//:://///////////////////////////////////////////// //:: Name corpse_found //:: FileName //:: //::////////////////////////////////////////////// /* Tests if the player has found something in the corpse so that the right text is displayed. */ //::////////////////////////////////////////////// //:: Created By: Alexandre Brunel //:: Created On: 21/04/2003 //::////////////////////////////////////////////// #include "corpse_lib" int StartingConditional() { int iResult; iResult = GetCorpseDialogFound(); SetCustomToken(600,IntToString(GetCorpseDialogFoundNumber())); SetCustomToken(601,GetName(GetOriginalCorpse(OBJECT_SELF))); SetCorpseDialogFound(FALSE); return iResult; }