; created with .Set Editor Beta 0.85 ; comment, contacts and bugs reports to Jlenlc@wanadoo.fr [GENERAL] Name=shp02 Type=SET Version=V1.0 Interior=1 HasHeightTransition=1 EnvMap=tic01__ref01 Transition=0 DisplayName=-1 UnlocalizedName=D20 Starship Interior SW Border=wall Default=wall Floor=cargobay1 [GRASS] Grass=0 [TERRAIN TYPES] Count=11 [TERRAIN0] Name=cargobay1 [TERRAIN1] Name=wall [TERRAIN2] Name=engineroom [TERRAIN3] Name=bridge [TERRAIN4] Name=astrolab [TERRAIN5] Name=medlab [TERRAIN6] Name=quarters [TERRAIN7] Name=shuttlebay [TERRAIN8] Name=turbolift [TERRAIN9] Name=cargobay2 [TERRAIN10] Name=isd [CROSSER TYPES] Count=6 [CROSSER0] Name=corridor [CROSSER1] Name=fence [CROSSER2] Name=doorway [CROSSER3] Name=airduct_1 [CROSSER4] Name=corridor2 [CROSSER5] Name=corellian [PRIMARY RULES] Count=122 [PRIMARY RULE0] Placed=wall PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE1] Placed=wall PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=cargobay1 ChangedHeight=0 [PRIMARY RULE2] Placed=cargobay1 PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=cargobay1 ChangedHeight=0 [PRIMARY RULE3] Placed=cargobay1 PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE4] Placed=wall PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=engineroom ChangedHeight=0 [PRIMARY RULE5] Placed=cargobay1 PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE6] Placed=engineroom PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE7] Placed=engineroom PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE8] Placed=engineroom PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=engineroom ChangedHeight=0 [PRIMARY RULE9] Placed=wall PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=bridge ChangedHeight=0 [PRIMARY RULE10] Placed=cargobay1 PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE11] Placed=engineroom PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE12] Placed=bridge PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE13] Placed=bridge PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE14] Placed=bridge PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE15] Placed=bridge PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=bridge ChangedHeight=0 [PRIMARY RULE16] Placed=wall PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=astrolab ChangedHeight=0 [PRIMARY RULE17] Placed=astrolab PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE18] Placed=astrolab PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=astrolab ChangedHeight=0 [PRIMARY RULE19] Placed=astrolab PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE20] Placed=astrolab PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE21] Placed=astrolab PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE22] Placed=cargobay1 PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE23] Placed=engineroom PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE24] Placed=bridge PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE25] Placed=wall PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=medlab ChangedHeight=0 [PRIMARY RULE26] Placed=medlab PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE27] Placed=medlab PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=medlab ChangedHeight=0 [PRIMARY RULE28] Placed=medlab PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE29] Placed=medlab PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE30] Placed=medlab PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE31] Placed=medlab PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE32] Placed=cargobay1 PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE33] Placed=engineroom PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE34] Placed=bridge PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE35] Placed=astrolab PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE36] Placed=wall PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=quarters ChangedHeight=0 [PRIMARY RULE37] Placed=quarters PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE38] Placed=quarters PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=quarters ChangedHeight=0 [PRIMARY RULE39] Placed=quarters PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE40] Placed=quarters PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE41] Placed=quarters PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE42] Placed=quarters PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE43] Placed=quarters PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE44] Placed=cargobay1 PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE45] Placed=engineroom PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE46] Placed=bridge PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE47] Placed=astrolab PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE48] Placed=medlab PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE49] Placed=wall PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=shuttlebay ChangedHeight=0 [PRIMARY RULE50] Placed=shuttlebay PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE51] Placed=shuttlebay PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=shuttlebay ChangedHeight=0 [PRIMARY RULE52] Placed=shuttlebay PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE53] Placed=shuttlebay PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE54] Placed=shuttlebay PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE55] Placed=shuttlebay PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE56] Placed=shuttlebay PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE57] Placed=shuttlebay PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE58] Placed=cargobay1 PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE59] Placed=engineroom PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE60] Placed=bridge PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE61] Placed=astrolab PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE62] Placed=medlab PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE63] Placed=quarters PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE64] Placed=wall PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=turbolift ChangedHeight=0 [PRIMARY RULE65] Placed=turbolift PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE66] Placed=turbolift PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=turbolift ChangedHeight=0 [PRIMARY RULE67] Placed=turbolift PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE68] Placed=turbolift PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE69] Placed=turbolift PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE70] Placed=turbolift PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE71] Placed=turbolift PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE72] Placed=turbolift PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE73] Placed=turbolift PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE74] Placed=cargobay1 PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE75] Placed=engineroom PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE76] Placed=bridge PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE77] Placed=astrolab PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE78] Placed=medlab PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE79] Placed=quarters PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE80] Placed=shuttlebay PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE81] Placed=wall PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=cargobay2 ChangedHeight=0 [PRIMARY RULE82] Placed=cargobay2 PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE83] Placed=cargobay2 PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=cargobay2 ChangedHeight=0 [PRIMARY RULE84] Placed=cargobay2 PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE85] Placed=cargobay2 PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE86] Placed=cargobay2 PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE87] Placed=cargobay2 PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE88] Placed=cargobay2 PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE89] Placed=cargobay2 PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE90] Placed=cargobay2 PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE91] Placed=cargobay2 PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE92] Placed=cargobay1 PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE93] Placed=engineroom PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE94] Placed=bridge PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE95] Placed=astrolab PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE96] Placed=medlab PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE97] Placed=quarters PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE98] Placed=shuttlebay PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE99] Placed=turbolift PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE100] Placed=wall PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE101] Placed=wall PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=isd ChangedHeight=0 [PRIMARY RULE102] Placed=isd PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=isd ChangedHeight=0 [PRIMARY RULE103] Placed=isd PlacedHeight=0 Adjacent=wall AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE104] Placed=isd PlacedHeight=0 Adjacent=cargobay1 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE105] Placed=isd PlacedHeight=0 Adjacent=engineroom AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE106] Placed=isd PlacedHeight=0 Adjacent=bridge AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE107] Placed=isd PlacedHeight=0 Adjacent=astrolab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE108] Placed=isd PlacedHeight=0 Adjacent=medlab AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE109] Placed=isd PlacedHeight=0 Adjacent=quarters AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE110] Placed=isd PlacedHeight=0 Adjacent=shuttlebay AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE111] Placed=isd PlacedHeight=0 Adjacent=turbolift AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE112] Placed=isd PlacedHeight=0 Adjacent=cargobay2 AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE113] Placed=cargobay1 PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE114] Placed=engineroom PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE115] Placed=bridge PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE116] Placed=astrolab PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE117] Placed=medlab PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE118] Placed=quarters PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE119] Placed=shuttlebay PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE120] Placed=turbolift PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [PRIMARY RULE121] Placed=astrolab PlacedHeight=0 Adjacent=isd AdjacentHeight=0 Changed=wall ChangedHeight=0 [SECONDARY RULES] Count=0 [TILES] Count=579 [TILE0] Model=shp02_a01_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_a01_01 [TILE1] Model=shp02_a02_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=cargobay1 BottomLeftHeight=0 BottomRight=cargobay1 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a02_01 [TILE2] Model=shp02_a03_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_a03_01 [TILE3] Model=shp02_a04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_a04_01 [TILE4] Model=shp02_a05_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=cargobay1 BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a05_01 [TILE5] Model=shp02_a06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_a06_01 [TILE6] Model=shp02_a07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_a07_01 [TILE7] Model=shp02_a08_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a08_01 [TILE8] Model=shp02_a09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_a09_01 [TILE9] Model=shp02_a10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_a10_01 [TILE10] Model=shp02_a11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_a11_01 [TILE10DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE11] Model=shp02_a12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_a12_01 [TILE11DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE12] Model=shp02_a13_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_a13_01 [TILE13] Model=shp02_a14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_a14_01 [TILE14] Model=shp02_a15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_a15_01 [TILE14DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE15] Model=shp02_a16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_a16_01 [TILE15DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE16] Model=shp02_a17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a17_01 [TILE16DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE16DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE17] Model=shp02_a18_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a18_01 [TILE17DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE18] Model=shp02_a19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a19_01 [TILE18DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE18DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE19] Model=shp02_a20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_a20_01 [TILE19DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE20] Model=shp02_a21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_a21_01 [TILE20DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE21] Model=shp02_a22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a22_01 [TILE21DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE22] Model=shp02_a23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_a23_01 [TILE22DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE23] Model=shp02_a24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_a24_01 [TILE23DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE24] Model=shp02_a25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_a25_01 [TILE24DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE25] Model=shp02_a26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_a26_01 [TILE25DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE25DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE26] Model=shp02_a27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_a27_01 [TILE26DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE26DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE27] Model=shp02_a28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_a28_01 [TILE27DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE27DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE28] Model=shp02_a29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a29_01 [TILE28DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE28DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE28DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE29] Model=shp02_a30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_a30_01 [TILE29DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE29DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE29DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE30] Model=shp02_a31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a31_01 [TILE30DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE30DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE30DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE30DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE31] Model=shp02_a32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_a32_01 [TILE31DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE31DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE32] Model=shp02_a33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_a33_01 [TILE32DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE32DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE33] Model=shp02_a34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a34_01 [TILE33DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE34] Model=shp02_a35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a35_01 [TILE34DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE34DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE35] Model=shp02_a36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a36_01 [TILE36] Model=shp02_b01_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_b01_01 [TILE37] Model=shp02_b02_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=engineroom BottomLeftHeight=0 BottomRight=engineroom BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b02_01 [TILE38] Model=shp02_b03_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_b03_01 [TILE39] Model=shp02_b04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_b04_01 [TILE40] Model=shp02_b05_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=engineroom BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b05_01 [TILE41] Model=shp02_b06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_b06_01 [TILE42] Model=shp02_b07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_b07_01 [TILE43] Model=shp02_b08_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b08_01 [TILE44] Model=shp02_b09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_b09_01 [TILE45] Model=shp02_b10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_b10_01 [TILE46] Model=shp02_b11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_b11_01 [TILE46DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE47] Model=shp02_b12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_b12_01 [TILE47DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE48] Model=shp02_b13_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_b13_01 [TILE49] Model=shp02_b14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_b14_01 [TILE50] Model=shp02_b15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_b15_01 [TILE50DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE51] Model=shp02_b16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_b16_01 [TILE51DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE52] Model=shp02_b17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b17_01 [TILE52DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE52DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE53] Model=shp02_b18_01 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b18_01 [TILE53DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE54] Model=shp02_b19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b19_01 [TILE54DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE54DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE55] Model=shp02_b20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_b20_01 [TILE55DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE56] Model=shp02_b21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_b21_01 [TILE56DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE57] Model=shp02_b22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b22_01 [TILE57DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE58] Model=shp02_b23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_b23_01 [TILE58DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE59] Model=shp02_b24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_b24_01 [TILE59DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE60] Model=shp02_b25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_b25_01 [TILE60DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE61] Model=shp02_b26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_b26_01 [TILE61DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE61DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE62] Model=shp02_b27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_b27_01 [TILE62DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE62DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE63] Model=shp02_b28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_b28_01 [TILE63DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE63DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE64] Model=shp02_b29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b29_01 [TILE64DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE64DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE64DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE65] Model=shp02_b30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_b30_01 [TILE65DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE65DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE65DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE66] Model=shp02_b31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b31_01 [TILE66DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE66DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE66DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE66DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE67] Model=shp02_b32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_b32_01 [TILE67DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE67DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE68] Model=shp02_b33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_b33_01 [TILE68DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE68DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE69] Model=shp02_b34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b34_01 [TILE69DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE70] Model=shp02_b35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b35_01 [TILE70DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE70DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE71] Model=shp02_b36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b36_01 [TILE72] Model=shp02_c01_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_c01_01 [TILE73] Model=shp02_c02_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=bridge BottomLeftHeight=0 BottomRight=bridge BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c02_01 [TILE74] Model=shp02_c03_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_c03_01 [TILE75] Model=shp02_c04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_c04_01 [TILE76] Model=shp02_c05_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=bridge BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c05_01 [TILE77] Model=shp02_c06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_c06_01 [TILE78] Model=shp02_c07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_c07_01 [TILE79] Model=shp02_c08_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c08_01 [TILE80] Model=shp02_c09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_c09_01 [TILE81] Model=shp02_c10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_c10_01 [TILE82] Model=shp02_c11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_c11_01 [TILE82DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE83] Model=shp02_c12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_c12_01 [TILE83DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE84] Model=shp02_c13_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_c13_01 [TILE85] Model=shp02_c14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_c14_01 [TILE86] Model=shp02_c15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_c15_01 [TILE86DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE87] Model=shp02_c16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_c16_01 [TILE87DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE88] Model=shp02_c17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c17_01 [TILE88DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE88DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE89] Model=shp02_c18_01 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c18_01 [TILE89DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE90] Model=shp02_c19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c19_01 [TILE90DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE90DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE91] Model=shp02_c20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_c20_01 [TILE91DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE92] Model=shp02_c21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_c21_01 [TILE92DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE93] Model=shp02_c22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c22_01 [TILE93DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE94] Model=shp02_c23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_c23_01 [TILE94DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE95] Model=shp02_c24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_c24_01 [TILE95DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE96] Model=shp02_c25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_c25_01 [TILE96DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE97] Model=shp02_c26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_c26_01 [TILE97DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE97DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE98] Model=shp02_c27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_c27_01 [TILE98DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE98DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE99] Model=shp02_c28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_c28_01 [TILE99DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE99DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE100] Model=shp02_c29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c29_01 [TILE100DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE100DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE100DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE101] Model=shp02_c30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_c30_01 [TILE101DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE101DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE101DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE102] Model=shp02_c31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c31_01 [TILE102DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE102DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE102DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE102DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE103] Model=shp02_c32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_c32_01 [TILE103DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE103DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE104] Model=shp02_c33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_c33_01 [TILE104DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE104DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE105] Model=shp02_c34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c34_01 [TILE105DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE106] Model=shp02_c35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c35_01 [TILE106DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE106DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE107] Model=shp02_c36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c36_01 [TILE108] Model=shp02_d01_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_d01_01 [TILE109] Model=shp02_d02_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=astrolab BottomLeftHeight=0 BottomRight=astrolab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d02_01 [TILE110] Model=shp02_d03_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_d03_01 [TILE111] Model=shp02_d04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_d04_01 [TILE112] Model=shp02_d05_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=astrolab BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d05_01 [TILE113] Model=shp02_d06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_d06_01 [TILE114] Model=shp02_d07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_d07_01 [TILE115] Model=shp02_d08_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d08_01 [TILE116] Model=shp02_d09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_d09_01 [TILE117] Model=shp02_d10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_d10_01 [TILE118] Model=shp02_d11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_d11_01 [TILE118DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE119] Model=shp02_d12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_d12_01 [TILE119DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE120] Model=shp02_d13_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_d13_01 [TILE121] Model=shp02_d14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_d14_01 [TILE122] Model=shp02_d15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_d15_01 [TILE122DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE123] Model=shp02_d16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_d16_01 [TILE123DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE124] Model=shp02_d17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d17_01 [TILE124DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE124DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE125] Model=shp02_d18_01 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d18_01 [TILE125DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE126] Model=shp02_d19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d19_01 [TILE126DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE126DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE127] Model=shp02_d20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_d20_01 [TILE127DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE128] Model=shp02_d21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_d21_01 [TILE128DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE129] Model=shp02_d22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d22_01 [TILE129DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE130] Model=shp02_d23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_d23_01 [TILE130DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE131] Model=shp02_d24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_d24_01 [TILE131DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE132] Model=shp02_d25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_d25_01 [TILE132DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE133] Model=shp02_d26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_d26_01 [TILE133DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE133DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE134] Model=shp02_d27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_d27_01 [TILE134DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE134DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE135] Model=shp02_d28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_d28_01 [TILE135DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE135DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE136] Model=shp02_d29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d29_01 [TILE136DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE136DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE136DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE137] Model=shp02_d30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_d30_01 [TILE137DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE137DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE137DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE138] Model=shp02_d31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d31_01 [TILE138DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE138DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE138DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE138DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE139] Model=shp02_d32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_d32_01 [TILE139DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE139DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE140] Model=shp02_d33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_d33_01 [TILE140DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE140DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE141] Model=shp02_d34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d34_01 [TILE141DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE142] Model=shp02_d35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d35_01 [TILE142DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE142DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE143] Model=shp02_d36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d36_01 [TILE144] Model=shp02_e01_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_e01_01 [TILE145] Model=shp02_e02_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=medlab BottomLeftHeight=0 BottomRight=medlab BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e02_01 [TILE146] Model=shp02_e03_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_e03_01 [TILE147] Model=shp02_e04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_e04_01 [TILE148] Model=shp02_e05_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=medlab BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e05_01 [TILE149] Model=shp02_e06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_e06_01 [TILE150] Model=shp02_e07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_e07_01 [TILE151] Model=shp02_e08_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e08_01 [TILE152] Model=shp02_e09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_e09_01 [TILE153] Model=shp02_e10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_e10_01 [TILE154] Model=shp02_e11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_e11_01 [TILE154DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE155] Model=shp02_e12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_e12_01 [TILE155DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE156] Model=shp02_e13_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_e13_01 [TILE157] Model=shp02_e14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_e14_01 [TILE158] Model=shp02_e15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_e15_01 [TILE158DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE159] Model=shp02_e16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_e16_01 [TILE159DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE160] Model=shp02_e17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e17_01 [TILE160DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE160DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE161] Model=shp02_e18_01 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e18_01 [TILE161DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE162] Model=shp02_e19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e19_01 [TILE162DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE162DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE163] Model=shp02_e20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_e20_01 [TILE163DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE164] Model=shp02_e21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_e21_01 [TILE164DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE165] Model=shp02_e22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e22_01 [TILE165DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE166] Model=shp02_e23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_e23_01 [TILE166DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE167] Model=shp02_e24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_e24_01 [TILE167DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE168] Model=shp02_e25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_e25_01 [TILE168DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE169] Model=shp02_e26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_e26_01 [TILE169DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE169DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE170] Model=shp02_e27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_e27_01 [TILE170DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE170DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE171] Model=shp02_e28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_e28_01 [TILE171DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE171DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE172] Model=shp02_e29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e29_01 [TILE172DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE172DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE172DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE173] Model=shp02_e30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_e30_01 [TILE173DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE173DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE173DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE174] Model=shp02_e31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e31_01 [TILE174DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE174DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE174DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE174DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE175] Model=shp02_e32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_e32_01 [TILE175DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE175DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE176] Model=shp02_e33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_e33_01 [TILE176DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE176DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE177] Model=shp02_e34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e34_01 [TILE177DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE178] Model=shp02_e35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e35_01 [TILE178DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE178DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE179] Model=shp02_e36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e36_01 [TILE180] Model=shp02_f01_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_f01_01 [TILE181] Model=shp02_f02_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=quarters BottomLeftHeight=0 BottomRight=quarters BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f02_01 [TILE182] Model=shp02_f03_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_f03_01 [TILE183] Model=shp02_f04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_f04_01 [TILE184] Model=shp02_f05_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=quarters BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f05_01 [TILE185] Model=shp02_f06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_f06_01 [TILE186] Model=shp02_f07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_f07_01 [TILE187] Model=shp02_f08_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f08_01 [TILE188] Model=shp02_f09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_f09_01 [TILE189] Model=shp02_f10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_f10_01 [TILE190] Model=shp02_f11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_f11_01 [TILE190DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE191] Model=shp02_f12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_f12_01 [TILE191DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE192] Model=shp02_f13_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_f13_01 [TILE193] Model=shp02_f14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_f14_01 [TILE194] Model=shp02_f15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_f15_01 [TILE194DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE195] Model=shp02_f16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_f16_01 [TILE195DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE196] Model=shp02_f17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f17_01 [TILE196DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE196DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE197] Model=shp02_f18_01 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f18_01 [TILE197DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE198] Model=shp02_f19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f19_01 [TILE198DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE198DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE199] Model=shp02_f20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_f20_01 [TILE199DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE200] Model=shp02_f21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_f21_01 [TILE200DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE201] Model=shp02_f22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f22_01 [TILE201DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE202] Model=shp02_f23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_f23_01 [TILE202DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE203] Model=shp02_f24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_f24_01 [TILE203DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE204] Model=shp02_f25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_f25_01 [TILE204DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE205] Model=shp02_f26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_f26_01 [TILE205DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE205DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE206] Model=shp02_f27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_f27_01 [TILE206DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE206DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE207] Model=shp02_f28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_f28_01 [TILE207DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE207DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE208] Model=shp02_f29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f29_01 [TILE208DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE208DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE208DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE209] Model=shp02_f30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_f30_01 [TILE209DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE209DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE209DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE210] Model=shp02_f31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f310_01 [TILE210DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE210DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE210DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE210DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE211] Model=shp02_f32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_f32_01 [TILE211DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE211DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE212] Model=shp02_f33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_f33_01 [TILE212DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE212DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE213] Model=shp02_f34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f34_01 [TILE213DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE214] Model=shp02_f35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f35_01 [TILE214DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE214DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE215] Model=shp02_f36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f36_01 [TILE216] Model=shp02_g01_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_g01_01 [TILE217] Model=shp02_g02_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=shuttlebay BottomLeftHeight=0 BottomRight=shuttlebay BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g02_01 [TILE218] Model=shp02_g03_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_g03_01 [TILE219] Model=shp02_g04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_g04_01 [TILE220] Model=shp02_g05_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=shuttlebay BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g05_01 [TILE221] Model=shp02_g06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_g06_01 [TILE222] Model=shp02_g07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_g07_01 [TILE223] Model=shp02_g08_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g08_01 [TILE224] Model=shp02_g09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_g09_01 [TILE225] Model=shp02_g10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_g10_01 [TILE226] Model=shp02_g11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_g11_01 [TILE226DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE227] Model=shp02_g12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_g12_01 [TILE227DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE228] Model=shp02_g13_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_g13_01 [TILE229] Model=shp02_g14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_g14_01 [TILE230] Model=shp02_g15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_g15_01 [TILE230DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE231] Model=shp02_g16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_g16_01 [TILE231DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE232] Model=shp02_g17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g17_01 [TILE232DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE232DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE233] Model=shp02_g18_01 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g18_01 [TILE233DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE234] Model=shp02_g19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g19_01 [TILE234DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE234DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE235] Model=shp02_g20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_g20_01 [TILE235DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE236] Model=shp02_g21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_g21_01 [TILE236DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE237] Model=shp02_g22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g22_01 [TILE237DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE238] Model=shp02_g23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_g23_01 [TILE238DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE239] Model=shp02_g24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_g24_01 [TILE239DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE240] Model=shp02_g25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_g25_01 [TILE240DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE241] Model=shp02_g26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_g26_01 [TILE241DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE241DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE242] Model=shp02_g27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_g27_01 [TILE242DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE242DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE243] Model=shp02_g28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_g28_01 [TILE243DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE243DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE244] Model=shp02_g29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g29_01 [TILE244DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE244DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE244DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE245] Model=shp02_g30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_g30_01 [TILE245DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE245DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE245DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE246] Model=shp02_g31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g31_01 [TILE246DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE246DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE246DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE246DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE247] Model=shp02_g32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_g32_01 [TILE247DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE247DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE248] Model=shp02_g33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_g33_01 [TILE248DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE248DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE249] Model=shp02_g34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g34_01 [TILE249DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE250] Model=shp02_g35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g35_01 [TILE250DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE250DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE251] Model=shp02_g36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g36_01 [TILE252] Model=shp02_h01_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_h01_01 [TILE253] Model=shp02_h02_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=turbolift BottomLeftHeight=0 BottomRight=turbolift BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h02_01 [TILE254] Model=shp02_h03_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_h03_01 [TILE255] Model=shp02_h04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_h04_01 [TILE256] Model=shp02_h05_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=turbolift BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h05_01 [TILE257] Model=shp02_h06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_h06_01 [TILE258] Model=shp02_h07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_h07_01 [TILE259] Model=shp02_h08_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h08_01 [TILE260] Model=shp02_h09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_h09_01 [TILE261] Model=shp02_h10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_h10_01 [TILE262] Model=shp02_h11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_h11_01 [TILE262DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE263] Model=shp02_h12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_h12_01 [TILE263DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE264] Model=shp02_h13_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_h13_01 [TILE265] Model=shp02_h14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_h14_01 [TILE266] Model=shp02_h15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_h15_01 [TILE266DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE267] Model=shp02_h16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_h16_01 [TILE267DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE268] Model=shp02_h17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h17_01 [TILE268DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE268DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE269] Model=shp02_h18_01 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h18_01 [TILE269DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE270] Model=shp02_h19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h19_01 [TILE270DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE270DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE271] Model=shp02_h20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_h20_01 [TILE271DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE272] Model=shp02_h21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_h21_01 [TILE272DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE273] Model=shp02_h22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h22_01 [TILE273DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE274] Model=shp02_h23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_h23_01 [TILE274DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE275] Model=shp02_h24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_h24_01 [TILE275DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE276] Model=shp02_h25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_h25_01 [TILE276DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE277] Model=shp02_h26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_h26_01 [TILE277DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE277DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE278] Model=shp02_h27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_h27_01 [TILE278DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE278DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE279] Model=shp02_h28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_h28_01 [TILE279DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE279DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE280] Model=shp02_h29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h29_01 [TILE280DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE280DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE280DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE281] Model=shp02_h30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_h30_01 [TILE281DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE281DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE281DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE282] Model=shp02_h31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h31_01 [TILE282DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE282DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE282DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE282DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE283] Model=shp02_h32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_h32_01 [TILE283DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE283DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE284] Model=shp02_h33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_h33_01 [TILE284DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE284DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE285] Model=shp02_h34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h34_01 [TILE285DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE286] Model=shp02_h35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h35_01 [TILE286DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE286DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE287] Model=shp02_h36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h36_01 [TILE288] Model=shp02_i01_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_i01_01 [TILE289] Model=shp02_i02_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=cargobay2 BottomLeftHeight=0 BottomRight=cargobay2 BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i02_01 [TILE290] Model=shp02_i03_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_i03_01 [TILE291] Model=shp02_i04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp02_i04_01 [TILE292] Model=shp02_i05_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=cargobay2 BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i05_01 [TILE293] Model=shp02_i06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_i06_01 [TILE294] Model=shp02_i07_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp02_i07_01 [TILE295] Model=shp02_i08_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i08_01 [TILE296] Model=shp02_i09_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp02_i09_01 [TILE297] Model=shp02_i10_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_i10_01 [TILE298] Model=shp02_i11_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_i11_01 [TILE298DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE299] Model=shp02_i13_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_i13_01 [TILE300] Model=shp02_i14_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_i14_01 [TILE301] Model=shp02_i15_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_i15_01 [TILE301DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE302] Model=shp02_i16_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_i16_01 [TILE302DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE303] Model=shp02_i17_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i17_01 [TILE303DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE303DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE304] Model=shp02_i18_01 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i18_01 [TILE304DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE305] Model=shp02_i19_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i19_01 [TILE305DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE305DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE306] Model=shp02_i20_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_i20_01 [TILE306DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE307] Model=shp02_i21_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp02_i21_01 [TILE307DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE308] Model=shp02_i22_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i22_01 [TILE308DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE309] Model=shp02_i23_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_i23_01 [TILE309DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE310] Model=shp02_i24_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_i24_01 [TILE310DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE311] Model=shp02_i25_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_shp02_i25_01 [TILE311DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE312] Model=shp02_i26_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_i26_01 [TILE312DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE312DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE313] Model=shp02_i27_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_shp02_i27_01 [TILE313DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE313DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE314] Model=shp02_i28_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp02_i28_01 [TILE314DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE314DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE315] Model=shp02_i29_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i29_01 [TILE315DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE315DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE315DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE316] Model=shp02_i30_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp02_i30_01 [TILE316DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE316DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE316DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE317] Model=shp02_i31_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i31_01 [TILE317DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE317DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE317DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE317DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE318] Model=shp02_i32_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp02_i32_01 [TILE318DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE318DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE319] Model=shp02_i33_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp02_i33_01 [TILE319DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE319DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE320] Model=shp02_i34_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i34_01 [TILE320DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE321] Model=shp02_i35_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=corridor Bottom=doorway Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i35_01 [TILE321DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE321DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE322] Model=shp02_i36_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor Right=corridor Bottom=corridor Left=corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i36_01 [TILE323] Model=jab01_a01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_01 [TILE324] Model=jab01_a01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_02 [TILE325] Model=jab01_a01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_03 [TILE326] Model=jab01_a01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_04 [TILE327] Model=jab01_a01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_05 [TILE327DOOR0] Type=0 X=3.55 Y=-0.45 Z=1.00 Orientation=90 [TILE328] Model=jab01_a01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_06 [TILE329] Model=jab01_a01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_07 [TILE330] Model=jab01_a01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_08 [TILE331] Model=jab01_a01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_09 [TILE332] Model=jab01_a01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_10 [TILE333] Model=jab01_a01_11 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_11 [TILE334] Model=jab01_a01_12 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_12 [TILE335] Model=jab01_a01_13 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_13 [TILE336] Model=jab01_a01_14 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_14 [TILE337] Model=jab01_a01_15 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_15 [TILE338] Model=jab01_a01_16 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_16 [TILE339] Model=jab01_a01_17 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_17 [TILE340] Model=jab01_a01_18 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_18 [TILE341] Model=jab01_a01_19 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_19 [TILE342] Model=jab01_a01_20 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_20 [TILE343] Model=jab01_a01_21 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_21 [TILE344] Model=jab01_a01_22 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_22 [TILE345] Model=jab01_a01_23 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_23 [TILE346] Model=jab01_a01_24 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_24 [TILE347] Model=jab01_a01_25 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_25 [TILE348] Model=jab01_a01_26 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_26 [TILE349] Model=jab01_a01_27 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_27 [TILE350] Model=jab01_a01_28 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_28 [TILE351] Model=jab01_a01_29 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_29 [TILE352] Model=jab01_a01_30 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jab01_a01_30 [TILE352DOOR0] Type=0 X=3.55 Y=1.00 Z=1.00 Orientation=90 [TILE353] Model=jud01_a01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_01 [TILE354] Model=jud01_a01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_02 [TILE355] Model=jud01_a01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_03 [TILE356] Model=jud01_a01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_04 [TILE357] Model=jud01_a01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_05 [TILE358] Model=jud01_a01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_06 [TILE359] Model=jud01_a01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_07 [TILE360] Model=jud01_a01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right=doorway Bottom=doorway Left=doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_08 [TILE361] Model=jud01_a01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_09 [TILE362] Model=jud01_a01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_10 [TILE363] Model=jud01_a01_11 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_11 [TILE364] Model=jud01_a01_12 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_jud01_a01_12 [TILE365] Model=fci01_a01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_01 [TILE366] Model=fci01_a01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_02 [TILE366DOOR0] Type=0 X=5.00 Y=-3.60 Z=0 Orientation=180 [TILE367] Model=fci01_a01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_03 [TILE368] Model=fci01_a01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_04 [TILE369] Model=fci01_a01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_05 [TILE370] Model=fci01_a01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_06 [TILE371] Model=fci01_a01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_07 [TILE372] Model=fci01_a01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_08 [TILE373] Model=fci01_a01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_09 [TILE374] Model=fci01_a01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_10 [TILE375] Model=fci01_a01_11 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_11 [TILE376] Model=fci01_a01_12 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_12 [TILE377] Model=fci01_a01_13 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_13 [TILE378] Model=fci01_a01_14 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_14 [TILE379] Model=fci01_a01_15 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_15 [TILE380] Model=fci01_a01_16 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_a01_16 [TILE381] Model=fci01_b01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_b01_01 [TILE382] Model=fci01_b01_02 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_b01_02 [TILE383] Model=fci01_c01_02 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_c01_02 [TILE384] Model=fci01_d01_02 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_d01_02 [TILE385] Model=fci01_e01_02 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_e01_02 [TILE386] Model=fci01_f01_02 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_f01_02 [TILE387] Model=fci01_g01_02 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_g01_02 [TILE388] Model=fci01_h01_02 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_h01_02 [TILE389] Model=fci01_j01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_01 [TILE390] Model=fci01_j01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_02 [TILE390DOOR0] Type=0 X=5.00 Y=-2.98 Z=0 Orientation=180 [TILE391] Model=fci01_j01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_03 [TILE392] Model=fci01_j01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_04 [TILE393] Model=fci01_j01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_05 [TILE394] Model=fci01_j01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_06 [TILE395] Model=fci01_j01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_07 [TILE396] Model=fci01_j01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_08 [TILE397] Model=fci01_j01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_09 [TILE398] Model=fci01_j01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_10 [TILE399] Model=fci01_j01_11 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_11 [TILE400] Model=fci01_j01_12 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_12 [TILE401] Model=fci01_j01_13 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_13 [TILE402] Model=fci01_j01_14 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_14 [TILE403] Model=fci01_j01_15 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_15 [TILE404] Model=fci01_j01_16 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_16 [TILE405] Model=fci01_j01_17 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_17 [TILE406] Model=fci01_j01_18 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_18 [TILE407] Model=fci01_j01_19 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_19 [TILE408] Model=fci01_j01_20 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_J01_20 [TILE409] Model=fci01_k01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_01 [TILE410] Model=fci01_k01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_02 [TILE410DOOR0] Type=0 X=5.00 Y=-2.98 Z=0 Orientation=180 [TILE411] Model=fci01_k01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_03 [TILE412] Model=fci01_k01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_04 [TILE413] Model=fci01_k01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_05 [TILE414] Model=fci01_k01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_06 [TILE415] Model=fci01_k01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_07 [TILE416] Model=fci01_k01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_08 [TILE417] Model=fci01_k01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_09 [TILE417DOOR0] Type=0 X=-0.93 Y=2.24 Z=0.10 Orientation=-90 [TILE418] Model=fci01_k01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_10 [TILE418DOOR0] Type=0 X=-1.35 Y=-1.50 Z=0 Orientation=-90 [TILE419] Model=fci01_k01_11 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_11 [TILE419DOOR0] Type=0 X=1.35 Y=-1.50 Z=0 Orientation=90 [TILE420] Model=fci01_k01_12 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_12 [TILE421] Model=fci01_k01_13 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_13 [TILE422] Model=fci01_k01_14 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_14 [TILE423] Model=fci01_k01_15 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=6291456 Sounds=12582912 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_15 [TILE424] Model=fci01_k01_16 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=MI_FCI01_K01_16 [TILE425] Model=shp03_a01_01 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_a18_01 [TILE425DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE426] Model=shp02_i12_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp02_i12_01 [TILE426DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE427] Model=shp03_a01_02 WalkMesh=msb01 TopLeft=engineroom TopLeftHeight=0 TopRight=engineroom TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_b18_01 [TILE427DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE428] Model=shp03_a01_03 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_c18_01 [TILE428DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE429] Model=shp03_a01_04 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_d18_01 [TILE429DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE430] Model=shp03_a01_05 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_e18_01 [TILE430DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE431] Model=shp03_a01_06 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_f18_01 [TILE431DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE432] Model=shp03_a01_07 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_g18_01 [TILE432DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE433] Model=shp03_a01_08 WalkMesh=msb01 TopLeft=turbolift TopLeftHeight=0 TopRight=turbolift TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_h18_01 [TILE433DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE434] Model=shp03_a01_09 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp02_i18_01 [TILE434DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE435] Model=fci01_b01_03 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_b01_02 [TILE436] Model=fci01_l01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_b01_01 [TILE437] Model=fci01_b01_04 WalkMesh=msb01 TopLeft=medlab TopLeftHeight=0 TopRight=medlab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_b01_02 [TILE438] Model=fci01_l02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_b01_01 [TILE439] Model=fci01_m02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_m02_01 [TILE440] Model=fci01_m01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_m01_01 [TILE441] Model=fci01_m03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_m01_01 [TILE442] Model=fci01_m04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_m01_01 [TILE443] Model=fci01_m05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_fci01_m01_01 [TILE444] Model=fci01_m06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_m01_01 [TILE445] Model=shp04_a01_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp04_a01_01 [TILE446] Model=shp04_a02_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=isd BottomLeftHeight=0 BottomRight=isd BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a02_01 [TILE447] Model=shp04_a03_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp04_a03_01 [TILE448] Model=shp04_a04_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=T Orientation=0 ImageMap2D=mi_shp04_a04_01 [TILE449] Model=shp04_a05_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=isd BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a05_01 [TILE450] Model=shp04_a06_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp04_a06_01 [TILE451] Model=shp04_a07_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=L Orientation=90 ImageMap2D=mi_shp04_a07_01 [TILE452] Model=shp04_a08_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Corridor Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a08_01 [TILE453] Model=shp04_a09_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right= Bottom= Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_shp04_a09_01 [TILE454] Model=shp04_a10_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom= Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp04_a10_01 [TILE455] Model=shp04_a11_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right= Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp04_a11_01 [TILE455DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE456] Model=shp04_a12_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=0 ImageMap2D=mi_shp04_a12_01 [TILE456DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE457] Model=shp04_a13_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a13_01 [TILE458] Model=shp04_a14_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a14_01 [TILE459] Model=shp04_a15_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom= Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a15_01 [TILE459DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE460] Model=shp04_a16_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a16_01 [TILE460DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE461] Model=shp04_a17_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a17_01 [TILE461DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE461DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE462] Model=shp04_a18_01 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a18_01 [TILE462DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE463] Model=shp04_a19_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a19_01 [TILE463DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE463DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE464] Model=shp04_a20_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=180 ImageMap2D=mi_shp04_a20_01 [TILE464DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE465] Model=shp04_a21_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom= Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp04_a21_01 [TILE465DOOR0] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE466] Model=shp04_a22_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Corridor Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a22_01 [TILE466DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE467] Model=shp04_a23_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom=Doorway Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a23_01 [TILE467DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE468] Model=shp04_a24_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Doorway Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp04_a24_01 [TILE468DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE469] Model=shp04_a25_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp04_a25_01 [TILE469DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE470] Model=shp04_a26_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Corridor Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a26_01 [TILE470DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE470DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE471] Model=shp04_a27_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Doorway Bottom=Doorway Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a27_01 [TILE471DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE471DOOR1] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE472] Model=shp04_a28_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Doorway Right=Corridor Bottom=Doorway Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a28_01 [TILE472DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE472DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE473] Model=shp04_a29_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Doorway Right=Corridor Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a29_01 [TILE473DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE473DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE473DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE474] Model=shp04_a30_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Doorway Right= Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=3 Sounds=0 PathNode=I Orientation=0 ImageMap2D=mi_shp04_a30_01 [TILE474DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE474DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE474DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE475] Model=shp04_a31_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Doorway Right=Doorway Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=4 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a31_01 [TILE475DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE475DOOR1] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE475DOOR2] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE475DOOR3] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE476] Model=shp04_a32_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right= Bottom=Doorway Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=H Orientation=0 ImageMap2D=mi_shp04_a32_01 [TILE476DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE476DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE477] Model=shp04_a33_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top= Right=Doorway Bottom= Left=Doorway MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_shp04_a33_01 [TILE477DOOR0] Type=0 X=5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE477DOOR1] Type=0 X=-5.00 Y=0.00 Z=0.00 Orientation=90.0 [TILE478] Model=shp04_a34_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Doorway Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a34_01 [TILE478DOOR0] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE479] Model=shp04_a35_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Doorway Right=Corridor Bottom=Doorway Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=2 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a35_01 [TILE479DOOR0] Type=0 X=0.00 Y=5.00 Z=0.00 Orientation=0.0 [TILE479DOOR1] Type=0 X=0.00 Y=-5.00 Z=0.00 Orientation=0.0 [TILE480] Model=shp04_a36_01 WalkMesh=msb01 TopLeft=Wall TopLeftHeight=0 TopRight=Wall TopRightHeight=0 BottomLeft=Wall BottomLeftHeight=0 BottomRight=Wall BottomRightHeight=0 Top=Corridor Right=Corridor Bottom=Corridor Left=Corridor MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_shp04_a36_01 [TILE481] Model=shp03_a01_10 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=1 SourceLight2=1 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_shp04_a18_01 [TILE482] Model=fci01_n01_02 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=544825708 Sounds=1953261894 PathNode=I Orientation=270 ImageMap2D=mi_fci01_n01_02 [TILE483] Model=fci01_n01_03 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_fci01_n01_03 [TILE484] Model=fci01_n01_04 WalkMesh=msb01 TopLeft=isd TopLeftHeight=0 TopRight=isd TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=23230036 Sounds=23230036 PathNode=I Orientation=270 ImageMap2D=mi_fci01_n01_04 [TILE485] Model=fci01_c01_03 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=23215880 Sounds=23215880 PathNode=A Orientation=0 ImageMap2D=mi_fci01_c01_03 [TILE486] Model=fci01_c01_04 WalkMesh=msb01 TopLeft=bridge TopLeftHeight=0 TopRight=bridge TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_c01_04 [TILE487] Model=fci01_d01_03 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_d01_03 [TILE488] Model=fci01_d01_04 WalkMesh=msb01 TopLeft=quarters TopLeftHeight=0 TopRight=quarters TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_d01_04 [TILE489] Model=fci01_e01_03 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_e01_03 [TILE490] Model=fci01_e01_04 WalkMesh=msb01 TopLeft=cargobay1 TopLeftHeight=0 TopRight=cargobay1 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_e01_04 [TILE491] Model=fci01_f01_03 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_f01_03 [TILE492] Model=fci01_f01_04 WalkMesh=msb01 TopLeft=cargobay2 TopLeftHeight=0 TopRight=cargobay2 TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_f01_04 [TILE493] Model=fci01_g01_03 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_g01_03 [TILE494] Model=fci01_g01_04 WalkMesh=msb01 TopLeft=astrolab TopLeftHeight=0 TopRight=astrolab TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_g01_04 [TILE495] Model=fci01_h01_03 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_h01_03 [TILE496] Model=fci01_h01_04 WalkMesh=msb01 TopLeft=shuttlebay TopLeftHeight=0 TopRight=shuttlebay TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_h01_04 [TILE497] Model=fci01_o01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=isd BottomLeftHeight=0 BottomRight=isd BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_01 [TILE497DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE498] Model=fci01_o02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=airduct_1 Right= Bottom=airduct_1 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=6291456 Sounds=12582912 PathNode=L Orientation=0 ImageMap2D=mi_fci01_o02_01 [TILE499] Model=fci01_o03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=airduct_1 Right=airduct_1 Bottom=airduct_1 Left=airduct_1 MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o03_01 [TILE500] Model=fci01_o04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=airduct_1 Bottom=airduct_1 Left=airduct_1 MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=0 Sounds=0 PathNode=I Orientation=90 ImageMap2D=mi_fci01_o04_01 [TILE501] Model=fci01_o05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=airduct_1 Bottom=airduct_1 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=56 Sounds=1886611780 PathNode=H Orientation=90 ImageMap2D=mi_fci01_o05_01 [TILE502] Model=fci01_o06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=airduct_1 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_fci01_o06_01 [TILE503] Model=fci01_o06_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=airduct_1 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_fci01_o06_02 [TILE503DOOR0] Type=0 X=0.0 Y=-2.80 Z=0.0 Orientation=0.0 [TILE504] Model=fci01_o01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=cargobay1 BottomLeftHeight=0 BottomRight=cargobay1 BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_02 [TILE504DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE505] Model=fci01_o01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=engineroom BottomLeftHeight=0 BottomRight=engineroom BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_03 [TILE505DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE506] Model=fci01_o01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=bridge BottomLeftHeight=0 BottomRight=bridge BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_04 [TILE506DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE507] Model=fci01_o01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=astrolab BottomLeftHeight=0 BottomRight=astrolab BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_05 [TILE507DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE508] Model=fci01_o01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=medlab BottomLeftHeight=0 BottomRight=medlab BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_06 [TILE508DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE509] Model=fci01_o01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=quarters BottomLeftHeight=0 BottomRight=quarters BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_07 [TILE509DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE510] Model=fci01_o01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=shuttlebay BottomLeftHeight=0 BottomRight=shuttlebay BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_08 [TILE510DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE511] Model=fci01_o01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=turbolift BottomLeftHeight=0 BottomRight=turbolift BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_09 [TILE511DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE512] Model=fci01_o01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=cargobay2 BottomLeftHeight=0 BottomRight=cargobay2 BottomRightHeight=0 Top=airduct_1 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_o01_10 [TILE512DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE513] Model=fci01_p01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=cargobay1 BottomLeftHeight=0 BottomRight=cargobay1 BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_01 [TILE514] Model=fci01_p02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor2 Right= Bottom=corridor2 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_fci01_p02_01 [TILE515] Model=fci01_p03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corridor2 Right=corridor2 Bottom=corridor2 Left=corridor2 MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p03_01 [TILE516] Model=fci01_p04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor2 Bottom=corridor2 Left=corridor2 MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=9 PathNode=I Orientation=90 ImageMap2D=mi_fci01_p04_01 [TILE517] Model=fci01_p05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corridor2 Bottom=corridor2 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_fci01_p05_01 [TILE518] Model=fci01_p06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor2 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_fci01_p06_01 [TILE519] Model=fci01_p01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=engineroom BottomLeftHeight=0 BottomRight=engineroom BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_02 [TILE520] Model=fci01_p01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=bridge BottomLeftHeight=0 BottomRight=bridge BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_03 [TILE521] Model=fci01_p01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=astrolab BottomLeftHeight=0 BottomRight=astrolab BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_04 [TILE522] Model=fci01_p01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=medlab BottomLeftHeight=0 BottomRight=medlab BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_05 [TILE523] Model=fci01_p01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=quarters BottomLeftHeight=0 BottomRight=quarters BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_06 [TILE524] Model=fci01_p01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=shuttlebay BottomLeftHeight=0 BottomRight=shuttlebay BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_07 [TILE525] Model=fci01_p01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=turbolift BottomLeftHeight=0 BottomRight=turbolift BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_08 [TILE526] Model=fci01_p01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=cargobay2 BottomLeftHeight=0 BottomRight=cargobay2 BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_09 [TILE527] Model=fci01_p01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=isd BottomLeftHeight=0 BottomRight=isd BottomRightHeight=0 