/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnUsed void main() { object oPC = GetLastUsedBy(); if (!GetIsPC(oPC)) return; object oTarget; object oSpawn; location lTarget; oTarget = GetWaypointByTag("FIRE_WAYPOINT"); lTarget = GetLocation(oTarget); oSpawn = CreateObject(OBJECT_TYPE_PLACEABLE, "plc_flamelarge", lTarget); oTarget = GetObjectByTag("FireLarge1"); SoundObjectPlay(oTarget); }