GammaAge/q_tilesets/tdc01.set
Jaysyn904 8d4a232ccc Added Project Q Tilesets
Added Project Q Tilesets.
2021-07-26 13:08:14 -04:00

6130 lines
77 KiB
Plaintext

; NEVERWINTER NIGHTS TILESET FILE
; DO NOT EDIT MANUALLY - UNLESS YOU KNOW WHAT YOU ARE DOING
[GENERAL]
Name=TDC01
Type=SET
Version=V1.0
Interior=1
HasHeightTransition=0
EnvMap=tdc01__ref01
Transition=3
DisplayName=1610
Border=Wall
Default=Wall
Floor=Floor
[GRASS]
Grass=0
[TERRAIN TYPES]
Count=3
[TERRAIN0]
Name=Wall
StrRef=63301
[TERRAIN1]
Name=Floor
StrRef=63459
[TERRAIN2]
Name=Pit
StrRef=63460
[CROSSER TYPES]
Count=4
[CROSSER0]
Name=Bridge
StrRef=63304
[CROSSER1]
Name=Corridor
StrRef=63461
[CROSSER2]
Name=Fence
StrRef=63462
[CROSSER3]
Name=Doorway
StrRef=63463
[PRIMARY RULES]
Count=9
[PRIMARY RULE0]
Placed=Wall
PlacedHeight=0
Adjacent=Wall
AdjacentHeight=0
Changed=Wall
ChangedHeight=0
[PRIMARY RULE1]
Placed=Wall
PlacedHeight=0
Adjacent=Floor
AdjacentHeight=0
Changed=Floor
ChangedHeight=0
[PRIMARY RULE2]
Placed=Wall
PlacedHeight=0
Adjacent=Pit
AdjacentHeight=0
Changed=Pit
ChangedHeight=0
[PRIMARY RULE3]
Placed=Floor
PlacedHeight=0
Adjacent=Wall
AdjacentHeight=0
Changed=Wall
ChangedHeight=0
[PRIMARY RULE4]
Placed=Floor
PlacedHeight=0
Adjacent=Floor
AdjacentHeight=0
Changed=Floor
ChangedHeight=0
[PRIMARY RULE5]
Placed=Floor
PlacedHeight=0
Adjacent=Pit
AdjacentHeight=0
Changed=Pit
ChangedHeight=0
[PRIMARY RULE6]
Placed=Pit
PlacedHeight=0
Adjacent=Wall
AdjacentHeight=0
Changed=Wall
ChangedHeight=0
[PRIMARY RULE7]
Placed=Pit
PlacedHeight=0
Adjacent=Floor
AdjacentHeight=0
Changed=Floor
ChangedHeight=0
[PRIMARY RULE8]
Placed=Pit
PlacedHeight=0
Adjacent=Pit
AdjacentHeight=0
Changed=Pit
ChangedHeight=0
[SECONDARY RULES]
Count=0
[TILES]
Count=186
[TILE0]
Model=tdc01_a01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_A01
[TILE1]
Model=tdc01_a02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A02
[TILE2]
Model=tdc01_a03_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_A03
[TILE3]
Model=tdc01_a04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_A04
[TILE4]
Model=tdc01_a09_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_A09
[TILE5]
Model=tdc01_a10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=MIDC01_A10
[TILE6]
Model=tdc01_a13_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_A13
[TILE6DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE7]
Model=tdc01_a14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_A14
[TILE7DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE7DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE8]
Model=tdc01_b01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=H
VisibilityOrientation=0
ImageMap2D=MIDC01_B01
[TILE9]
Model=tdc01_b02_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=MIDC01_B02
[TILE10]
Model=tdc01_b03_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_B03
[TILE11]
Model=tdc01_b04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_B04
[TILE12]
Model=tdc01_b13_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Doorway
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=MIDC01_B13
[TILE12DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE13]
Model=tdc01_h11_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Doorway
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H11
[TILE13DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE14]
Model=tdc01_c01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=180
ImageMap2D=MIDC01_C01
[TILE15]
Model=tdc01_c02_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=MIDC01_C02
[TILE16]
Model=tdc01_c03_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_C03
[TILE17]
Model=tdc01_c04_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=MIDC01_C04
[TILE18]
Model=tdc01_c13_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_C13
[TILE19]
Model=tdc01_c14_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_C14
[TILE20]
Model=tdc01_c15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_C15
[TILE21]
Model=tdc01_c16_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_C16
[TILE22]
Model=tdc01_d01_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=MIDC01_D01
[TILE23]
Model=tdc01_d02_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=180
VisibilityNode=A
VisibilityOrientation=180
ImageMap2D=MIDC01_D02
[TILE24]
Model=tdc01_d03_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=MIDC01_D03
[TILE25]
Model=tdc01_d04_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_D04
[TILE26]
Model=tdc01_d05_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=MIDC01_D05
[TILE27]
Model=tdc01_d06_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=MIDC01_D06
[TILE28]
Model=tdc01_d07_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=MIDC01_D07
[TILE29]
Model=tdc01_d08_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_D08
[TILE30]
