Initial Commit

Initial Commit.
This commit is contained in:
Jaysyn904
2025-09-14 15:40:46 -04:00
parent 7083b33d71
commit 1eefc84201
19230 changed files with 11539227 additions and 0 deletions

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//::///////////////////////////////////////////////
//:: Reveal Map on Area Load
//:: reveal_map.nss
//:: Copyright (c) 2001 Bioware Corp.
//:: Created By: Phillip Alex Haddox
//:: Created On: August 20, 2002
//:://////////////////////////////////////////////
//
// Put this script on the OnEnter Event script in
// the area properties. It will completely reveal
// the mini-map to all players as they zone in.
#include "x2_inc_switches"
#include "nw_i0_generic"
void main()
{
object oPC = GetEnteringObject();
object oArea = GetArea(oPC);
ExploreAreaForPlayer (oArea,oPC);
{
object oPC = GetEnteringObject();
if(!GetIsPC(oPC))
return;
SetModuleOverrideSpellscript("q6_wild_magic");
SetLocalInt(OBJECT_SELF, "X2_L_WILD_MAGIC", 0);
} }