43 lines
1.5 KiB
Plaintext
43 lines
1.5 KiB
Plaintext
//::///////////////////////////////////////////////////////////////////////////
|
|
//:: Name Low-light Vision template maintain script
|
|
//:: FileName mut_m_lowlight.nss
|
|
//:: Copyright (c) 2022 NWNDS
|
|
//::///////////////////////////////////////////////////////////////////////////
|
|
/*
|
|
Low-light Vision (Physical)
|
|
Characters with low-light vision have eyes that are so sensitive to light that they can see twice as far as normal in dim light. Low-light
|
|
vision is color vision. Characters with low-light vision can see outdoors on a moonlit night as well as they can during the day. The
|
|
character's normal daylight light vision is unaffected
|
|
|
|
[Low-Light Vision]
|
|
|
|
*/
|
|
//:://////////////////////////////////////////////////////////////////////////
|
|
//:: Created By: Jaysyn
|
|
//:: Created On: 22/03/25
|
|
//:://////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
#include "prc_alterations"
|
|
#include "prc_inc_template"
|
|
#include "prc_racial_const"
|
|
|
|
void main()
|
|
{
|
|
|
|
//:: Declare major variables
|
|
object oPC = OBJECT_SELF;
|
|
object oSkin = GetPCSkin(oPC);
|
|
int iHD = GetHitDice(oPC);
|
|
int nBonus;
|
|
itemproperty ipIP;
|
|
|
|
//:: Low Light Vision
|
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_LOWLIGHT_VISION);
|
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|
|
|
//:: Marker Feat
|
|
ipIP = PRCItemPropertyBonusFeat(IP_CONST_FEAT_MUT_LOW_LIGHT_VISION);
|
|
IPSafeAddItemProperty(oSkin, ipIP, 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
|
|
|
|
} |