// June 2003 // B W-Husey // Changes store contents daily - standard weapons and armour. // Every fifth day adds +1 weapon and armour. // Every eighth day adds +2 weapons and armour #include "CU_TREASURE" #include "CU_MAGIC" void main() { int nDay = GetCalendarDay(); //Store today int nPlus1 = FALSE; //Set variables int nPlus2 = FALSE; // get days when additional content is to be added. if (nDay == 2 || nDay == 7 || nDay == 12 || nDay == 17) { nPlus1 = TRUE;} if (nDay == 22 || nDay == 27) { nPlus1 = TRUE;} if (nDay == 8 || nDay == 16 || nDay == 24) { nPlus2 = TRUE;} // If not done this routine today, do it now if (!GetLocalInt(OBJECT_SELF,"StoreDay") == nDay) { object oNumber =GetFirstItemInInventory(OBJECT_SELF); int nNumber = 1; while (GetIsObjectValid(oNumber) == TRUE) //Count the items in store { oNumber =GetNextItemInInventory(OBJECT_SELF); nNumber += 1; } object oItem; int nDestroy = Random(nNumber)+1; //destroy a random numbered item int nCounter = 0; while (nCounter