#include "prc_inc_racial" void main() { object oPC = GetEnteringObject(); if (MyPRCGetRacialType(oPC) != RACIAL_TYPE_HUMAN) SetFootstepType(FOOTSTEP_TYPE_SHARK, oPC); ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectMovementSpeedDecrease(50), oPC); }