/* -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= Forsettii's Quest Builder System. Version 1.0 Created for Layonara Online Forsettii Forsettii@yahoo.com April 7, 2004 Talk Checks for Greater Than Value. (Party Version) Used in multi-part Quests to fill space. Variables: Quest_Name - Same as Journal Entry talk_only - when Greater than. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-= */ #include "nw_i0_plot" int StartingConditional() { string sName = GetLocalString(OBJECT_SELF, "quest_name"); int iValue = GetLocalInt(OBJECT_SELF, "talk_only"); object oPC = GetPCSpeaker(); // Inspect local variables if(!(GetPLocalInt(oPC, sName) <= iValue)) return FALSE; return TRUE; }