///////////////////////////////////// // Dragon's Edge // by Charly Carlos ///////////////////////////////////// // Destroys the scroll and sets the quest variable to 2, give appropriate xp. ///////////////////////////////////// void main() { if (GetLocalInt(GetModule(), "nJenakQuest")< 2) { object oJScroll = GetItemPossessedBy(GetPCSpeaker(), "JenaksScroll"); if (GetIsObjectValid(oJScroll)== TRUE) { DestroyObject(oJScroll); GiveXPToCreature(GetPCSpeaker(), 400); AdjustAlignment(GetPCSpeaker(), ALIGNMENT_CHAOTIC, 3); SetLocalInt(GetModule(), "nJenakQuest", 2); } } }