{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "Strong Door" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOK Bar by Danmar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOK Bar by Danmar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: LOK Bar by Danmar" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Carpets by JaffBarrow" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Carpets by JaffBarrow" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Vels Misc Placeables by Velmar\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "volition's Bio Placeables by volition\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rectangle and Ellipitacle painting placeables by Chanteur and Mr.X\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Rectangle and Ellipitacle painting placeables by Chanteur and Mr.X\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: DK Furniture Plus by Nethy" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "TCC - Interiors\r\nby The_NWNCCC" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "TCC - Interiors\r\nby The_NWNCCC" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "x0_cushions" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Painting" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Bookshelf script (spawns in books or a mage scroll)." } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 1 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 4 (High treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Placeable Pak by Schazzwozzer" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 2 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Box / Crate - 2 (Low treasure script)" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Low treasure script. \r\n\r\nDetection DC: 25\r\nHardness DC: 10" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Coulisfu Oriental Rural Tileset v2.3" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Coulisfu Oriental Rural Tileset v2.3" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Source: Coulisfu Oriental Rural Tileset v2.3" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } }, { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [ { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "" } } ] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "This is the default waypoint you may place to set a patrol path for a creature or NPC.\r\n1. Create the creature and either use its current Tag or fill in a new one.\r\n2. Place or make sure the WalkWayPoints() is within the body of the On Spawn script for the creature.\r\n3. Place a series of waypoints along the route you wish the creature to walk.\r\n4. Select all of the newly created waypoints and right click. Choose the Create Set option.\r\n5. The waypoint set will have a set name of \"WP_\" + NPC Tag. Thus if an NPC with the Tag \"Guard\" will have a waypoint set called \"WP_Guard\". Note that Tags are case sensitive." } } ] } }