Model=tdc01_d09_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=MIDC01_D09
[TILE31]
Model=tdc01_d10_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=MIDC01_D10
[TILE32]
Model=tdc01_d11_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=V
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=MIDC01_D11
[TILE33]
Model=tdc01_d12_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=W
Orientation=270
VisibilityNode=A
VisibilityOrientation=270
ImageMap2D=MIDC01_D12
[TILE34]
Model=tdc01_d13_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=270
ImageMap2D=MIDC01_D13
[TILE35]
Model=tdc01_d14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=270
VisibilityNode=I
VisibilityOrientation=90
ImageMap2D=MIDC01_D14
[TILE36]
Model=tdc01_d15_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=X
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_D15
[TILE37]
Model=tdc01_g01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_G01
[TILE38]
Model=tdc01_g02_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE39]
Model=tdc01_g03_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_G03
[TILE40]
Model=tdc01_g04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_G04
[TILE41]
Model=tdc01_g05_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=MIDC01_G05
[TILE42]
Model=tdc01_g13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Doorway
Bottom=Corridor
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_G13
[TILE42DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE42DOOR1]
Type=0
X=-5.00
Y=-0.00
Z=0.20
Orientation=90.0
[TILE43]
Model=tdc01_g14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Doorway
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=MIDC01_G14
[TILE43DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE44]
Model=tdc01_g15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=Corridor
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_G15
[TILE44DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE44DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE44DOOR2]
Type=0
X=-5.00
Y=-0.00
Z=0.20
Orientation=90.0
[TILE45]
Model=tdc01_g16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G16
[TILE45DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE46]
Model=tdc01_g17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_G17
[TILE46DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE46DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE46DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE46DOOR3]
Type=0
X=-5.00
Y=-0.00
Z=0.20
Orientation=90.0
[TILE47]
Model=tdc01_h01_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H01
[TILE48]
Model=tdc01_h02_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H02
[TILE49]
Model=tdc01_h03_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H03
[TILE50]
Model=tdc01_h04_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=Bridge
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_H04
[TILE51]
Model=tdc01_h05_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H05
[TILE52]
Model=tdc01_h09_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_H09
[TILE53]
Model=tdc01_i01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=Fence
Left=Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I01
[TILE54]
Model=tdc01_i02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I02
[TILE55]
Model=tdc01_i03_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=Fence
Left=Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=E
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I03
[TILE56]
Model=tdc01_i04_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=Fence
Bottom=Fence
Left=Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=D
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I04
[TILE57]
Model=tdc01_i05_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I05
[TILE58]
Model=tdc01_i07_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_I07
[TILE58DOOR0]
Type=20
X=0.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE59]
Model=tdc01_i09_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=MIDC01_I09
[TILE60]
Model=tdc01_o01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O01
[TILE61]
Model=tdc01_o02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O02
[TILE62]
Model=tdc01_o03_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O03
[TILE63]
Model=tdc01_o04_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O04
[TILE64]
Model=tdc01_o05_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O05
[TILE65]
Model=tdc01_o06_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O06
[TILE66]
Model=tdc01_g07_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
DoorVisibilityNode=Y
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_G07
[TILE66DOOR0]
Type=22
X=0.00
Y=0.00
Z=0.00
Orientation=0.0
[TILE67]
Model=tdc01_o11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
