///////////////////////////////////// // Dragon's Edge // by Charly Carlos ///////////////////////////////////// // Rolls three dices for the dealer in the Skull Dice game. ///////////////////////////////////// void main() { int nDice1 = d6(); int nDice2 = d6(); int nDice3 = d6(); SetLocalInt(OBJECT_SELF, "nMyDice1", nDice1); SetLocalInt(OBJECT_SELF, "nMyDice2", nDice2); SetLocalInt(OBJECT_SELF, "nMyDice3", nDice3); SetLocalInt(OBJECT_SELF, "nMyTotalDice", nDice1 + nDice2 + nDice3); SetCustomToken(611, IntToString(nDice1)); SetCustomToken(612, IntToString(nDice2)); SetCustomToken(613, IntToString(nDice3)); SetCustomToken(614, IntToString(nDice1 + nDice2 + nDice3)); }