//:://///////////////////////////////////////////// //::MIL TAILOR: reset //:: onconv mil_tailor //::////////////////////////////////////////////// /* read the blueprint of our clothes destroy clothes create the standard blueprint and put it on */ //::////////////////////////////////////////////// //:: Created By: bloodsong //:: Modified By: stacy_19201325 //::////////////////////////////////////////////// void main() { object oNext = GetFirstItemInInventory(OBJECT_SELF); while(GetIsObjectValid(oNext)) { DestroyObject(oNext, 0.0); oNext = GetNextItemInInventory(OBJECT_SELF); } object oCloth = GetItemInSlot(INVENTORY_SLOT_CHEST); object oHelm = GetItemInSlot(INVENTORY_SLOT_HEAD); string sBP = "mil_clothing668"; string sHelm = "mil_clothing669"; object oClothing; object oHelmet; DestroyObject(oCloth); DestroyObject(oHelm); object oNew = CreateItemOnObject(sBP); object oNewHelm = CreateItemOnObject(sHelm); DelayCommand(0.5, ActionEquipItem(oNew, INVENTORY_SLOT_CHEST)); DelayCommand(0.5, ActionEquipItem(oNewHelm, INVENTORY_SLOT_HEAD)); }