///////////////////////////////////// // Dragon's Edge // by Charly Carlos ///////////////////////////////////// // Script for selecting a sword card for the Sword & Shields game. ///////////////////////////////////// void main() { string sSuit; string sNumber; string sCard; //Get the suit for the sword card. int nCardSuit = Random(3) + 1; switch (nCardSuit) { case 1: sSuit = "Diamonds"; break; case 2: sSuit = "Hearts"; break; case 3: sSuit = "Spades"; break; case 4: sSuit = "Clovers"; break; } //Get the number for the sword card int nCardNumber = Random(13) + 1; switch (nCardNumber) { case 1: sNumber = "Ace"; break; case 2: sNumber = "Two"; break; case 3: sNumber = "Three"; break; case 4: sNumber = "Four"; break; case 5: sNumber = "Five"; break; case 6: sNumber = "Six"; break; case 7: sNumber = "Seven"; break; case 8: sNumber = "Eight"; break; case 9: sNumber = "Nine"; break; case 10: sNumber = "Ten"; break; case 11: sNumber = "Jack"; break; case 12: sNumber = "Queen"; break; case 13: sNumber = "King"; break; } //Store variables into the creature object SetLocalString(OBJECT_SELF, "sSwordNumber", sNumber); SetLocalString(OBJECT_SELF, "sSwordSuit", sSuit); //Set the custom token for the sword card SetCustomToken(500, sNumber + " of " + sSuit); }