void main() { string sText; int nRandom = d8(1); if (nRandom == 1){ sText = "May the blessings of Helm be upon you.";} else if (nRandom == 2){ sText = "Hey, I'm off-duty.";} else if (nRandom == 3){ sText = "I don't really feel like company right now.";} else if (nRandom == 4){ sText = "The price of ale went up again.";} else if (nRandom == 5){ sText = "The trade roads have been peaceful for the last year.";} else if (nRandom == 6){ sText = "Lord Dhelt rules with wisdom and justice.";} else if (nRandom == 7){ sText = "Don't get me wrong, I like peace, but it can be dull.";} else if (nRandom == 8){ sText = "You look a little bit like that new noble that Lord Dhelt raised last year.";} ActionSpeakString (sText, TALKVOLUME_TALK); }