Initial Commit

Initial Commit.
This commit is contained in:
Jaysyn904
2025-09-14 15:40:46 -04:00
parent 7083b33d71
commit 1eefc84201
19230 changed files with 11539227 additions and 0 deletions

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/* Script generated by
Lilac Soul's NWN Script Generator, v. 2.3
For download info, please visit:
http://nwvault.ign.com/View.php?view=Other.Detail&id=4683&id=625 */
#include "prc_class_const"
//Put this script OnEnter
void main()
{
object oPC = GetEnteringObject();
if (!GetIsPC(oPC)) return;
int nDivine = GetLevelByClass(CLASS_TYPE_CLERIC, oPC)
+ GetLevelByClass(CLASS_TYPE_DREAD_NECROMANCER, oPC)
+ GetLevelByClass(CLASS_TYPE_PALADIN, oPC)
+ GetLevelByClass(CLASS_TYPE_SHAMAN, oPC)
+ GetLevelByClass(CLASS_TYPE_BAELNORN, oPC)
+ GetLevelByClass(CLASS_TYPE_BLACKGUARD, oPC)
+ GetLevelByClass(CLASS_TYPE_HOSPITALER, oPC)
+ GetLevelByClass(CLASS_TYPE_MASTER_OF_SHROUDS, oPC)
+ GetLevelByClass(CLASS_TYPE_MORNINGLORD, oPC)
+ GetLevelByClass(CLASS_TYPE_SACREDPURIFIER, oPC)
+ GetLevelByClass(CLASS_TYPE_SOLDIER_OF_LIGHT, oPC)
+ GetLevelByClass(CLASS_TYPE_UR_PRIEST, oPC);
if (nDivine==0)
return;
SendMessageToPC(oPC, "Your sense of intuition reveals that in addition to whatever traps may exist here, a powerful undead creature lurks about in this immediate area, possibly as a guard for the chests stashed here - you would do best to stay alert. ");
}