Initial Commit

Initial Commit.
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Jaysyn904
2025-09-14 15:40:46 -04:00
parent 7083b33d71
commit 1eefc84201
19230 changed files with 11539227 additions and 0 deletions

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/* -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=
Forsettii's Quest Builder System.
Version 1.0
Created for Layonara Online
Forsettii Forsettii@yahoo.com
April 7, 2004
Quest Used to Check for tow items to take.
Variables: item_2_take - Item to Take #1
item_2_take1 - Item to Take #2
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= */
#include "nw_i0_tool"
int StartingConditional()
{
string sGet_Item = GetLocalString(OBJECT_SELF, "item_2_take");
string sGet_Item1 = GetLocalString(OBJECT_SELF, "item_2_take1");
// Make sure the PC speaker has these items in their inventory
if(!HasItem(GetPCSpeaker(), sGet_Item))
return FALSE;
if(!HasItem(GetPCSpeaker(), sGet_Item1))
return FALSE;
return TRUE;
}