//::////////////////////////////////////////////////// //:: Heartbeat for herbivore/omnivore //:: LOC_ANI_HTBT //::////////////////////////////////////////////////// /* Heavily edited. Probably will only work for herb/omnivores. Note that if creatures have standard BW Waypoints, special herb/omnivore AI is disabled. */ //::////////////////////////////////////////////////// //:: Copyright (c) 2002 Floodgate Entertainment //:: Created By: Naomi Novik //:: Created On: 12/22/2002 //::////////////////////////////////////////////////// #include "loc_i0_generic" void main() { /* Script generated by Lilac Soul's NWN Script Generator, v. 1.6 For download info, please visit: http://www.lilacsoul.revility.com */ //Goes on creature's OnHeartbeat. Fires when not fighting or talking. object oPC = GetNearestCreature(CREATURE_TYPE_PLAYER_CHAR, PLAYER_CHAR_IS_PC, OBJECT_SELF, 1, CREATURE_TYPE_PERCEPTION, PERCEPTION_SEEN); if (IsInConversation(OBJECT_SELF) || GetIsInCombat()) return; ActionForceFollowObject(oPC); }