string sDeny; /* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnOpen void main() { object oPC = GetLastOpenedBy(); if (!GetIsPC(oPC)) return; if (GetItemPossessedBy(oPC, "VistaniCharm")== OBJECT_INVALID) { sDeny="The invisible barrier that barred your entry dissipates in the presence of the charm... "; SendMessageToPC(oPC, sDeny); return; } object oTarget; oTarget = OBJECT_SELF; //Visual effects can't be applied to waypoints, so if it is a WP //apply to the WP's location instead int nInt; nInt = GetObjectType(oTarget); if (nInt != OBJECT_TYPE_WAYPOINT) ApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DISPEL_GREATER), oTarget); else ApplyEffectAtLocation(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_FNF_DISPEL_GREATER), GetLocation(oTarget)); }