/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Goes OnPerceived of a creature void main() { object oPC = GetLastPerceived(); if (!GetIsPC(oPC)) return; if (!GetLastPerceptionSeen()) return; ActionPlayAnimation(ANIMATION_FIREFORGET_SALUTE); ActionPlayAnimation(ANIMATION_LOOPING_TALK_LAUGHING, 1.0f, 5.0f); ActionPlayAnimation(ANIMATION_FIREFORGET_VICTORY1); }