Initial Commit

Initial Commit.
This commit is contained in:
Jaysyn904
2025-09-14 15:40:46 -04:00
parent 7083b33d71
commit 1eefc84201
19230 changed files with 11539227 additions and 0 deletions

View File

@@ -0,0 +1,95 @@
//::///////////////////////////////////////////////
//:: Example XP2 OnActivate Script Script
//:: x2_mod_def_act
//:: (c) 2003 Bioware Corp.
//:://////////////////////////////////////////////
/*
Put into: OnItemActivate Event
*/
//:://////////////////////////////////////////////
//:: Created By: Georg Zoeller
//:: Created On: 2003-07-16
//:://////////////////////////////////////////////
#include "habd_include"
#include "omw_plns"
#include "x2_inc_switches"
#include "NW_I0_Plot"
void main()
{
object oItem = GetItemActivated();
if (PLNSToggleLootNotificationOnActivateItem(GetItemActivator(), GetItemActivated())) return;
// * Generic Item Script Execution Code
// * If MODULE_SWITCH_EXECUTE_TAGBASED_SCRIPTS is set to TRUE on the module,
// * it will execute a script that has the same name as the item's tag
// * inside this script you can manage scripts for all events by checking against
// * GetUserDefinedItemEventNumber(). See x2_it_example.nss
if (GetModuleSwitchValue(MODULE_SWITCH_ENABLE_TAGBASED_SCRIPTS) == TRUE)
{
SetUserDefinedItemEventNumber(X2_ITEM_EVENT_ACTIVATE);
int nRet = ExecuteScriptAndReturnInt(GetUserDefinedItemEventScriptName(oItem),OBJECT_SELF);
if (nRet == X2_EXECUTE_SCRIPT_END)
{
return;
}
if (HABDOnActivateItem(GetItemActivator(), GetItemActivatedTarget(), GetItemActivated())) return;
}
{
if ( GetTag( GetItemActivated() ) == "SleepActivatorToy")
{
if (GetLocalInt(GetModule(),"RestAllow") == 1)
{
SetLocalInt(GetModule(),"RestAllow",0);
SpeakString("Resting Disabled",TALKVOLUME_SHOUT);
return;
}
if (GetLocalInt(GetModule(),"RestAllow") == 0)
{
SetLocalInt(GetModule(),"RestAllow",1);
SpeakString("Resting Enabled",TALKVOLUME_SHOUT);
return;
///////////////////////////////////////////////////////////////////////////////////////////////////////
// //
// 1> create a custom potion. name it "Potion of the Wolf" - suggested stack size: 1 //
// 2> for properties choose "Unique Power" make sure tag says "PotionoftheWolf"- sug. retail: 1234 gold min) //
// 3> cut & paste this entire text to module properties/events/OnActivateItem (replacing all else) //
// 4> paste werewolfonrest in module properties "OnPlayerRest" //
// 5> place potion //
// 6> curse can ONLY be dispelled by dispelpolycurse script which MUST be called from conversation //
// 6> you're done! //
// 7> ps: this is Stone of Recall compliant for your convenience. //
// 8> note that without werewolfonrest script, this effect is temporary.It wears off after a nap //
///////////////////////////////////////////////////////////////////////////////////////////////////////
IsRecall(); ///stone of recall stuff
object oActiveObject = GetItemActivated();
if (oActiveObject == GetObjectByTag ("PotionoftheWolf")) //// <-did they drink it yet?
{
object oTarget = GetItemActivator();
SetLocalInt(oTarget,"WolfCurse",TRUE);
SetLocalInt(oTarget,"Cursetype",POLYMORPH_TYPE_WEREWOLF);
effect ePolymorph = EffectPolymorph(POLYMORPH_TYPE_WEREWOLF);
effect eRandomVisual = EffectVisualEffect(20);//random visual
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eRandomVisual, oTarget,3.2);
DelayCommand(0.5,ApplyEffectToObject(DURATION_TYPE_PERMANENT, ePolymorph, oTarget)); ///apply polymorph here
ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectAbilityDecrease(ABILITY_INTELLIGENCE,10),oTarget);
ApplyEffectToObject(DURATION_TYPE_PERMANENT,EffectAbilityDecrease(ABILITY_WISDOM,10),oTarget);
}
}
}
}
}