/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this on action taken in the conversation editor void main() { object oPC = GetPCSpeaker(); object oTarget; oTarget = GetObjectByTag("ZEP_COFFIN001"); DestroyObject(oTarget, 0.0); FloatingTextStringOnCreature("Vanthar's coffin is slowly lowered into the freshly dug grave..", oPC); object oSpawn; location lTarget; oTarget = GetWaypointByTag("VANTHARGRAVE"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "zep_dirt03", lTarget); }