void main() { object oPC = GetEnteringObject(); if(GetIsPC(oPC) == TRUE) { string sString = GetName(OBJECT_SELF); string sVal = GetStringLeft(sString, 6); string sVar = GetStringRight(sString, 6); string sTest = GetLocalString(oPC, sVar); if(sTest != sVal) { //do once SetLocalString(oPC, sVar, sVal); //flavor text FloatingTextStringOnCreature(sString, oPC, FALSE); } } }