{ "__data_type": "UTT ", "AutoRemoveKey": { "type": "byte", "value": 0 }, "Comment": { "type": "cexostring", "value": "Item Name: Glassrock\r\nCreator: ruelk\r\nDate Created: 2/21/04\r\nNWN Version:1.6\r\nRevision:1\r\n\r\n\r\nThis is a trigger that will simulate glassrock. Glassrock is a slippery smooth section of rock. A reflex saving throw defines weather or not the PC trips. For large areas it is suggested to use multiple triggers. This will cause the PC to have to do a check for each section. The DC for travelling across without falling is equal to the triggers Key Tag. The default is 15.\r\n\r\nNOTE\r\nIt might be a good idea to use a detectiontrigger to send a message to a PC on a succesful search check that tells them that the path ahead is treacherous." }, "Cursor": { "type": "byte", "value": 0 }, "DisarmDC": { "type": "byte", "value": 10 }, "Faction": { "type": "dword", "value": 1 }, "HighlightHeight": { "type": "float", "value": 3.0 }, "KeyName": { "type": "cexostring", "value": "15" }, "LinkedTo": { "type": "cexostring", "value": "" }, "LinkedToFlags": { "type": "byte", "value": 0 }, "LoadScreenID": { "type": "word", "value": 0 }, "LocalizedName": { "type": "cexolocstring", "value": { "0": "Glassrock" } }, "OnClick": { "type": "resref", "value": "" }, "OnDisarm": { "type": "resref", "value": "" }, "OnTrapTriggered": { "type": "resref", "value": "" }, "PaletteID": { "type": "byte", "value": 16 }, "PortraitId": { "type": "word", "value": 0 }, "ScriptHeartbeat": { "type": "resref", "value": "" }, "ScriptOnEnter": { "type": "resref", "value": "07_glassrock" }, "ScriptOnExit": { "type": "resref", "value": "" }, "ScriptUserDefine": { "type": "resref", "value": "" }, "Tag": { "type": "cexostring", "value": "07_glassrock" }, "TemplateResRef": { "type": "resref", "value": "07_glassrock" }, "TrapDetectable": { "type": "byte", "value": 1 }, "TrapDetectDC": { "type": "byte", "value": 10 }, "TrapDisarmable": { "type": "byte", "value": 1 }, "TrapFlag": { "type": "byte", "value": 0 }, "TrapOneShot": { "type": "byte", "value": 1 }, "TrapType": { "type": "byte", "value": 0 }, "Type": { "type": "int", "value": 0 } }