DoorVisibilityNode=I
DoorVisibilityOrientation=90
ImageMap2D=MIDC01_O11
[TILE67DOOR0]
Type=34
X=0.00
Y=3.00
Z=0.00
Orientation=0.0
[TILE68]
Model=tdc01_p11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=90
DoorVisibilityNode=I
DoorVisibilityOrientation=90
ImageMap2D=MIDC01_P11
[TILE68DOOR0]
Type=33
X=-0.02
Y=2.67
Z=0.00
Orientation=0.0
[TILE69]
Model=tdc01_o13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=MIDC01_O13
[TILE69DOOR0]
Type=0
X=0.00
Y=1.30
Z=-1.60
Orientation=0.0
[TILE70]
Model=tdc01_p13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=180
ImageMap2D=MIDC01_P13
[TILE70DOOR0]
Type=0
X=0.00
Y=-0.20
Z=1.60
Orientation=0.0
[TILE71]
Model=tdc01_o01_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O01
[TILE72]
Model=tdc01_o15_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=MIDC01_O15
[TILE73]
Model=tdc01_p15_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_P15
[TILE74]
Model=tdc01_o16_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=a
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_O16
[TILE74DOOR0]
Type=59
X=1.00
Y=0.64
Z=-6.00
Orientation=180.0
[TILE75]
Model=tdc01_p16_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_P16
[TILE76]
Model=tdc01_o18_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=180
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=MIDC01_O18
[TILE77]
Model=tdc01_p18_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_P18
[TILE78]
Model=tdc01_o19_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=a
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_O19
[TILE78DOOR0]
Type=60
X=5.00
Y=4.16
Z=3.00
Orientation=180.0
[TILE79]
Model=tdc01_p19_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=b
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_P19
[TILE80]
Model=tdc01_s01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=b
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_S01
[TILE81]
Model=tdc01_t01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=a
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_T01
[TILE82]
Model=tdc01_s02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_S02
[TILE83]
Model=tdc01_t02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_T02
[TILE84]
Model=tdc01_s04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=MIDC01_S04
[TILE85]
Model=tdc01_t04_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=MIDC01_T04
[TILE86]
Model=tdc01_s06_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=MIDC01_S06
[TILE87]
Model=tdc01_t06_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=90
ImageMap2D=MIDC01_T06
[TILE88]
Model=tdc01_s08_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=270
ImageMap2D=MIDC01_S08
[TILE89]
Model=tdc01_t08_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_T08
[TILE90]
Model=tdc01_s10_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_S10
[TILE91]
Model=tdc01_t10_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_T10
[TILE92]
Model=tdc01_s11_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_S11
[TILE93]
Model=tdc01_t11_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_T11
[TILE94]
Model=tdc01_s13_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_S13
[TILE95]
Model=tdc01_t13_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_T13
[TILE96]
Model=tdc01_s15_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_S15
[TILE97]
Model=tdc01_t15_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_T15
[TILE98]
Model=tdc01_s17_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=e
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_S17
[TILE99]
Model=tdc01_t17_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=c
Orientation=90
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_T17
[TILE100]
Model=tdc01_s18_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=c
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_S18
[TILE101]
Model=tdc01_s20_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_S20
[TILE102]
Model=tdc01_t20_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_T20
[TILE103]
Model=tdc01_p01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_P01
[TILE104]
Model=tdc01_q01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_Q01
[TILE105]
Model=tdc01_r01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_R01
[TILE106]
Model=tdc01_q02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_Q02
[TILE107]
Model=tdc01_r02_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_R02
[TILE108]
Model=tdc01_a08_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_A08
[TILE109]
Model=tdc01_o01_03
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_O01
[TILE110]
Model=tdc01_h07_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_H07
[TILE110DOOR0]
Type=32
X=0.00
Y=-1.66
Z=0.50
Orientation=0.0
[TILE110DOOR1]
