// ----------------------------------------------------------------------------- // sj_tilemagic_ent // ----------------------------------------------------------------------------- /* Area/Trigger OnEnter event script for Sunjammer's TileMagic System. Converts all TileMagic Markers in the area. */ // ----------------------------------------------------------------------------- /* Version 1.01 - 21 May 2006 - Sunjammer - removed unnecessary DelayCommand Version 1.00 - 26 Jun 2006 - Sunjammer - created */ // ----------------------------------------------------------------------------- #include "sj_tilemagic_i" void main() { // get area - this technique works for both areas and object oArea = GetArea(OBJECT_SELF); // check "do once" flag if(GetLocalInt(OBJECT_SELF, "sj_tilemagic_done")) { return; } // sweep area and convert all markers object oObject = GetFirstObjectInArea(oArea); while(GetIsObjectValid(oObject)) { if(GetTag(oObject) == SJ_TAG_TILEMAGIC_MARKER) { // markers found: convert // NOTE: there could potentially be hundreds of markers so we // must use AssignCommand avoid the risk of a TMI AssignCommand(OBJECT_SELF, SJ_TileMagic_ConvertObjectToTile(oObject)); } oObject = GetNextObjectInArea(oArea); } // raise "do once" flag SetLocalInt(OBJECT_SELF, "sj_tilemagic_done", TRUE); }