//:://///////////////////////////////////////////// //:: Animate Dead //:: NW_S0_AnimDead.nss //:: Copyright (c) 2001 Bioware Corp. //::////////////////////////////////////////////// /* Summons a powerful skeleton or zombie depending on caster level. */ //::////////////////////////////////////////////// //:: Created By: Preston Watamaniuk //:: Created On: April 11, 2001 //::////////////////////////////////////////////// #include "x2_inc_spellhook" #include "inc_multisummon" void main() { /* Spellcast Hook Code Added 2003-06-23 by GeorgZ If you want to make changes to all spells, check x2_inc_spellhook.nss to find out more */ if (!X2PreSpellCastCode()) { // If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell return; } // End of Spell Cast Hook //Declare major variables int nMetaMagic = GetMetaMagicFeat(); int nCasterLevel = GetCasterLevel(OBJECT_SELF); int nDuration = nCasterLevel; if(nDuration < SUMMON_DURATION_MIN) nDuration = SUMMON_DURATION_MIN; if(GetLocalInt(GetModule(), "PnPSummonDuration")==FALSE) nDuration = 24; //Metamagic extension if needed if (nMetaMagic == METAMAGIC_EXTEND) { nDuration = nDuration * 2; //Duration is +100% } //Summon the appropriate creature based on the summoner level string sSummon; if (nCasterLevel <= 5) { //Tyrant Fog Zombie sSummon = "nw_s_zombtyrant"; } else if ((nCasterLevel >= 6) && (nCasterLevel <= 9)) { //Skeleton Warrior sSummon = "nw_s_skelwarr1"; } else { //Skeleton Chieftain sSummon = "nw_s_skelchief"; } int nFNF_Effect = VFX_FNF_SUMMON_UNDEAD; if(GetLocalInt(GetModule(), "PnPSummonDuration")==FALSE) PrimoEffectSummonCreature(sSummon, nFNF_Effect, GetSpellTargetLocation(), DURATION_TYPE_TEMPORARY, HoursToSeconds(nDuration)); else PrimoEffectSummonCreature(sSummon, nFNF_Effect, GetSpellTargetLocation(), DURATION_TYPE_TEMPORARY, RoundsToSeconds(nDuration)); }