Type=32
X=0.00
Y=1.68
Z=0.50
Orientation=0.0
[TILE111]
Model=tdc01_h12_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Corridor
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=90
VisibilityNode=A
VisibilityOrientation=90
ImageMap2D=MIDC01_H12
[TILE112]
Model=tdc01_h10_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=90
VisibilityNode=I
VisibilityOrientation=0
ImageMap2D=MIDC01_H10
[TILE113]
Model=tdc01_a01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_A01
[TILE114]
Model=tdc01_a01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_A01
[TILE115]
Model=tdc01_a02_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A02
[TILE116]
Model=tdc01_a02_03
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A02
[TILE117]
Model=tdc01_a02_04
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A02
[TILE118]
Model=tdc01_g02_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE119]
Model=tdc01_g05_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=MIDC01_G05
[TILE120]
Model=tdc01_a04_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_A04
[TILE121]
Model=tdc01_a01_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_A01
[TILE122]
Model=tdc01_a15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=4
SourceLight2=4
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A15
[TILE122DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE123]
Model=tdc01_c01_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_C01
[TILE124]
Model=tdc01_c02_02
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=180
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_C02
[TILE125]
Model=tdc01_c15_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_C15
[TILE126]
Model=tdc01_c16_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_C16
[TILE127]
Model=tdc01_g01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_G01
[TILE128]
Model=tdc01_g01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_G01
[TILE129]
Model=tdc01_g02_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE130]
Model=tdc01_g03_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_G03
[TILE131]
Model=tdc01_g07_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=L
Orientation=0
DoorVisibilityNode=Y
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_G07
[TILE131DOOR0]
Type=23
X=0.00
Y=0.00
Z=0.51
Orientation=0.0
[TILE132]
Model=tdc01_g17_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=4
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_G17
[TILE132DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE132DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE132DOOR2]
Type=0
X=-5.00
Y=-0.00
Z=0.20
Orientation=90.0
[TILE132DOOR3]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE133]
Model=tdc01_h02_02
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H02
[TILE134]
Model=tdc01_h02_03
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=Bridge
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H02
[TILE135]
Model=tdc01_h05_02
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H05
[TILE136]
Model=tdc01_h05_03
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=Bridge
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=N
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H05
[TILE137]
Model=tdc01_i01_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=Fence
Left=Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I01
[TILE138]
Model=tdc01_i01_03
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=Fence
Left=Fence
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=B
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I01
[TILE139]
Model=tdc01_i02_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I02
[TILE140]
Model=tdc01_i02_03
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=C
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I02
[TILE141]
Model=tdc01_i05_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=G
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I05
[TILE142]
Model=tdc01_i07_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=Fence
Right=
Bottom=Fence
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=F
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
DoorVisibilityNode=A
DoorVisibilityOrientation=0
ImageMap2D=MIDC01_I07
[TILE142DOOR0]
Type=21
X=0.00
Y=0.00
Z=0.00
Orientation=-90.0
[TILE143]
Model=tdc01_h01_02
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H01
[TILE144]
Model=tdc01_h01_03
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Pit
BottomRightHeight=0
Top=
Right=
Bottom=Bridge
Left=Bridge
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_H01
[TILE145]
Model=tdc01_a16_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A16
[TILE145DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE146]
Model=tdc01_a16_02
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A16
