Tile19=78 Tile20=79 Tile21=80 Tile22=81 Tile23=82 Tile24=83 Tile25=84 Tile26=85 Tile27=86 Tile28=87 Tile29=88 Tile30=89 Tile31=90 Tile32=91 Tile33=92 Tile34=93 Tile35=94 [GROUP8] Name=d_build Rows=4 Columns=3 Tile0=99 Tile1=100 Tile2=101 Tile3=102 Tile4=103 Tile5=104 Tile6=105 Tile7=106 Tile8=107 Tile9=108 Tile10=109 Tile11=110 [GROUP9] Name=platform1 Rows=2 Columns=2 Tile0=111 Tile1=112 Tile2=113 Tile3=114 [GROUP10] Name=d_tower Rows=1 Columns=1 Tile0=125 [GROUP11] Name=b_tower Rows=1 Columns=1 Tile0=126 [GROUP12] Name=d_tower02 Rows=1 Columns=1 Tile0=127 [GROUP13] Name=d_monum Rows=1 Columns=1 Tile0=128 [GROUP14] Name=d_platform2 Rows=5 Columns=6 Tile0=129 Tile1=130 Tile2=131 Tile3=132 Tile4=133 Tile5=134 Tile6=135 Tile7=136 Tile8=137 Tile9=138 Tile10=139 Tile11=140 Tile12=141 Tile13=142 Tile14=143 Tile15=144 Tile16=145 Tile17=146 Tile18=147 Tile19=148 Tile20=149 Tile21=150 Tile22=151 Tile23=152 Tile24=153 Tile25=154 Tile26=155 Tile27=156 Tile28=157 Tile29=158 [GROUP15] Name=b_platform Rows=5 Columns=6 Tile0=159 Tile1=160 Tile2=161 Tile3=162 Tile4=163 Tile5=164 Tile6=165 Tile7=166 Tile8=167 Tile9=168 Tile10=169 Tile11=170 Tile12=171 Tile13=172 Tile14=173 Tile15=174 Tile16=175 Tile17=176 Tile18=177 Tile19=178 Tile20=179 Tile21=180 Tile22=181 Tile23=182 Tile24=183 Tile25=184 Tile26=185 Tile27=186 Tile28=187 Tile29=188 [GROUP16] Name=b_tower02 Rows=1 Columns=1 Tile0=189 [GROUP17] Name=d_house01 Rows=1 Columns=1 Tile0=190 [GROUP18] Name=d_house02 Rows=1 Columns=1 Tile0=191 [GROUP19] Name=d_build02 Rows=2 Columns=2 Tile0=192 Tile1=193 Tile2=194 Tile3=195 [GROUP20] Name=d_temple Rows=2 Columns=3 Tile0=196 Tile1=197 Tile2=198 Tile3=199 Tile4=200 Tile5=201 [GROUP21] Name=b_arbre Rows=1 Columns=1 Tile0=202 [GROUP22] Name=b_arbre2 Rows=1 Columns=1 Tile0=203 [GROUP23] Name=b_herbe Rows=1 Columns=1 Tile0=204 [GROUP24] Name=b_fountain Rows=1 Columns=1 Tile0=205 [GROUP25] Name=b_water Rows=1 Columns=1 Tile0=206 [GROUP26] Name=b_trans Rows=1 Columns=1 Tile0=217 [GROUP27] Name=d_trans Rows=1 Columns=1 Tile0=218 [GROUP28] Name=d_herbe Rows=1 Columns=1 Tile0=219 [GROUP29] Name=d_eau Rows=1 Columns=1 Tile0=220 [GROUP30] Name=b_escalier Rows=1 Columns=1 Tile0=221 [GROUP31] Name=d_escalier Rows=1 Columns=1 Tile0=222 [GROUP32] Name=b_wall_door Rows=1 Columns=1 Tile0=233 [GROUP33] Name=d_wall_door Rows=1 Columns=1 Tile0=234 [GROUP34] Name=b_road_door Rows=1 Columns=1 Tile0=235 [GROUP35] Name=d_road_door Rows=1 Columns=1 Tile0=236 [GROUP36] Name=b_rampe Rows=1 Columns=1 Tile0=237 [GROUP37] Name=d_rampe Rows=1 Columns=1 Tile0=238