////////////////////////////////// // Respawns Destoyed Item ////////////////////////////////// #include "NW_O2_CONINCLUDE" void ObjectCreate(int nObjectType, string sTemplate, location lLocation, int bUseAppearAnimation=FALSE) { CreateObject(nObjectType, sTemplate, lLocation, bUseAppearAnimation); } void main() { location lLocation=GetLocation(OBJECT_SELF); string sBluePrint=GetResRef(OBJECT_SELF); int nObjectType=GetObjectType(OBJECT_SELF); AssignCommand(GetArea(OBJECT_SELF),DelayCommand(1800.0,ObjectCreate(nObjectType,sBluePrint,lLocation,FALSE))); }