[TILE146DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE147]
Model=tdc01_a15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A15
[TILE147DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE148]
Model=tdc01_g09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=0
ImageMap2D=MIDC01_G09
[TILE148DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE149]
Model=tdc01_f09_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_F09
[TILE149DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE149DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE150]
Model=tdc01_f10_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Doorway
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_F10
[TILE150DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE150DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.20
Orientation=90.0
[TILE151]
Model=tdc01_f11_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=3
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=MIDC01_F11
[TILE151DOOR0]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE151DOOR1]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE151DOOR2]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE152]
Model=tdc01_f12_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=
Bottom=Corridor
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_F12
[TILE152DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE152DOOR1]
Type=0
X=-5.00
Y=0.00
Z=0.20
Orientation=90.0
[TILE153]
Model=tdc01_f13_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Doorway
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=MIDC01_F13
[TILE153DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE153DOOR1]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE154]
Model=tdc01_f14_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Doorway
Bottom=Corridor
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_F14
[TILE154DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE155]
Model=tdc01_f15_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Corridor
Bottom=Corridor
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MIDC01_F15
[TILE156]
Model=tdc01_f16_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Corridor
Bottom=
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=MIDC01_F16
[TILE156DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.20
Orientation=90.0
[TILE157]
Model=tdc01_f17_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=Doorway
Bottom=
Left=Corridor
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=I
Orientation=270
ImageMap2D=MIDC01_F17
[TILE157DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE158]
Model=tdc01_f18_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIDC01_F18
[TILE158DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.20
Orientation=90.0
[TILE159]
Model=tdc01_f19_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=Doorway
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=90
ImageMap2D=MIDC01_F19
[TILE159DOOR0]
Type=0
X=5.00
Y=0.00
Z=0.20
Orientation=-90.0
[TILE160]
Model=tdc01_f20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Doorway
Right=Corridor
Bottom=Doorway
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=2
Sounds=0
PathNode=I
Orientation=180
ImageMap2D=MIDC01_F20
[TILE160DOOR0]
Type=0
X=0.00
Y=5.00
Z=0.20
Orientation=0.0
[TILE160DOOR1]
Type=0
X=0.00
Y=-5.00
Z=0.20
Orientation=-180.0
[TILE161]
Model=tall_a01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MALL_A01
[TILE162]
Model=tall_b01_01
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=A
Orientation=0
ImageMap2D=MALL_B01
[TILE163]
Model=tdc01_a02_05
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A02
[TILE164]
Model=tdc01_a02_06
WalkMesh=msb01
TopLeft=Floor
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=I
Orientation=0
ImageMap2D=MIDC01_A02
[TILE165]
Model=tdc01_i11_01
WalkMesh=msb01
TopLeft=Pit
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Floor
BottomRightHeight=0
Top=
Right=Fence
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=S
Orientation=270
VisibilityNode=A
VisibilityOrientation=0
ImageMap2D=MIDC01_I11
[TILE166]
Model=tdc01_g20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=Doorway
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=N
Orientation=90
ImageMap2D=MIDC01_G20
[TILE166DOOR0]
Type=0
X=-5.00
Y=0.00
Z=0.20
Orientation=270.0
[TILE167]
Model=qdc01_c01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
ImageMap2D=MIQDC01_C01
[TILE168]
Model=qdc01_a01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIQDC01_A01
[TILE169]
Model=qdc01_e01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=H
VisibilityOrientation=0
ImageMap2D=MIQDC01_E01
[TILE170]
Model=qdc01_d01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Pit
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
VisibilityNode=J
