// code to reset zenith of placeable to 1.0f #include "dmts_common_inc" void main() { // Retrieve variables from user, set up working variables object oTarget = GetLocalObject(OBJECT_SELF, "DM_PAA_oTarget"); location lTargetLocation = GetLocation(oTarget); object oArea = GetAreaFromLocation(lTargetLocation); float fFacing = GetFacingFromLocation(lTargetLocation); vector vPosition = GetPositionFromLocation(lTargetLocation); // Adjust zenith vPosition = Vector(vPosition.x, vPosition.y, 1.0f); lTargetLocation = Location(oArea, vPosition, fFacing); RecreateObjectAtLocation(oTarget, lTargetLocation); }