int StartingConditional() { object oPC = GetPCSpeaker(); string szPlotID = GetLocalString(OBJECT_SELF,"Quest"); // Quest Identifier int iItemNum = GetLocalInt(OBJECT_SELF,"ItemNum"); // Number of quest item to check for string sItemNum = IntToString(iItemNum); // Convert int to string string sItem = szPlotID+"Item"+sItemNum; // Tag of Quest Item that PC must have object oItem = GetItemPossessedBy(oPC,sItem); if (oItem == OBJECT_INVALID) { return FALSE; } else return TRUE; }