VisibilityOrientation=0
ImageMap2D=MIQDC01_D01
[TILE171]
Model=qdc01_b01_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=J
VisibilityOrientation=0
ImageMap2D=MIQDC01_B01
[TILE172]
Model=qdc01_a01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIQDC01_A01
[TILE173]
Model=qdc01_c01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
ImageMap2D=MIQDC01_C01
[TILE174]
Model=qdc01_c01_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
ImageMap2D=MIQDC01_C01
[TILE175]
Model=qdc01_c01_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Floor
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=J
Orientation=0
ImageMap2D=MIQDC01_C01
[TILE176]
Model=qdc01_b01_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Pit
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=H
Orientation=0
VisibilityNode=J
VisibilityOrientation=0
ImageMap2D=MIQDC01_B01
[TILE177]
Model=tdc01_a10_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=MIDC01_A10
[TILE178]
Model=tdc01_a10_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=0
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=1
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=MIDC01_A10
[TILE179]
Model=tdc01_a10_04
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=1
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=MIDC01_A10
[TILE180]
Model=tdc01_a10_05
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=1
BottomLeft=Wall
BottomLeftHeight=1
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=T
Orientation=0
ImageMap2D=MIDC01_A10
[TILE181]
Model=tdc01_g06_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=1
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE182]
Model=tdc01_g06_02
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=1
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE183]
Model=tdc01_g06_03
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=1
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=Corridor
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE184]
Model=tdc01_g06_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=1
TopRight=Wall
TopRightHeight=1
BottomLeft=Wall
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=Corridor
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=0
Sounds=0
PathNode=L
Orientation=0
ImageMap2D=MIDC01_G02
[TILE185]
Model=qdc01_g20_01
WalkMesh=msb01
TopLeft=Wall
TopLeftHeight=0
TopRight=Wall
TopRightHeight=0
BottomLeft=Floor
BottomLeftHeight=0
BottomRight=Wall
BottomRightHeight=0
Top=
Right=
Bottom=
Left=
MainLight1=1
MainLight2=1
SourceLight1=1
SourceLight2=1
AnimLoop1=1
AnimLoop2=1
AnimLoop3=1
Doors=1
Sounds=0
PathNode=H
Orientation=0
ImageMap2D=MIQDC01_A01
[TILE185DOOR0]
Type=0
X=0.00
Y=0.00
Z=0.20
Orientation=315
[GROUPS]
Count=29
[GROUP0]
Name=Treasure01
StrRef=63485
Rows=1
Columns=1
Tile0=106
[GROUP1]
Name=Treasure02
StrRef=63486
Rows=1
Columns=1
Tile0=107
[GROUP2]
Name=BigDoor01
StrRef=63464
Rows=1
Columns=1
Tile0=66
[GROUP3]
Name=Exit01
StrRef=63467
Rows=1
Columns=1
Tile0=67
[GROUP4]
Name=Exit02
StrRef=63468
Rows=1
Columns=1
Tile0=68
[GROUP5]
Name=StairsDown
StrRef=63481
Rows=1
Columns=1
Tile0=69
[GROUP6]
Name=StairsUp
StrRef=63483
Rows=1
Columns=1
Tile0=70
[GROUP7]
Name=StairsDown_2x2
StrRef=63482
Rows=2
Columns=2
Tile0=74
Tile1=75
Tile2=72
Tile3=73
[GROUP8]
Name=StairsUp_2x2
StrRef=63484
Rows=2
Columns=2
Tile0=78
Tile1=79
Tile2=76
Tile3=77
[GROUP9]
Name=Platform01_2x2
StrRef=63476
Rows=2
Columns=2
Tile0=82
Tile1=83
Tile2=80
Tile3=81
[GROUP10]
Name=Platform02_2x2
StrRef=63477
Rows=2
Columns=2
Tile0=92
Tile1=93
Tile2=90
Tile3=91
[GROUP11]
Name=Platform03_2x2
StrRef=63478
Rows=2
Columns=2
Tile0=100
Tile1=-1
Tile2=98
Tile3=99
[GROUP12]
Name=Platform04_1x2
StrRef=63479
Rows=1
Columns=2
Tile0=88
Tile1=89
[GROUP13]
Name=Platform05_1x2
StrRef=63480
Rows=1
Columns=2
Tile0=96
Tile1=97
[GROUP14]
Name=Pillar_1x2
StrRef=63472
Rows=1
Columns=2
Tile0=94
Tile1=95
[GROUP15]
Name=Pillar01
StrRef=63473
Rows=1
Columns=1
Tile0=103
[GROUP16]
Name=Pillar02
StrRef=63474
Rows=1
Columns=1
Tile0=104
[GROUP17]
Name=Pillar03
StrRef=63475
Rows=1
Columns=1
Tile0=105
[GROUP18]
Name=WallSection01_1x2
StrRef=63487
Rows=1
Columns=2
Tile0=84
Tile1=85
[GROUP19]
Name=WallSection02_1x2
StrRef=63488
Rows=1
Columns=2
Tile0=86
Tile1=87
[GROUP20]
Name=BridgeDoor01
StrRef=63309
Rows=1
Columns=1
Tile0=110
[GROUP21]
Name=FenceDoor01
StrRef=63469
Rows=1
Columns=1
Tile0=58
[GROUP22]
Name=FenceDoor02
StrRef=63470
Rows=1
Columns=1
Tile0=142
[GROUP23]
Name=BigDoor02
StrRef=63465
Rows=1
Columns=1
Tile0=131
[GROUP24]
Name=Portal
StrRef=63362
Rows=1
Columns=1
Tile0=161
[GROUP25]
Name=Chessboard
StrRef=63315
Rows=1
Columns=1
Tile0=162
[GROUP26]
Name=Door_Trans
StrRef=63466
Rows=1
Columns=1
Tile0=166
[GROUP27]
Name=MassGrave
StrRef=63471
Rows=1
Columns=1
Tile0=63
[GROUP28]
Name=Door_Trans_45_degree
Rows=1
Columns=1
Tile0=185