//Created by 420 for the CEP //Equip Cloak //Based on script tlr_equiphelm.nss by Stacy L. Ropella void main() { object oModel = OBJECT_SELF; if (GetItemPossessedBy(oModel, "mil_cloak") == OBJECT_INVALID) { CreateItemOnObject("mil_cloak", oModel, 1); object oCloak = (GetItemPossessedBy(oModel, "mil_cloak")); DelayCommand(0.5f, AssignCommand(OBJECT_SELF, ActionEquipItem(oCloak, INVENTORY_SLOT_CLOAK))); } else { object oCloak = (GetItemPossessedBy(oModel, "mil_cloak")); DelayCommand(0.5f, AssignCommand(OBJECT_SELF, ActionEquipItem(oCloak, INVENTORY_SLOT_CLOAK))); } }