//:://///////////////////////////////////////////// //:: 07_randenctrig //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Script used in onenter of a deactivated encounter it searches fo a variable stored on the encounter and determines the chance that this encounter may be active see encounter "07_RANDFIRETEMP" */ //::////////////////////////////////////////////// //:: Created By: ruelk //:: Created On: 2/21/04 //::////////////////////////////////////////////// void main() { int nChance = GetLocalInt(OBJECT_SELF, "Chance"); if (d100() > nChance) return; SetEncounterActive(TRUE,OBJECT_SELF); DelayCommand(2.0,SetEncounterActive(FALSE,OBJECT_SELF)); }