///////////////////////////////////// // Dragon's Edge // by Charly Carlos ///////////////////////////////////// // Rerolls the first dice for the PC in the Skull's Dice game. ///////////////////////////////////// void main() { int nDice1 = d6(); int nDice2 = GetLocalInt(OBJECT_SELF, "nPCDice2"); int nDice3 = GetLocalInt(OBJECT_SELF, "nPCDice3"); SetLocalInt(OBJECT_SELF, "nPCDice1", nDice1); SetLocalInt(OBJECT_SELF, "nPCTotalDice", nDice1 + nDice2 + nDice3); SetCustomToken(601, IntToString(nDice1)); SetCustomToken(604, IntToString(nDice1 + nDice2 + nDice3)); }