//:://///////////////////////////////////////////// //:: torch_OnUnEquip Rev. 2 //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* See "loc_inc_torches" for usage details and author's info */ void main() { object oItem = GetPCItemLastUnequipped(); if (GetTag(oItem) == "NW_IT_TORCH001") // check if a torch was just unequipped { SetLocalInt(oItem, "TorchInHands", 0); } }