/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Put this OnDeath void main() { object oPC = GetLastKiller(); while (GetIsObjectValid(GetMaster(oPC))) { oPC=GetMaster(oPC); } if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(oPC, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(oPC, GetTag(OBJECT_SELF), TRUE); ActionSpeakString("You finally clear away enough dirt to reveal a moldering corpse and lying next to it, a gleaming sword, but by all accounts, this was an evil act to do so.."); AdjustAlignment(oPC, ALIGNMENT_EVIL, 10); }