generated from Jaysyn/ModuleTemplate
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Initial Commit.
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31
_module/nss/firegolem.nss
Normal file
31
_module/nss/firegolem.nss
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void main()
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{
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{
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object oTarget = GetItemActivatedTarget();
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location lTarget = GetItemActivatedTargetLocation();
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object oPC = GetItemActivator();
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effect Vfx1 = EffectVisualEffect(VFX_FNF_GAS_EXPLOSION_FIRE);
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effect Vfx2 = EffectVisualEffect(VFX_COM_HIT_FIRE);
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effect Vfx3 = EffectVisualEffect(VFX_FNF_ELECTRIC_EXPLOSION);
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effect Vfx4 = EffectVisualEffect(VFX_IMP_DUST_EXPLOSION);
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object oItem = GetItemPossessedBy(oPC, "flame");
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if (!GetIsPC(oPC)) return;
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if (GetItemPossessedBy(oPC, "flame")!= OBJECT_INVALID)
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{
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if (GetIsObjectValid(oItem))
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DestroyObject(oItem);
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{
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//Make Fire Golem A Henchman
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{
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object oSpawn = CreateObject(OBJECT_TYPE_CREATURE, "firegolem", lTarget);
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AddHenchman(oPC, oSpawn);
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}
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}
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}
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}
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}
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