/* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Can go OnDamaged, OnDisturbed, OnSpellCastAt, creature heartbeats, etc. void main() { object oPC = GetLastHostileActor(); if (!GetIsPC(oPC)) return; int DoOnce = GetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF)); if (DoOnce==TRUE) return; SetLocalInt(OBJECT_SELF, GetTag(OBJECT_SELF), TRUE); ActionSpeakString("You begin to hack away at the dirt mound, and slowly, the pile lessens...but you feel a sense of unease about doing so..."); }