//:://///////////////////////////////////////////// //:: Name arctower_hb_vfx3 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Apply an ambient visual effect to the invisible object on its heartbeat... */ //::////////////////////////////////////////////// //:: Created By: Keith Warner //:: Created On:April 24/03 //::////////////////////////////////////////////// void main() { if (GetIsObjectValid(GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC)) == TRUE) { float fRandom = IntToFloat(Random(6)); DelayCommand(fRandom, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_DUR_TENTACLE), OBJECT_SELF)); //DelayCommand(fRandom + 3.0, ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_BLINDDEAF), OBJECT_SELF)); } }