Top=corridor2 Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_p01_10 [TILE528] Model=fci01_q01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corridor2 Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=1 AnimLoop2=1 AnimLoop3=1 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_fci01_q01_01 [TILE528DOOR0] Type=0 X=0.0 Y=-2.7 Z=0.0 Orientation=0.0 [TILE529] Model=fci01_r02_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corellian Right= Bottom=corellian Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r02_01 [TILE530] Model=fci01_r03_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corellian Right=corellian Bottom=corellian Left=corellian MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r03_01 [TILE531] Model=fci01_r04_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corellian Bottom=corellian Left=corellian MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=6291456 Sounds=12582912 PathNode=I Orientation=90 ImageMap2D=mi_fci01_r04_01 [TILE532] Model=fci01_r05_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=corellian Bottom=corellian Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=90 ImageMap2D=mi_fci01_r05_01 [TILE533] Model=fci01_r06_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corellian Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=6291456 Sounds=12582912 PathNode=N Orientation=180 ImageMap2D=mi_fci01_r06_01 [TILE534] Model=fci01_r06_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=corellian Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=180 ImageMap2D=mi_fci01_r06_02 [TILE534DOOR0] Type=0 X=0.0 Y=4.35 Z=0.0 Orientation=0.0 [TILE535] Model=fci01_r02_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=corellian Right= Bottom=corellian Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r02_02 [TILE535DOOR0] Type=0 X=1.7 Y=0.0 Z=0.0 Orientation=270 [TILE536] Model=fci01_r01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=medlab BottomLeftHeight=0 BottomRight=medlab BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_05 [TILE536DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE537] Model=fci01_r01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=cargobay1 BottomLeftHeight=0 BottomRight=cargobay1 BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_01 [TILE537DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE538] Model=fci01_r01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=engineroom BottomLeftHeight=0 BottomRight=engineroom BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_02 [TILE538DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE539] Model=fci01_r01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=bridge BottomLeftHeight=0 BottomRight=bridge BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=1 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_03 [TILE539DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE540] Model=fci01_r01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=astrolab BottomLeftHeight=0 BottomRight=astrolab BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=1 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_04 [TILE540DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE541] Model=fci01_r01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=quarters BottomLeftHeight=0 BottomRight=quarters BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_06 [TILE541DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE542] Model=fci01_r01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=shuttlebay BottomLeftHeight=0 BottomRight=shuttlebay BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_07 [TILE542DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE543] Model=fci01_r01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=turbolift BottomLeftHeight=0 BottomRight=turbolift BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_08 [TILE543DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE544] Model=fci01_r01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=cargobay2 BottomLeftHeight=0 BottomRight=cargobay2 BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_09 [TILE544DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE545] Model=fci01_r01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=isd BottomLeftHeight=0 BottomRight=isd BottomRightHeight=0 Top=corellian Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_r01_10 [TILE545DOOR0] Type=0 X=0.0 Y=4.85 Z=0.0 Orientation=0.0 [TILE546] Model=fci01_s01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=180 ImageMap2D=mi_fci01_s01_01 [TILE547] Model=fci01_s01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_fci01_s01_02 [TILE548] Model=fci01_s01_03 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom=doorway Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=2 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_fci01_s01_03 [TILE548DOOR0] Type=0 X=0.0 Y=0.0 Z=0.0 Orientation=0.0 [TILE548DOOR1] Type=0 X=1.1 Y=-2.5 Z=0.0 Orientation=-90.0 [TILE549] Model=fci01_s01_04 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=I Orientation=270 ImageMap2D=mi_fci01_s01_04 [TILE549DOOR0] Type=0 X=-3.6 Y=-2.0 Z=8.0 Orientation=90.0 [TILE550] Model=fci01_s01_05 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=H Orientation=270 ImageMap2D=mi_fci01_s01_05 [TILE551] Model=fci01_s01_06 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_06 [TILE552] Model=fci01_s01_07 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_07 [TILE553] Model=fci01_s01_08 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_08 [TILE554] Model=fci01_s01_09 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_09 [TILE555] Model=fci01_s01_10 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_10 [TILE556] Model=fci01_s01_11 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_11 [TILE557] Model=fci01_s01_12 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_12 [TILE558] Model=fci01_s01_13 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_13 [TILE559] Model=fci01_s01_14 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_14 [TILE560] Model=fci01_s01_15 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_15 [TILE561] Model=fci01_s01_16 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_16 [TILE562] Model=fci01_s01_17 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_17 [TILE563] Model=fci01_s01_18 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_18 [TILE564] Model=fci01_s01_19 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_19 [TILE565] Model=fci01_s01_20 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_20 [TILE566] Model=fci01_s01_21 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_21 [TILE567] Model=fci01_s01_22 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_22 [TILE568] Model=fci01_s01_23 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_23 [TILE569] Model=fci01_s01_25 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_25 [TILE570] Model=fci01_s01_26 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1850039411 Sounds=1113352555 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_26 [TILE571] Model=fci01_s01_27 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_27 [TILE572] Model=fci01_s01_28 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_28 [TILE573] Model=fci01_s01_29 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_29 [TILE574] Model=fci01_s01_30 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=0 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_30 [TILE575] Model=fci01_s01_24 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=0 Sounds=1 PathNode=A Orientation=0 ImageMap2D=mi_fci01_s01_24 [TILE576] Model=fci01_t01_01 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top=doorway Right= Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=3 Sounds=0 PathNode=L Orientation=0 ImageMap2D=mi_fci01_t01_01 [TILE576DOOR0] Type=0 X=0.0 Y=-5.0 Z=0.0 Orientation=0.0 [TILE576DOOR1] Type=0 X=0.0 Y=5.00 Z=0.0 Orientation=0.0 [TILE576DOOR2] Type=0 X=-1.45 Y=1.50 Z=0.0 Orientation=-90 [TILE577] Model=fci01_t01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right=doorway Bottom= Left= MainLight1=1 MainLight2=1 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1 Sounds=0 PathNode=N Orientation=270 ImageMap2D=mi_fci01_t01_02 [TILE577DOOR0] Type=0 X=5.0 Y=0.0 Z=0.0 Orientation=-90.0 [TILE578] Model=FCI01_Q01_02 WalkMesh=msb01 TopLeft=wall TopLeftHeight=0 TopRight=wall TopRightHeight=0 BottomLeft=wall BottomLeftHeight=0 BottomRight=wall BottomRightHeight=0 Top= Right= Bottom= Left= MainLight1=0 MainLight2=0 SourceLight1=0 SourceLight2=0 AnimLoop1=0 AnimLoop2=0 AnimLoop3=0 Doors=1819042167 Sounds=80 PathNode=T Orientation=0 ImageMap2D=mi_fci01_m01_01 [GROUPS] Count=44 [GROUP0] Name=jabba Rows=6 Columns=5 Tile0=323 Tile1=324 Tile2=325 Tile3=326 Tile4=327 Tile5=328 Tile6=329 Tile7=330 Tile8=331 Tile9=332 Tile10=333 Tile11=334 Tile12=335 Tile13=336 Tile14=337 Tile15=338 Tile16=339 Tile17=340 Tile18=341 Tile19=342 Tile20=343 Tile21=344 Tile22=345 Tile23=346 Tile24=347 Tile25=348 Tile26=349 Tile27=350 Tile28=351 Tile29=352 [GROUP1] Name=Judicator Rows=3 Columns=4 Tile0=353 Tile1=354 Tile2=355 Tile3=356 Tile4=357 Tile5=358 Tile6=359 Tile7=360 Tile8=361 Tile9=362 Tile10=363 Tile11=364 [GROUP2] Name=Intérieur_01 Rows=4 Columns=4 Tile0=365 Tile1=366 Tile2=367 Tile3=368 Tile4=369 Tile5=370 Tile6=371 Tile7=372 Tile8=373 Tile9=374 Tile10=375 Tile11=376 Tile12=377 Tile13=378 Tile14=379 Tile15=380 [GROUP3] Name=medlab_wind Rows=2 Columns=1 Tile0=381 Tile1=382 [GROUP4] Name=bridge_wind Rows=2 Columns=1 Tile0=381 Tile1=383 [GROUP5] Name=quarters_wind Rows=2 Columns=1 Tile0=381 Tile1=384 [GROUP6] Name=cargo1_wind Rows=2 Columns=1 Tile0=381 Tile1=385 [GROUP7] Name=cargo2_wind Rows=2 Columns=1 Tile0=381 Tile1=386 [GROUP8] Name=astro_wind Rows=2 Columns=1 Tile0=381 Tile1=387 [GROUP9] Name=shutlle_wind Rows=2 Columns=1 Tile0=381 Tile1=388 [GROUP10] Name=interior02 Rows=5 Columns=4 Tile0=389 Tile1=390 Tile2=391 Tile3=392 Tile4=393 Tile5=394 Tile6=395 Tile7=396 Tile8=397 Tile9=398 Tile10=399 Tile11=400 Tile12=401 Tile13=402 Tile14=403 Tile15=404 Tile16=405 Tile17=406 Tile18=407 Tile19=408 [GROUP11] Name=Intérieur_03 Rows=4 Columns=4 Tile0=409 Tile1=410 Tile2=411 Tile3=412 Tile4=413 Tile5=414 Tile6=415 Tile7=416 Tile8=417 Tile9=418 Tile10=419 Tile11=420 Tile12=421 Tile13=422 Tile14=423 Tile15=424 [GROUP12] Name=crg_bay_door Rows=1 Columns=1 Tile0=425 [GROUP13] Name=exit_2 Rows=1 Columns=1 Tile0=427 [GROUP14] Name=exit_3 Rows=1 Columns=1 Tile0=428 [GROUP15] Name=exit_4 Rows=1 Columns=1 Tile0=429 [GROUP16] Name=exit_5 Rows=1 Columns=1 Tile0=430 [GROUP17] Name=exit_6 Rows=1 Columns=1 Tile0=431 [GROUP18] Name=exit_7 Rows=1 Columns=1 Tile0=432 [GROUP19] Name=exit_8 Rows=1 Columns=1 Tile0=433 [GROUP20] Name=exit_9 Rows=1 Columns=1 Tile0=434 [GROUP21] Name=medlab_space Rows=2 Columns=1 Tile0=436 Tile1=435 [GROUP22] Name=medlab_spaR Rows=2 Columns=1 Tile0=438 Tile1=437 [GROUP23] Name=cockpit Rows=2 Columns=3 Tile0=440 Tile1=439 Tile2=441 Tile3=442 Tile4=443 Tile5=444 [GROUP24] Name=exit_10 Rows=1 Columns=1 Tile0=481 [GROUP25] Name=isd_wind Rows=2 Columns=1 Tile0=381 Tile1=482 [GROUP26] Name=astro_space Rows=2 Columns=1 Tile0=436 Tile1=493 [GROUP27] Name=bridge_space Rows=2 Columns=1 Tile0=436 Tile1=485 [GROUP28] Name=cargo1_space Rows=2 Columns=1 Tile0=436 Tile1=489 [GROUP29] Name=cargo2_space Rows=2 Columns=1 Tile0=436 Tile1=491 [GROUP30] Name=quarters_space Rows=2 Columns=1 Tile0=436 Tile1=487 [GROUP31] Name=shuttle_space Rows=2 Columns=1 Tile0=436 Tile1=495 [GROUP32] Name=astro_spaR Rows=2 Columns=1 Tile0=438 Tile1=494 [GROUP33] Name=bridge_spaR Rows=2 Columns=1 Tile0=438 Tile1=486 [GROUP34] Name=cargo1_spaR Rows=2 Columns=1 Tile0=438 Tile1=490 [GROUP35] Name=cargo2_spaR Rows=2 Columns=1 Tile0=438 Tile1=492 [GROUP36] Name=quarters_spaR Rows=2 Columns=1 Tile0=438 Tile1=488 [GROUP37] Name=shuttle_spaR Rows=2 Columns=1 Tile0=438 Tile1=496 [GROUP38] Name=isd_space Rows=2 Columns=1 Tile0=436 Tile1=483 [GROUP39] Name=cockpit2 Rows=2 Columns=1 Tile0=528 Tile1=578 [GROUP40] Name=isd_spaR Rows=2 Columns=1 Tile0=438 Tile1=484 [GROUP41] Name=launch_bay Rows=6 Columns=5 Tile0=546 Tile1=547 Tile2=548 Tile3=549 Tile4=550 Tile5=551 Tile6=552 Tile7=553 Tile8=554 Tile9=555 Tile10=556 Tile11=557 Tile12=558 Tile13=559 Tile14=560 Tile15=561 Tile16=562 Tile17=563 Tile18=564 Tile19=565 Tile20=566 Tile21=567 Tile22=568 Tile23=575 Tile24=569 Tile25=570 Tile26=571 Tile27=572 Tile28=573 Tile29=574 [GROUP42] Name=jail_1 Rows=1 Columns=1 Tile0=576 [GROUP43] Name=jail_2 Rows=1 Columns=1 Tile0=577