///////////////////////////////////// // Dragon's Edge // by Charly Carlos ///////////////////////////////////// // Rolls three dices for the PC in the Skull Dice game. ///////////////////////////////////// void main() { int nDice1 = d6(); int nDice2 = d6(); int nDice3 = d6(); SetLocalInt(OBJECT_SELF, "nPCDice1", nDice1); SetLocalInt(OBJECT_SELF, "nPCDice2", nDice2); SetLocalInt(OBJECT_SELF, "nPCDice3", nDice3); SetLocalInt(OBJECT_SELF, "nPCTotalDice", nDice1 + nDice2 + nDice3); SetCustomToken(601, IntToString(nDice1)); SetCustomToken(602, IntToString(nDice2)); SetCustomToken(603, IntToString(nDice3)); SetCustomToken(604, IntToString(nDice1 + nDice2 + nDice3)); }