///////////////////////////////////// // Dragon's Edge // by Charly Carlos ///////////////////////////////////// // Sets the variable to 3 meaning the player has given Item Number 4 to Amand // and finished the quest ///////////////////////////////////// void main() { if (GetLocalInt(GetModule(), "nPerudocQuest")< 3) { object oPC = GetPCSpeaker(); object oINumber4 = GetItemPossessedBy(oPC, "ItemNumberFour"); SetLocalInt(GetModule(), "nPerudocQuest", 3); SetPlotFlag(oINumber4, FALSE); DestroyObject(oINumber4); GiveXPToCreature(oPC, 400); GiveGoldToCreature(oPC, 1000); } }