GammaAge/_content/ga_scripts/mut_t_ap_control.nss
Jaysyn904 ef4f0bb717 More mutation test scripts
More mutation test scripts.
2022-03-21 21:09:50 -04:00

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//::///////////////////////////////////////////////////////////////////////////
//:: Name Animal / Plant Control template test script
//:: FileName mut_t_ap_control.nss
//:: Copyright (c) 2022 NWNDS
//::///////////////////////////////////////////////////////////////////////////
/*
Animal / Plant Control (Mental)
The mutant can take control of another creature's body. Plant/animal control
is the same as mental control, but it works on plants if the character is human
or animal, and on humans and animals if the character is a plant. It does not
function on creatures with the same mental makeup as the character.
Dominate Monster, 5 + 1 / CHA Bonus, DC = 10 + 1/2 HD + CHA Bonus, 3 hour cool
down.
*/
//:://////////////////////////////////////////////////////////////////////////
//:: Created By: Jaysyn
//:: Created On: 22/03/19
//:://////////////////////////////////////////////////////////////////////////
#include "prc_alterations"
#include "prc_inc_template"
#include "prc_racial_const"
void main()
{
object oPC = OBJECT_SELF;
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_CONTINUE);
//:: Any living genotype except oozes, cyborgs & shapechangers
int nRace = MyPRCGetRacialType(oPC);
if(nRace == RACIAL_TYPE_CONSTRUCT
|| nRace == RACIAL_TYPE_SMLBOT
|| nRace == RACIAL_TYPE_MEDBOT
|| nRace == RACIAL_TYPE_LRGBOT
|| nRace == RACIAL_TYPE_DROID
|| nRace == RACIAL_TYPE_OOZE
|| nRace == RACIAL_TYPE_SHAPECHANGER
|| nRace == RACIAL_TYPE_CYBORG
|| nRace == RACIAL_TYPE_ELEMENTAL
|| nRace == RACIAL_TYPE_UNDEAD)
{
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
}
//:: Can't get this mutation twice.
if(GetHasTemplate(MUT_ANIMAL_PLANT_CONTROL, oPC))
{
SetExecutedScriptReturnValue(X2_EXECUTE_SCRIPT_END);
}
}