//// // Custom Item Activation Event // Created by Solias (sorcerer@wnwn.net) // http://www.wnwn.net/ // // Place this in your module's onItemActivate event. // Add a line for each item you want to include // // #include "wi_bof" void main() { object item = GetItemActivated(); // get item used //SendMessageToAllDMs(GetName(item) + " (" + GetTag(item) + ")"); //SendMessageToAllDMs("Used By" + GetName(GetItemActivator())); if(GetTag(item) == "wi_bead_of_force") { wi_bof_effect(GetItemActivator(), GetItemActivatedTargetLocation()); DestroyObject(item); } }